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321. Ideas for new Heavy weapons? - in General Discussions [original thread]
faster turning speed
- by DoomLead - at 2013.06.29 15:26:00
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322. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
Daedric Lothar wrote: CCP Eterne wrote: I'm moving this from General Discussion to Feedback/Requests. Ohh cry.. We opened that one to specifically to discus the topic in a more general setting ^THIS we purposefully had this post place...
- by DoomLead - at 2013.06.29 10:22:00
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323. I am the Planetside 2 Bomber This ones for AmazingFlyingPig - in General Discussions [original thread]
WHY DONT YOU GO PLAY PLANETSIDE 2 INSTEAD OF TROLLING DUST 514 FORUMS OH YEAH PLANETSIDE 2 SUX
- by DoomLead - at 2013.06.28 01:14:00
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324. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
VinceVon wrote: Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2 Coming to PS4 this year 1080p Ultra settings at Night Intense Open Field Battle 100 Man Infantry Objective Push ...
- by DoomLead - at 2013.06.28 00:59:00
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325. Terraforming Types in 1.2 - in General Discussions [original thread]
honestly i am hoping for a completey urban environment or a jungle/ forest I am completely sick of open fields
- by DoomLead - at 2013.06.27 18:31:00
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326. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
Daedric Lothar wrote: So I launch an attack and it shows up an hour later to start figthing for Relays. And the district could have 6 of them, and I have to kill all 6 relay sites to start a battle for the district. Since there is only a 1 hour...
- by DoomLead - at 2013.06.27 18:14:00
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327. [Detailed Proposal] Revised Planetary Conquest System - in General Discussions [original thread]
This is the most comprehensive mind blowing proposal and it will get my full support
- by DoomLead - at 2013.06.27 17:44:00
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328. [Request] Once all racial variants are here, have one last respec - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Minmatar combat rifle and Caldari rail rifle Gallente ion pistol and Caldari rail pistol Gallente Minmatar and Amarr melee weapons Gallente and Amarr heavy weapons Minmatar Gallente and Caldari heavy dropsuits Calda...
- by DoomLead - at 2013.06.27 16:37:00
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329. I think I had a "DUST Moment" - in General Discussions [original thread]
I love these type of moments when playing dust When you have to evenly matched teams and everyone is playing with different type of weapons and there is order inside of chaos this is when dust shines bright. Sadly most of the people i like to play...
- by DoomLead - at 2013.06.27 16:32:00
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330. [Detailed Proposal] Revised Planetary Conquest System - in Feedback/Requests [original thread]
Honestly I quoted and and remade your post in the General Discussions section because I am going to try to make this a reality I will politic with whoever and strive to make this the burning thread of the months I wish you would have put it into t...
- by DoomLead - at 2013.06.27 16:22:00
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331. just a general discussion on planetary conquest - in General Discussions [original thread]
Daedric Lothar wrote: Dude.. you just stole his post to farm likes.. Delete all this and get him to make this in GD. Don't be a **** Daedric Lothar wrote: True Adamance wrote: Possibly or this idea has such merit it needs to be fed to...
- by DoomLead - at 2013.06.27 16:14:00
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332. Still no new game modes? are you serious? - in General Discussions [original thread]
Look people the dev's look at the threads that have the most people on them and have relevant ideas you all think their needs to be new game modes comment on this post here https://forums.dust514.com/default.aspx?g=posts&t=89930 or this ht...
- by DoomLead - at 2013.06.27 12:40:00
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333. just a general discussion on planetary conquest - in General Discussions [original thread]
Full Proposal PDF: DUST - Planetary Conquest.pdf Current Planetary Conquest System - Very repetitive - Too much waiting for a single match - Requires A-Squads only - No different than instant battles - Cost prohibitive for attacking / defending ...
- by DoomLead - at 2013.06.27 12:07:00
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334. just a general discussion on planetary conquest - in General Discussions [original thread]
District Configuration As mentioned above a District can be configured. Each District has 6 slots and 600 power (similar to Rig slots in EVE) in which to place modules. Each module uses power. - Shield Relay (100 power): Must be destroyed by en...
- by DoomLead - at 2013.06.27 12:07:00
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335. [Detailed Proposal] Revised Planetary Conquest System - in Feedback/Requests [original thread]
great thread I hope it recieves 1000 likes and people add good suggestions
- by DoomLead - at 2013.06.27 12:04:00
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336. 1.2 an improvement? - in General Discussions [original thread]
Malkai Inos wrote: ype ID: 28840 Name: Magic Crystal Ball Description: Allows you to see into the future by looking for new TypeIDs on Singularity. Warning: Side-effects may include speculation, jumping to conclusions, overanalysis, misunder...
- by DoomLead - at 2013.06.26 16:23:00
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337. Sniper range patch 1.2 - in General Discussions [original thread]
Roufato Kavlimou wrote: Niuvo wrote: Better weapon range, better rendering at long range, new Sniper rifles, more stability when you zoom in and zoom out, shakes way too much with operation lv. 5 I don't care about zoom stability when you...
- by DoomLead - at 2013.06.26 16:12:00
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338. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
agreed us heavies need some type of longer range weapon besides the forge gun which i use to snipe infantry and vehicles and at least finish up with a minmatar heavy and so i no longer have use slaver armor
- by DoomLead - at 2013.06.26 16:06:00
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339. Afk MCC bug - in Technical Support/Bugs [original thread]
I have just expirmented with afk mcc and than i Played a regular match and I actually earned more sp when i was mcc camping
- by DoomLead - at 2013.06.25 22:21:00
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340. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
RoundEy3 wrote: Ok, I'm going to say what I would have liked to walk into the first time I played this game. In this set of ideals I will try to present principles and points of view more than any actual #'s where they may apply, as the in game...
- by DoomLead - at 2013.06.24 16:21:00
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