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121. Drop ships and the universal code - in General Discussions [original thread]
Bojo The Mighty wrote: I really hate the number of Dropships threads because they're either way too far fetched or written obviously prematurely. However this one has structure and more than most experience in it. Drommy Hood: My universal cod...
- by Drommy Hood - at 2013.02.12 07:49:00
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122. Drop ships and the universal code - in General Discussions [original thread]
I've been playing with drop ships, in pub matches, with blue berries. Just trying to get a feel for them, see how useful they actually are and see how good I am with them. Now originally I was talking about dropships. But it ended up being more ab...
- by Drommy Hood - at 2013.02.12 00:05:00
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123. Sp caps and ambush - in General Discussions [original thread]
Avinash Decker wrote: Drommy Hood wrote: Bendtner92 wrote: Orin the Freak wrote: [quote=Bendtner92]Easy fix = remove the max 1k SP. It took me 4 years to get to carrier in eve. I think ccp needs to decide whether this is mmo or ...
- by Drommy Hood - at 2013.02.11 00:17:00
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124. Sp caps and ambush - in General Discussions [original thread]
Bendtner92 wrote: Orin the Freak wrote: Bendtner92 wrote: Easy fix = remove the max 1k SP. or, keep some semblance of pacing, and fix matchmaking. too many people crying to speed up progression. why not just give everyone proto everyt...
- by Drommy Hood - at 2013.02.10 13:07:00
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125. Sp caps and ambush - in General Discussions [original thread]
Bendtner92 wrote: Easy fix = remove the max 1k SP. True but that's in direct conflict with the spirit of the original change. Ill be honest I'm not that bothered how many sp's ahead anyone is from me, it's the skill of the merc not the skill...
- by Drommy Hood - at 2013.02.10 12:13:00
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126. Sp caps and ambush - in General Discussions [original thread]
Not that I'm bothered. But there seems to be a lot of people complaining about getting steam rolled in ambush at the moment because once you've hit your cap, if your all about the sp's, what's the point in playing a match that takes atleast twice ...
- by Drommy Hood - at 2013.02.10 12:04:00
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127. The bigger picture. - in General Discussions [original thread]
It would be awesome if we could actually own factories, ect. And rather than rent from the stations, you can rent from dusties. That way in the meta game when were fighting over our own space, it's not just as mercs but as home makers. Fighting fo...
- by Drommy Hood - at 2013.02.10 11:50:00
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128. the reason why the Ar has such short range. - in General Discussions [original thread]
Moejoe Omnipotent wrote: Not even close. It's because CCP is too lazy/doesn't know how to create real weapon balance without using cheap tactics that are detrimental to the gameplay experience, like making bullets disappear in mid-air, making i...
- by Drommy Hood - at 2013.02.10 11:19:00
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129. I think it's about time... - in General Discussions [original thread]
Aeon Amadi wrote: That we brought the Scout suit back up to what it used to be... PG/CPU is terrible, HP values are laughable and speed isn't enough to save you from even the most basic of Heavy suits. I'm hard pressed to find anything worth...
- by Drommy Hood - at 2013.02.08 10:22:00
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130. Market issues :( - in General Discussions [original thread]
No, it's not instintaneous, but it doesn't take minutes. Most pages take a second or maybe 2. I have poor to average bb speeds 5mb on a good day. Only things that take longer is aurum purchases ect because they have to go through ps marketplace, ...
- by Drommy Hood - at 2013.02.07 23:47:00
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131. Capacitor - in General Discussions [original thread]
Stupid idea to have cap in dust. It's hard enough with a controller to run reps ect anyway. But having to aim shoot and then keep jumping in and out of the r2 wheel to micro manage. It's a step too far
- by Drommy Hood - at 2013.02.04 21:41:00
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132. CCP, what was the reasoning behind this? - in General Discussions [original thread]
CCP Eterne wrote: There was a last minute problem that cropped up that prevented deployment of the change today as planned. We are working to resolve this problem and have the change implemented as soon as possible. However, we cannot allow cha...
- by Drommy Hood - at 2013.02.04 15:16:00
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133. CCP, what was the reasoning behind this? - in General Discussions [original thread]
C Saunders wrote: The thing is though why get to the point when you announce it will happen and then at the very last minute go against your word. Whats the damn reason behind this abrupt U-turn. something broke or something more important ...
- by Drommy Hood - at 2013.02.04 14:36:00
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134. CCP, what was the reasoning behind this? - in General Discussions [original thread]
C Saunders wrote: You originally said that the new weekly SP system with the increased soft cap was to be deployed in today's downtime. An hour later and I had a look at the same thread. And this has been posted: "Update: The weekly skill poin...
- by Drommy Hood - at 2013.02.04 14:27:00
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135. 15,000 topics created - in General Discussions [original thread]
and thats only in general, what an opinionated bunch of kittens we are. That said prolly 14k of those are nerf threads. Nerf swarms, nerf forge guns, nerf tanks, nerf dropships, nerf scouts, nerf tanks, nerf swarms, nerf dropships, nerf AR's, ne...
- by Drommy Hood - at 2013.02.04 14:22:00
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136. So, when will we get non-ghetto time options on these forums? - in General Discussions [original thread]
bethany valvetino wrote: at last my first flame on the Dust forums. Firstly, CCP aren't on GMT themselves Secondly, it has to have a time (a universal one - think of the chaos caused with corps having ppl for more than one TZ when setting up ...
- by Drommy Hood - at 2013.02.04 12:46:00
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137. So, when will we get non-ghetto time options on these forums? - in General Discussions [original thread]
Garrett Blacknova wrote: Drommy Hood wrote: It's not on gmt, it's on utc. (Co-ordinated Universal Time) Just happens to be the time that most intercontinental business', games, agencies and armies use. I give my heart felt apologies that ...
- by Drommy Hood - at 2013.02.04 12:41:00
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138. So, when will we get non-ghetto time options on these forums? - in General Discussions [original thread]
It's not on gmt, it's on utc. (Co-ordinated Universal Time) Just happens to be the time that most intercontinental business', games, agencies and armies use. I give my heart felt apologies that the time the world uses as world time is an inconv...
- by Drommy Hood - at 2013.02.04 12:29:00
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139. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
No point in limiting the amount of heavies in a team. Because their popularity limits their numbers within a team. Say what you want about heavies being OP. if they were that OP then everyone would use them as your aluding to. Which they don't. So...
- by Drommy Hood - at 2013.02.03 22:29:00
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140. Deal with Skill points - in General Discussions [original thread]
Sorry to be a troll. But use search there's a million threads explaining this. Some are even sticky'd
- by Drommy Hood - at 2013.02.03 21:55:00
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