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721. Now the HMG is fixed can we... - in General Discussions [original thread]
Mac Dac wrote: Ironically now that the HMG is better ( i wounldnt say fixed just because we can nevr be too sure about balance) i have seen a lot more heavy suits running around with rail rifles or combat rifles. I run a Scrambler/SMG on m...
- by Disturbingly Bored - at 2013.12.19 05:55:00
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722. Were Suicide LAVs Nerfed? - in General Discussions [original thread]
DUST Fiend wrote: I just spent the whole match chasing around tank after tank after tank, and every time I managed to ram into them I would just fly up over them, instead of exploding. Is this a change, or just bad luck? CCP said collision ...
- by Disturbingly Bored - at 2013.12.19 03:53:00
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723. No "HMG IS OP!" Threads?... Something Must be Wrong... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Sounds like the days of Chromosome where people tried to avoid heavies. Basically, 1.7 HMG = Chromosome - Sharpshooter It's a freaking meat grinder at close range. More than it ever has been. If TTK felt short befo...
- by Disturbingly Bored - at 2013.12.19 03:26:00
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724. Burst HMG is a BEAST! - in General Discussions [original thread]
castba wrote: Dexter307 wrote: Dont bother with the normal HMG, the burst is WAAAAY better Hmm, doesn't feel much different to me except for a slightly shorter delay between bursts. The standard hmg feels quite different though. Yeah. ...
- by Disturbingly Bored - at 2013.12.19 03:13:00
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725. Congrats Heavy HMG Users - in General Discussions [original thread]
DUST Fiend wrote: And any good AR user will not let the heavy close that gap, through using positioning and covering, something most players have never even heard of. I'll take the more efficient weapon, personally. I'm not sure you can r...
- by Disturbingly Bored - at 2013.12.18 22:12:00
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726. Been wondering why the combat rifle kills so fast? - in General Discussions [original thread]
Crimson Cerberes wrote: I timed it and without a turbo controller I can easily empty the mag in just under 3 seconds. Thats where I got that figure from. So I guess under my testing that is 960 DPS real world scenario. ... well then. It se...
- by Disturbingly Bored - at 2013.12.18 21:56:00
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727. Been wondering why the combat rifle kills so fast? - in General Discussions [original thread]
Standard DPS calculations do not work for burst-fire weapons. SoGǪno. That isn't the reason.
- by Disturbingly Bored - at 2013.12.18 21:38:00
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728. Heavy plus the HMG - in General Discussions [original thread]
Suanar Daranaus wrote: Are there #'s to go along with that statement about Acc ? Can't seem to find them. thatks Copypasta'd from here : Accuracy rating: From 61 to 38.89 RPM: changed from 2000 to 2400 on std versions
- by Disturbingly Bored - at 2013.12.18 21:01:00
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729. Heavy plus the HMG - in General Discussions [original thread]
Drogan Reeth wrote: I'm at work, can someone post what the hotfix is? Greatly reduced accuracy (a good thing in close quarters, actually) and +20% DPS.
- by Disturbingly Bored - at 2013.12.18 20:55:00
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730. Heavy plus the HMG - in General Discussions [original thread]
Seems to be the case. But I'm obliged to state: NEEDS MORE CONTENT
- by Disturbingly Bored - at 2013.12.18 20:35:00
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731. Saw that dropship passengers can look around inside now - in General Discussions [original thread]
Ghost Kaisar wrote: gbghg wrote: Kasote Denzara wrote: Dropships carrying MD users... no please. Next Up!: When dropships and forge guns team up, the tankers qq. news at eleven. Even Better, Heavies with Assault HMG's. Why not al...
- by Disturbingly Bored - at 2013.12.18 20:32:00
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732. HMG CHANGES SEEM LEGIT XD - in General Discussions [original thread]
XxGhazbaranxX wrote: CLONE117 wrote: now how does it fair against a combat rifle? HMG wins over almost everything of it's skill. But when out of it's range everything of it's skill level dominates it. so a combat rifle at it's range domi...
- by Disturbingly Bored - at 2013.12.18 17:09:00
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733. Amarr - The Underplayed Race - in General Discussions [original thread]
<---- Still pissed 100% of Heavy players are Amarr.
- by Disturbingly Bored - at 2013.12.18 17:04:00
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734. Tank busting: The unforeseen scout role. - in General Discussions [original thread]
I've been seeing several encouraging Scout posts lately. Between this and the surprisingly effective Scout/Combat Rifle combo, I'll have to get my Dragonfly out and give it another go. Looks like 1.7 is turning out to be a bit kinder to the fatti...
- by Disturbingly Bored - at 2013.12.18 16:59:00
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735. HMG this is our day! no more slippy from afar shots! - in General Discussions [original thread]
Terra Thesis wrote: ... so just curious... am i the only clone that has skilled into two different weapons? Nope. I have max skills in two. HMG and Forge Gun. Now they're both worth it.
- by Disturbingly Bored - at 2013.12.18 16:49:00
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736. hmgs got a buff, eh? - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: so pretty much just don't engage heavies head on now? shouldn't be much of a problem, considering most of the time they stand completely still. and with this new buff, they'll REALLY think they're invincible wall...
- by Disturbingly Bored - at 2013.12.18 16:44:00
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737. HMG's should do 100% damage to tanks - in General Discussions [original thread]
They should do 100% damage to LAVs . Which I think was the case once upon a time...
- by Disturbingly Bored - at 2013.12.18 16:32:00
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738. FAKE farming battles in FW - in General Discussions [original thread]
Psyon Sebiestor wrote: Only a certain type of person plays online games ... - Extremely competitive tryhards who just want to beat people - Losers who just want to feel good about themselves - People with nothing better to do Don't forget ...
- by Disturbingly Bored - at 2013.12.18 16:05:00
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739. HMG this is our day! no more slippy from afar shots! - in General Discussions [original thread]
I-Shayz-I wrote: Oh, and lots of headshots for some reason. That sounds like dispersion is working as intended then... The old tip of "aim for their necks" works again!
- by Disturbingly Bored - at 2013.12.18 16:01:00
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740. The HMG fix... - in General Discussions [original thread]
Vrain Matari wrote: The other stealth buff should be damage resistance for heavies. I'd prefer immunity to headshots from the front. A little less wonky (flat damage resistance is mathematically equivalent to a straight HP buff), and it g...
- by Disturbingly Bored - at 2013.12.18 15:55:00
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