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221. eve-dust integration - in General Discussions [original thread]
When do we get this?
- by Draco Dustflier - at 2012.07.30 19:06:00
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222. Jet fighters? - in General Discussions [original thread]
Mobius Wyvern wrote: The one thing I'm still curious about is how there isn't any gunship category or anything in that drop-down. It has me wondering if fighter aircraft are going to fill only that role, or be more similar to the light aircraft...
- by Draco Dustflier - at 2012.07.30 18:54:00
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223. Jet fighters? - in General Discussions [original thread]
if they add jet fighters they are going to need to ugrade the speed and missile smartitude on swarm launchers. maybe make a lower damage variant that is specially designed to take out jets.
- by Draco Dustflier - at 2012.07.30 18:52:00
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224. Best way to play Heavy? - in General Discussions [original thread]
!!!WARNING!!! IF YOU USE THIS IN A MATCH WITH ME I WILL USE MY DROPSHIP TO TROLL YOU FOR THE ENTIRE MATCH. The best loadouts for the heavy (strangely enough) aren't actually heavy weapons. the creedron breach ar makes hmgs look lke crap. 4-5 shot...
- by Draco Dustflier - at 2012.07.30 18:44:00
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225. Knifing a tank - in General Discussions [original thread]
yes. a six inch knife that can barely take out a soldier should be able to kill a tank. in that case, let's make the inertia dampener send out a shockwave that disables any tank within 100 feet, add a commando knife skill that lets you fly acros...
- by Draco Dustflier - at 2012.07.30 16:18:00
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226. DUST should have Kill Streaks - in General Discussions [original thread]
what would happen is that a corp would decide that they want their dusties to lose less loadouts in game so that they don't have to pay as much. they would use the killstreak system to encourage their dusties to camp, however they would have to ma...
- by Draco Dustflier - at 2012.07.30 16:10:00
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227. DUST should have Kill Streaks - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sojuro Ryo wrote: Rorek IronBIood wrote: Erahk Manaan wrote: I thought that was what ISK was for. In a match where you kill a lot without dying you get paid more then the next match you can buy Jeeps, Tanks, Dro...
- by Draco Dustflier - at 2012.07.30 15:57:00
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228. campiagn mode - in General Discussions [original thread]
no campaign, but we should have training corporations who take charge a little bit of isk for some kind of class in which you learn some basic battle strategies. naturally, this business would be riddled with scams.
- by Draco Dustflier - at 2012.07.30 15:48:00
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229. can we have a small group of planets to fight over? - in Feedback/Requests [original thread]
right now the only satisfying thing about dust is the seemingly bottomless skill tree. it would be nice if our battles had more meaning to them in the beta. maybe we could get some volunteer eve players to help us establish a mini economy. if the ...
- by Draco Dustflier - at 2012.07.29 22:17:00
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230. after death? - in Feedback/Requests [original thread]
killcams would be reserved for the gladiator mode in the 2013 expansion (if what i have heard is correct).
- by Draco Dustflier - at 2012.07.29 22:09:00
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231. Useless Skill Levels 2 & 3 - in Feedback/Requests [original thread]
we need more weapon levels.
- by Draco Dustflier - at 2012.07.29 22:07:00
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232. My ideas for dust - in Feedback/Requests [original thread]
it'd be nice to have a) emp grenades that disable shields within a large radius for 15-20 seconds b) snipers ignore shields completely c) weapon specific jamming units that can be deployed to stop the specific weaponit is designed to jam until it ...
- by Draco Dustflier - at 2012.07.29 22:05:00
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233. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
breach is fine. tactical could use a buff, though. i havent beem killed by a tactical ever.
- by Draco Dustflier - at 2012.07.29 21:56:00
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234. Reloading... - in Feedback/Requests [original thread]
i'd like to be able to knife while reloading too. it would also be nice if you could interrupt the shotgun's reload to fire.
- by Draco Dustflier - at 2012.07.29 21:54:00
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235. [Bug] Killed by 'Why arent projectile weapons properly appearing'' - in Technical Support/Bugs [original thread]
it might be a joke.
- by Draco Dustflier - at 2012.07.29 21:51:00
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236. Thought's On Killing Dropships. - in General Discussions [original thread]
just let snipers take out the gunners, the driver, and or the passengers. there should also be a very small "critical hit" spot that blows it up instantly when hit with a high damage round. i've gotten a few of my hacks by leaping out of said dead...
- by Draco Dustflier - at 2012.07.29 06:02:00
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237. KDR Why does it matter? - in General Discussions [original thread]
well, vehicle players with massive kdrs r usually just goin around blowing up everything that moves while staying away from other vehicles so they don't lose the tank they spent a match's worth of isk on. really only useful in ambush or for stayin...
- by Draco Dustflier - at 2012.07.29 05:58:00
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238. hmg overheat - in Feedback/Requests [original thread]
hmgs are broken. turns heavy dropsuits into walking targets that shoot magic beans at you. so upset that i wasted 1.2 million isk on a skillbook ill never use.
- by Draco Dustflier - at 2012.07.29 05:48:00
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239. A way to stop dropship crushing - in Feedback/Requests [original thread]
no. just no. if your death is the direct result of another player's actions, intentional or not, they get a kill for it. simple as that.
- by Draco Dustflier - at 2012.07.29 05:45:00
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240. customizable guns - in Feedback/Requests [original thread]
i have a strong feeling this will be in the final build
- by Draco Dustflier - at 2012.07.29 05:41:00
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