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301. The newest heavy Weapon designs - in General Discussions [original thread]
KOBLAKA1 wrote: Mac Dac wrote: DoomLead wrote: Mac Dac wrote: these seem like minmatar weapons which are cool but i think CCP wants to bring out the amar and gallente heavy weapons to suit all the races first. however many seem to thi...
- by DoomLead - at 2013.07.01 05:38:00
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302. The newest heavy Weapon designs - in General Discussions [original thread]
Mac Dac wrote: these seem like minmatar weapons which are cool but i think CCP wants to bring out the amar and gallente heavy weapons to suit all the races first. however many seem to think that a heavy amar laser may com soon. i personaly thi...
- by DoomLead - at 2013.07.01 00:47:00
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303. PS Vita Neocom - in General Discussions [original thread]
Mac Dac wrote: Since i know that a Dust app for phones is probably going to happen ,i just hope the vita app can a least do something more then iphone and android. I mean the vita was made for a playstation. Ill be happy if vita could play sl...
- by DoomLead - at 2013.07.01 00:36:00
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304. The newest heavy Weapon designs - in General Discussions [original thread]
Kimimaro Uchiha wrote: now this sounds great like the weapon in saints row 3 I thought the gun was fake until I read the wiki article on the gun this should definitely be implemented in 1.3 along with the rest of the heavy suits getting sick ...
- by DoomLead - at 2013.07.01 00:29:00
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305. Ideas for new Heavy weapons? - in General Discussions [original thread]
These are real world weapons that can be used in this game buy the heavy and the development wouldn't be that difficult. use the Mk19 next time you add any weapon add this here is the full listing https://en.wikipedia.org/wiki/Mk_19_grenade_lau...
- by DoomLead - at 2013.06.30 15:58:00
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306. My mind is blown. - in General Discussions [original thread]
I honestly wish have my fellow DustDummies new how hard it is to code some of the core game play for a fps. you would probably be even madder when you found out this goes for CCP the wheel is not broken CUT AND PASTE Sony will help you find the co...
- by DoomLead - at 2013.06.30 15:54:00
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307. The newest heavy Weapon designs - in General Discussions [original thread]
FATPrincess - XOXO wrote: lol automatic grenade launchers? You know that will be incredibly OP and will be nerfed to uselessness. -XOXO the slow ass rate of fire would make sure it wasn't OP
- by DoomLead - at 2013.06.30 15:34:00
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308. The newest heavy Weapon designs - in General Discussions [original thread]
These are real world weapons that can be used in this game buy the heavy and the development wouldn't be that difficult. use the Mk19 next time you add any weapon add this here is the full listing https://en.wikipedia.org/wiki/Mk_19_grenade_lau...
- by DoomLead - at 2013.06.30 15:19:00
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309. How much would your sell rare weapons for? - in General Discussions [original thread]
I wouldn't sell any officer weapons however I would trade for them and believe me I have a whole lot of officer weapons to trade
- by DoomLead - at 2013.06.29 17:42:00
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310. No new nerfs until.......... - in General Discussions [original thread]
Zatara Rought wrote: DoomLead wrote: Zatara Rought wrote: I respectfully disagree. I don't see a reason to nerf the ar. People use other weapons, but obviously the ar is going to feel the most familiar in an fps world, and it's not OP. Fl...
- by DoomLead - at 2013.06.29 17:37:00
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311. No new nerfs until.......... - in General Discussions [original thread]
N1ck Comeau wrote: Ar's are fine. You just see them the most because there the average weapon. Good at everything not great at anything. Also from a heavy an a hmg user. It is fine. I don't see the problem. I kill everything in cqc combat. Yo...
- by DoomLead - at 2013.06.29 17:27:00
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312. No new nerfs until.......... - in General Discussions [original thread]
Zatara Rought wrote: I respectfully disagree. I don't see a reason to nerf the ar. People use other weapons, but obviously the ar is going to feel the most familiar in an fps world, and it's not OP. Flaylocks are noob tube's. I am saying they...
- by DoomLead - at 2013.06.29 17:05:00
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313. No new nerfs until.......... - in General Discussions [original thread]
Banning Hammer wrote: Wat !?! Was lots of AR's before Uprising ... that is why they got nerfed. The only way to stop people using the AR, is to remove it from the game altogether. I think CCP is learning lesson the hard way.. sadly. Nerf the ...
- by DoomLead - at 2013.06.29 16:43:00
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314. The biggest threat to a heavy - in General Discussions [original thread]
A'Real Fury wrote: I would like to see the superman moment where the car hits him and the engine block is destroyed or the car flips over him. The closer the HP of the dropsuit is to the LAV the more damage is done to the LAV. If you are within...
- by DoomLead - at 2013.06.29 16:32:00
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315. No new nerfs until.......... - in General Discussions [original thread]
There should not be any new nefs in this game until the nerf bat gets swung at the AR and this nerf should be the same nerf that the HMG, Laser rifle, Mass Driver received since you basically nerfed these weapon big time the AR should receive the ...
- by DoomLead - at 2013.06.29 16:30:00
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316. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
we must remember that they have to fix all core gameplay elements first
- by DoomLead - at 2013.06.29 16:22:00
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317. PC didn't fail: the unpopular opinion - in General Discussions [original thread]
ladwar wrote: failed. ^THIS^
- by DoomLead - at 2013.06.29 16:16:00
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318. Ideas for new Heavy weapons? - in General Discussions [original thread]
oso tiburon wrote: dont click me please click him CCP designers this should be the next weapon and it should have the militia version should have the same splash damage as the proto flaylock pistol with about the same range mk19 grenade la...
- by DoomLead - at 2013.06.29 16:02:00
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319. Ideas for new Heavy weapons? - in General Discussions [original thread]
Gregor stormwalker wrote: what about a heavy laser AV weapon requires lock on once locked a small guiding beam is fired (small damage so the enemy know where they are being attacked from) when fired a larger energy package is sent down the guid...
- by DoomLead - at 2013.06.29 15:45:00
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320. A plea to sanity... The flaylock - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: https://forums.dust514.com/default.aspx?g=posts&t=90366&find=unread Forgot to link the thread KAGEHOSHI Horned Wolf wrote: *All stats are from prototype level* *Ranges found here * [Comparison] Flayl...
- by DoomLead - at 2013.06.29 15:39:00
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