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1101. Shield HAV Vs Armor HAV - in General Discussions [original thread]
Sadly my 3x standard flux grenade barely scratched a shield tank. Hopefully I wont have to go proto forge gun just to take one down.
- by Doc Noah - at 2013.05.27 06:00:00
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1102. Does anyone use nanite injectors anymore? - in General Discussions [original thread]
If I died in a firefight with enemies around, I just respawn to save revivers from the pain of finding my body, attempt a revive, and die getting shot while doing it. If I die in a safe place and the reviver is within ~15 m, I give him/her a chanc...
- by Doc Noah - at 2013.05.27 05:50:00
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1103. Forge vs Railgun - in General Discussions [original thread]
Isnt that easy to snipe a forge gun due to charge light glare and overcharge shaking and lack of zoom. Projectile speed is also rather slow, having to lead your target depending on how far he is. Limited shots, make every shot count. Railgun has ...
- by Doc Noah - at 2013.05.27 05:47:00
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1104. Get rid of 'Press button to climb ladder' - in General Discussions [original thread]
OP has a point. I prefer half-life's ladder climb where you just simply walk into it. I also miss the ability to jump onto the ladder to skip some of the steps. As for climbing down, you should be able slide faster by gripping the side handles an...
- by Doc Noah - at 2013.05.27 05:35:00
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1105. Aiming with the ds3 - in General Discussions [original thread]
ProudHowitzer wrote: Doc Noah wrote: A thread about aiming problems? Thats new. I already looked around but I didn't see any tat directed the problem. There more like...FCKING KB/M PLAYERS HAVE AN ADVANTAGE. Or some like DAMN AIM IS GAAAY....
- by Doc Noah - at 2013.05.26 12:54:00
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1106. Destroyed uplinks and nanohives - in General Discussions [original thread]
If you want to undo the damage of unready premature reviews, then spread the word to your friends, blogs, write your own reviews, and get the word out on what the game is like. (maybe wait a bit until the game gets polished more..) In regards to ...
- by Doc Noah - at 2013.05.26 11:57:00
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1107. Whats up with Uplinks? - in General Discussions [original thread]
If it was placed in a good spot, more often than not, it's difficult to kill. Not to mention to uplink killer(s) runs the risk of having to deal with spawners. Dont get me started on those people who literally put double uplinks EVERYWHERE.
- by Doc Noah - at 2013.05.26 11:48:00
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1108. Should CCP Give Reviewers Temporarily 100 million SP? - in General Discussions [original thread]
I'll have to agree with everyone else. While giving them a strong starter account would certainly help them enjoy the game more, but they wont experience what its like to be a new player, which is one of the worst experiences I had to overcome whe...
- by Doc Noah - at 2013.05.26 11:44:00
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1109. Aiming with the ds3 - in General Discussions [original thread]
A thread about aiming problems? Thats new.
- by Doc Noah - at 2013.05.26 11:39:00
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1110. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
My only issue with the SR is the low magnification on the scope. The only way to get a consistent clean headshot is to be within TAR range which is a huge no no. A good fix would be to implement an adjustable scope with 3x, 6x, and 12x ranges depe...
- by Doc Noah - at 2013.05.26 11:17:00
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1111. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted !
- by Doc Noah - at 2013.05.26 03:14:00
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1112. Movement speed/Armour Plates - in General Discussions [original thread]
Sprint, movement, and turning speed (not sure about this one).
- by Doc Noah - at 2013.05.26 03:03:00
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1113. New players should get 50 to 100 of every militia weapon and dropsuit or premade... - in General Discussions [original thread]
I would only agree if there were militia variants of every weapon (including hmg and all the other unavailable militia weapons) and dropsuits (including all 4 basic militia racials and logi). Starting amount should be much higher than 100 seeing ...
- by Doc Noah - at 2013.05.24 11:22:00
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1114. Gallente have eyes on their back... - in General Discussions [original thread]
People kept complaining about not being able to see their own face, gallente had a solution for that.
- by Doc Noah - at 2013.05.24 11:10:00
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1115. I figured out the balance of the Tac AR - in General Discussions [original thread]
In pubstomps, TAR carries all the bad players. In PC where theres a higher ratio of proto and coordinated squads, the weapon cant carry them anymore and drops them like a sack of hammers. In the hands of pros, its still the go-to gun with maybe th...
- by Doc Noah - at 2013.05.23 23:41:00
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1116. XIM 3: Watch the K/M adapter in action LIVE! - in General Discussions [original thread]
Must be so awkward hearing your friends complain about TAC while you're using it yourself lol
- by Doc Noah - at 2013.05.23 23:37:00
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1117. 96% of Amarrian women are into BDSM - in General Discussions [original thread]
Iron Wolf Saber wrote: No amarrian women are into dominatrix. Gallente are into weird fetishes. Caldari have to file for permission to have any fun outside regulations. Minmatar? I'm sure the Mins are into whips /going to hell for this
- by Doc Noah - at 2013.05.23 22:33:00
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1118. Last Elite Pack Giveaway - in General Discussions [original thread]
Singing wont help you win the giveaway, but it will help you win Pixel's heart.
- by Doc Noah - at 2013.05.23 22:20:00
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1119. Free lav's too strong - in General Discussions [original thread]
Right...
- by Doc Noah - at 2013.05.23 22:01:00
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1120. Shield HAV Vs Armor HAV - in General Discussions [original thread]
From my experience, I always have trouble taking out shield tankers with my AV gear. Will spec into Flux grenades and let you know if that changes things. Funny how you're gonna get advice from someone who enjoys destroying tanks :D
- by Doc Noah - at 2013.05.23 21:52:00
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