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301. A shift in player mentality is needed IMO. - in General Discussions [original thread]
If CCP would incentivize actions that lead to winning, more. And cut out passive ISK + sp gains then regardless of win or loss people will play for points. The X factor in this scenario is would you use your ISK and sp gains to help win, or simply...
- by Drapedup Drippedout - at 2014.02.01 14:35:00
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302. A shift in player mentality is needed IMO. - in General Discussions [original thread]
It's a pub match and this entire game is a grind. Maybe they were simply ISK +sp grinding? Didn't want to lose anymore money? Who cares? Why come on here and complain about winning? Don't worry, if I see you and your crew I match I'll make sure we...
- by Drapedup Drippedout - at 2014.02.01 12:25:00
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303. Forge gun skipping rounds - in Technical Support/Bugs [original thread]
Get out your assault forge and play a match. It literally happens every match. Random misfires, 90% of the time while firing the killing blow on a tank. The FG will simply skip the round. C'mon guys, fixed equip lag only to have terrible pub match...
- by Drapedup Drippedout - at 2014.02.01 03:05:00
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304. Tell me why a combat rifle does more damage than an HMG? - in General Discussions [original thread]
Crimson Cerberes wrote: Why does any CR do anywhere near the amount of damage as an HMG? (due to bullet grouping, extended range, and LOL RoF it does do more effective DPS) Because you have bad aim? CQC HMG is godly.
- by Drapedup Drippedout - at 2014.01.31 13:01:00
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305. Don't be a Madrugar Blaster Pilot - in General Discussions [original thread]
Mobius Wyvern wrote: mollerz wrote: Last night I was in a match. It was a squad of four (us) vs 8. They had two tanks rolling around, and I sent them a msg asking them to put the tank away since it was 2-1 odds. NOPE! He was from outer.h...
- by Drapedup Drippedout - at 2014.01.31 12:02:00
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306. So Close To A 2.0 KDR - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: i know KDRs are kind of taboo in the land of DUST, so save your crybaby nonsense for someone who cares. i remember when i first got my 1.0 KDR. i was at roughly 9000 kills. now at about 26,000 kills in im at a ...
- by Drapedup Drippedout - at 2014.01.30 18:57:00
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307. If tankers insist that it should take 2+ ppl to kill them.... - in General Discussions [original thread]
Alaika Arbosa wrote: So you only every play with Spkr? You never play with anyone else? There are no new players who you might want to help out or teach the ropes to? What infantry can claim to have 6000+ EHP with hardeners that practically ma...
- by Drapedup Drippedout - at 2014.01.30 18:19:00
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308. [Poll] General Consensus About Tank Balance - in General Discussions [original thread]
Voted for #1. Tanks are balanced, just increase price to make MLT tank users a little more hesitant to spam.
- by Drapedup Drippedout - at 2014.01.30 18:06:00
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309. Holy Crap, I Just Found out something CRAZY! - in General Discussions [original thread]
Your "saviour" got his precious K/D raped in PC last night....14/16 good for 10th place or so
- by Drapedup Drippedout - at 2014.01.30 18:02:00
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310. PC has just been shut down. - in General Discussions [original thread]
ANON Cerberus wrote: Drapedup Drippedout wrote: ANON Cerberus wrote: The more I play this game the more I realise the only thing keeping me here is the banter in corp squads. Play solo and you soon realise the game is stale and boring. T...
- by Drapedup Drippedout - at 2014.01.30 17:52:00
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311. request: Minmatar dropsuit balance - in Feedback/Requests [original thread]
Great write up OP, +1 I think the two biggest things I'd like to see changed is either switch the minmatar and caldari assault slot layouts (Min@ 4hi/3lo, caldari gets 5hi/2lo) or mirroring the assault mk.0 after the logistics mk.0 at 4/4. With...
- by Drapedup Drippedout - at 2014.01.30 17:34:00
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312. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: trollface dot jpg wrote: Went over ALL of this already, LTR. You really should learn to read the comment before mindlessly posting. Its just a crybaby posting about why he gets his **** pushed in by ...
- by Drapedup Drippedout - at 2014.01.30 17:27:00
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313. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
trollface dot jpg wrote: Drapedup Drippedout wrote: trollface dot jpg wrote: Drapedup Drippedout wrote: Why would an active hardner slow your tank? How would you escape AV? -1 Stop hardener stacking? If you can fit it, you should be a...
- by Drapedup Drippedout - at 2014.01.30 17:22:00
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314. Shield, Armor, Damage or Speed Tanked Suits; Who Will Win 1.8? - in General Discussions [original thread]
Cody Sietz wrote: Drapedup Drippedout wrote: Cody Sietz wrote: It really depends on how AA and bullet magnetism is changed in 1.8(if at all) If we see reduced AA and bullet magnetism dropped completely, then speed ranking will actually b...
- by Drapedup Drippedout - at 2014.01.30 17:18:00
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315. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
trollface dot jpg wrote: Drapedup Drippedout wrote: Why would an active hardner slow your tank? How would you escape AV? -1 Stop hardener stacking? If you can fit it, you should be able to run it. Stop or severely penalize dual stacking arm...
- by Drapedup Drippedout - at 2014.01.30 17:09:00
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316. Shield, Armor, Damage or Speed Tanked Suits; Who Will Win 1.8? - in General Discussions [original thread]
Cody Sietz wrote: It really depends on how AA and bullet magnetism is changed in 1.8(if at all) If we see reduced AA and bullet magnetism dropped completely, then speed ranking will actually be viable as it was in pre 1.4 days. If it stays th...
- by Drapedup Drippedout - at 2014.01.30 16:55:00
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317. Shield, Armor, Damage or Speed Tanked Suits; Who Will Win 1.8? - in General Discussions [original thread]
I think teamwork will be OP in 1.8. With the TTK increasing, and cloaking, and dmg mods possibly being split into shields or armor. We, as infantry, will have to make choices on who we think we can kill and which engagements are in our favor to...
- by Drapedup Drippedout - at 2014.01.30 16:51:00
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318. Remember Chromosome Tank Balance? Want it again? - in General Discussions [original thread]
Why would an active hardner slow your tank? How would you escape AV? -1 Stop hardener stacking? If you can fit it, you should be able to run it. Stop or severely penalize dual stacking armor&shield. +.5 Hardener drawback? How about its only ...
- by Drapedup Drippedout - at 2014.01.30 16:20:00
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319. 1.8. Info - in General Discussions [original thread]
snip suport wrote: Any1 know details when its comming and if there's gona be reespec?? no. we don't know.
- by Drapedup Drippedout - at 2014.01.30 16:11:00
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320. PC has just been shut down. - in General Discussions [original thread]
ANON Cerberus wrote: The more I play this game the more I realise the only thing keeping me here is the banter in corp squads. Play solo and you soon realise the game is stale and boring. The graphics are pretty bad, the shooting mechanic is b...
- by Drapedup Drippedout - at 2014.01.30 15:54:00
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