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501. remove npc turrets - in Feedback/Requests [original thread]
KING ZUMA wrote: allies for life :D im talking more for dropships because then you are very dependant on the infantry to hack or destroy them, maybe just lower the maximum elevation Hover directly above a turret, have your gunner blow it up
- by Doyle Reese - at 2013.05.31 17:24:00
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502. Submitted for respec on 30th, still no confirmation by 31st, should i be worried? - in General Discussions [original thread]
I applied for my respec about 4-5 hours before the deadline and I got the automated message that I was in queue
- by Doyle Reese - at 2013.05.31 17:06:00
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503. WHY DO IMPERFECTS TALK TRASH ON THE FORUMS>? - in General Discussions [original thread]
I guess they aren't perfect
- by Doyle Reese - at 2013.05.31 06:23:00
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504. CCP i fixed your horrible quick swap system, maybe take an hour to implement .... - in General Discussions [original thread]
left on the d-pad is push to talk
- by Doyle Reese - at 2013.05.30 19:07:00
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505. I hope you leave - in General Discussions [original thread]
Sontie wrote: If you went isk negative and are upset, I hope you leave. You're like a person who got caught using an exploit and had your ability to use that exploit removed, and not you're upset that you can't cheat the game any more. I reall...
- by Doyle Reese - at 2013.05.30 18:04:00
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506. Give a range buff to all weapons. - in Feedback/Requests [original thread]
they are changing that already, it has been stated multiple times that there will be more falloff to damage over distance in the future, apparently "in a few week"
- by Doyle Reese - at 2013.05.30 16:44:00
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507. Losing player numbers: Dust's future? - in General Discussions [original thread]
The Attorney General wrote: How can people still have faith in anything CCP says? They spent a good long while hyping up Uprising as an epic step forward. Instead we got a new boatload of problems, with a new coat of paint. If they are promi...
- by Doyle Reese - at 2013.05.30 15:26:00
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508. Dev Topic/Discussion: Multiple Grenades Slots - in General Discussions [original thread]
why are you guys bumping this topic that was from Chromosome?
- by Doyle Reese - at 2013.05.30 08:26:00
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509. Warbarge: Future enhancements - in Feedback/Requests [original thread]
I would love it if during FW or PC battles, you can see your friendly EVE ships from the Warbage during pre-game, you don't have to show every ship, just knowing they are there is awesome enough. EDIT: and I realized I already responded to this t...
- by Doyle Reese - at 2013.05.30 08:21:00
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510. Lets talk Ambush - in Ambush Gamemode [original thread]
how about the game loads into the map before the battle begins and you can freely move but cannot call vehicles, fire weapons or use equipment until the game starts 5-10 seconds after. This gives bad initial spawns the chance to regroup with the r...
- by Doyle Reese - at 2013.05.30 07:48:00
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511. This game needs better quickscoping. - in General Discussions [original thread]
does no one get sarcasm in this thread?
- by Doyle Reese - at 2013.05.30 07:13:00
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512. New racial bonus ideas - in General Discussions [original thread]
Cosgar's Alt wrote: Doyle Reese wrote: Scouts could use a reduction to the Armor Penalty too!! Ferroscale plates should resolve that issue... aren't Ferroscale Plates for vehicles only? That's what it seemed judging from the way CCP w...
- by Doyle Reese - at 2013.05.30 07:11:00
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513. New racial bonus ideas - in General Discussions [original thread]
Scouts could use a reduction to the Armor Penalty too!!
- by Doyle Reese - at 2013.05.30 07:07:00
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514. Really CCP? - in Technical Support/Bugs [original thread]
CrotchGrab 360 wrote: Knight SoIaire wrote: DS 10 wrote: Delete some chat channels. Worked for me. I can safely say, that this helps A LOT . After doing this yesterday I had no hard freezes or never ending loading screens. Thanks, ...
- by Doyle Reese - at 2013.05.30 06:22:00
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515. LAV fiasco - in Feedback/Requests [original thread]
doesn't it stop your vehicle when you run someone over? But yeah, I think hitting a heavily shielded and armored dropsuit should damage the vehicle a chunk. If a deer is hit by a car, that car's front is done
- by Doyle Reese - at 2013.05.30 05:45:00
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516. IGN's Official Review of DUST514 .... It ain't pretty CCP - in General Discussions [original thread]
this is the most accurate review from a popular site that I've read, the ambition of this game is there and the promise is the best thing about it, but at the moment and at the core of the game, it is lacking. Don't get me wrong, I love the game a...
- by Doyle Reese - at 2013.05.30 05:32:00
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517. Army of Knives - in General Discussions [original thread]
good luck getting close with everyone spamming Fused Grenades (really, I'm a shotgun scout and I know I already dread what's to come )
- by Doyle Reese - at 2013.05.29 17:10:00
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518. The assault, Scout, and Heavy suits need more passive bonuses - in General Discussions [original thread]
Knight SoIaire wrote: Scouts need a passive bonus to Biotic modules. Especially Kins, because right now a Logi can do the job of a Scout but even better. EVERYONE not Heavy can do the job of a Scout but even better
- by Doyle Reese - at 2013.05.29 17:09:00
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519. Is there a schedule for the comming patches? - in General Discussions [original thread]
DUST 514 Official Schedule: Soon (tm)
- by Doyle Reese - at 2013.05.29 17:05:00
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520. ?WTF? - in Feedback/Requests [original thread]
I can see it happening in 2 headshots, but not 1 bullet (Duvolle TAC can do 100+ per bullet with enough damage mods)
- by Doyle Reese - at 2013.05.29 17:03:00
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