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1. Easy fix for scamming. - in Feedback/Requests [original thread]
Everplayed Borderlands 2? They have this neat system where both players have to accept the trade before it happens. One player offers the isk/item and one player offer the isk/item and both hit a button accept the trade to make it valid. Or one ...
- by Drake Whiteblade - at 2015.09.18 23:38:00
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2. Breach and Assault HMG - in Feedback/Requests [original thread]
I dont know about others, but i want the old Assault HMG back. Now, before all of you Assault HMG user hang and mutilate me, let me speak. I dont hate the new Assault HMG, in fact i love it. Its one of my favorite guns in the game. What im askin...
- by Drake Whiteblade - at 2015.08.01 18:37:00
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3. To CCP: Corp logos on dropsuits? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Alliance logos actually would be my preference as those are player created. Or alliance logo. That would work too.
- by Drake Whiteblade - at 2015.07.30 12:13:00
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4. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
So what happens when you go up against a very tanky assault dropship. The heavy would be too slow and the light would be too weak and the single missile just wouldnt be enough.
- by Drake Whiteblade - at 2015.07.30 11:59:00
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5. To CCP: Corp logos on dropsuits? - in Feedback/Requests [original thread]
You know what would be cool. Having your corp logo on your dropsuit. I mean the logos are kinda pointless at the moment, the only way to see them is to go to corp info. So why not have it show up in your dropsuits? Maybe around the chest area. ...
- by Drake Whiteblade - at 2015.07.30 11:51:00
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6. Make redline a damage free zone. - in Feedback/Requests [original thread]
Im sick of redine tankers and sniper. We all are. The once who arent are the once who do it. So i suggest what ccp should do is make it so that you cant damage ppl while at the redline. Now hear me out, that would also mean that you couldnt be da...
- by Drake Whiteblade - at 2015.06.11 11:55:00
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7. A.I Dropsquad - in Feedback/Requests [original thread]
I dont know how you guys think of this, but what i want is the ability to call in an A.I controlled squad. How it would work is instead of calling in an orbital strike, you could use the warpoints to call in a npc squad. There are a few maps wher...
- by Drake Whiteblade - at 2015.06.11 11:47:00
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8. Commandos and grenades - in Feedback/Requests [original thread]
killertojo42 wrote: It would be fun but it could quickly become commando 514 if we go down this road i disagree. every other suit has a grenade slot. commandos are durable and fit in to almost any situation, but are slow and have their limits...
- by Drake Whiteblade - at 2015.05.28 21:41:00
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9. Commandos and grenades - in Feedback/Requests [original thread]
Why dont the commandos have a grenade slot? Theyre suppose to be the jack of all trades suit, yet they miss a rather important part of the suit. Is there an actual reason for this or did you just forgot?
- by Drake Whiteblade - at 2015.05.28 21:29:00
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10. To ccp: please do something about kills and assists. - in Feedback/Requests [original thread]
Im gonna just say it: the kill/assist system is broken. And what i mean by broken, is that the same system that works for CoD, Battlefield etc. doesnt work for dust. Time and time again ive dealt 99% of the damage to kill the enemy, but then some ...
- by Drake Whiteblade - at 2015.01.11 15:20:00
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11. New sentinels..... again! - in Feedback/Requests [original thread]
Pokey Dravon wrote: I guarantee you that most Caldari Sentinels do not use armor plates. But yes, I could see a decrease to HMG damage and an increase to survivability. The issue with this of course is the Forge Gun, since Forge Guns are rarel...
- by Drake Whiteblade - at 2014.12.17 16:56:00
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12. (idea) New heavy weaponry. - in Feedback/Requests [original thread]
Fox Gaden wrote: I don't think CCP could do a proper Flamethrower without adding a flame effect to the game. A variant on the Plasman Cannon would be easier to implement. Also plasma weapons are slightly more effective against Shields than Armo...
- by Drake Whiteblade - at 2014.12.17 16:49:00
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13. New sentinels..... again! - in Feedback/Requests [original thread]
Pokey Dravon wrote: To be fair, not all Sentinels will be affected by the changes to armor plates. EDIT: Also, armor plate HP is not being changed, fyi https://forums.dust514.com/default.aspx?g=posts&t=184757&find=unread only strafe ...
- by Drake Whiteblade - at 2014.12.17 16:03:00
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14. (idea) New heavy weaponry. - in Feedback/Requests [original thread]
Here are 2 heavy weapons i think would fit the game. Laser-HMG: -Does less damage then the regular hmg -Bonus damge to shields -same clips size -More accurate and more range -Over heats a lot faster and cause feedback damage (like the laser rifle...
- by Drake Whiteblade - at 2014.12.17 16:00:00
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15. New sentinels..... again! - in Feedback/Requests [original thread]
So my last post got mixed feelings in people so i decided to create a new idea. Since armor plating is going to get nerfed sentinels are going to get a big hit. So what i say is that the base armor, shielding and resistances are increased. Now,...
- by Drake Whiteblade - at 2014.12.17 15:53:00
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16. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Pokey Dravon wrote: Drake Whiteblade wrote: I see your point yes, but what im also saying is that is they were to change the sentinel the way i see they would also add weaponry to take them down. By making it so that these sentinels would...
- by Drake Whiteblade - at 2014.12.16 18:00:00
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17. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Pokey Dravon wrote: Drake Whiteblade wrote: Jacques Cayton II wrote: Drake Whiteblade wrote: Forever ETC wrote: Sorry, but...no. They are fine as is, if anything i think their resistance bonuses need to be adjusted based on their pr...
- by Drake Whiteblade - at 2014.12.16 15:35:00
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18. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Fox Gaden wrote: Must edit in order to read without getting a headache. Drake Whiteblade wrote: What I think you should do is leave the regular heavy and commando suit the way they are now, and turn the sentinels into something of a small t...
- by Drake Whiteblade - at 2014.12.16 15:05:00
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19. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Drake Whiteblade wrote: Forever ETC wrote: Sorry, but...no. They are fine as is, if anything i think their resistance bonuses need to be adjusted based on their primary tank and opposing racial weaponry. EX: Amarr has a...
- by Drake Whiteblade - at 2014.12.15 13:24:00
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20. New Sentinels? (dont be too harsh) - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Drake Whiteblade wrote: Forever ETC wrote: Sorry, but...no. They are fine as is, if anything i think their resistance bonuses need to be adjusted based on their primary tank and opposing racial weaponry. EX: Amarr...
- by Drake Whiteblade - at 2014.12.14 22:11:00
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