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421. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) Domination Top role(s) used since the change Infiltrate and Assassinate. Cloak in, drop some sneaky Uplinks, find some targets and start stabbing. Have you tried the Myofibril Stimulant since the change? Exclusively i...
- by DiablosMajora - at 2015.04.19 20:21:00
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422. we get new tanks but there just reskinned =ƒÿæ - in General Discussions [original thread]
Breakin Stuff wrote: DiablosMajora wrote: Bremen van Equis wrote: You can really tell who on these forums have spent their formative years being asked what they want for dinner every night. I asked myself that very question last night, ...
- by DiablosMajora - at 2015.04.19 20:07:00
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423. General Discussion: A Wretched Hive of Scum and Villainy - in General Discussions [original thread]
Onesimus Tarsus wrote: The Minmatar. I prefer dredged in flour then flash-fried
- by DiablosMajora - at 2015.04.19 18:19:00
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424. General Discussion: A Wretched Hive of Scum and Villainy - in General Discussions [original thread]
Post a recipe that you enjoy cooking.
- by DiablosMajora - at 2015.04.19 17:46:00
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425. we get new tanks but there just reskinned =ƒÿæ - in General Discussions [original thread]
Bremen van Equis wrote: You can really tell who on these forums have spent their formative years being asked what they want for dinner every night. I asked myself that very question last night, and so I made chicken piccata with a lemon cream...
- by DiablosMajora - at 2015.04.19 17:40:00
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426. Final nail in the coffin? - in General Discussions [original thread]
cool story bro
- by DiablosMajora - at 2015.04.19 17:35:00
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427. [Idea, Need Feedback] Skirmish 2.5 - in General Discussions [original thread]
To a small extent, but structure and direction of force projection on the battlefield is sorely needed. Why try to reinvent the wheel?
- by DiablosMajora - at 2015.04.18 23:50:00
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428. [Idea, Need Feedback] Skirmish 2.5 - in General Discussions [original thread]
I'm not exactly sober, so help me work through this idea to make our current Skirmish games more fun. 1) What if maps were broken up into Objective territorial control points? Using the above picture as our example, the entire map is broken i...
- by DiablosMajora - at 2015.04.18 23:06:00
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429. PC port when? - in General Discussions [original thread]
If only a Blue-poster would say that I'm sure most of us would wet our collective panties Until then, let's deal with our disconnects with RAGEEEE
- by DiablosMajora - at 2015.04.18 22:12:00
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430. PC port when? - in General Discussions [original thread]
Tick tock
- by DiablosMajora - at 2015.04.18 22:04:00
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431. Skirmish 2.5: Territory Control, Secondary Objectives, and New Win C... - in Feedback/Requests [original thread]
I feel tha once the SKIN system is implemented some of that memory would be freed up, but that remains to be seen. Again though, I don't think that changing Skirmish to something like I suggested would take too much of a toll on the memory budget.
- by DiablosMajora - at 2015.04.18 16:51:00
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432. Skirmish 2.5: Territory Control, Secondary Objectives, and New Win C... - in Feedback/Requests [original thread]
I'm not exactly sober, so help me work through this idea to make our current Skirmish games more fun. 1) What if maps were broken up into Objective territorial control points? Using the above picture as our example, the entire map is broken i...
- by DiablosMajora - at 2015.04.18 07:08:00
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433. Planetside 2 Versus DUST 514 - in General Discussions [original thread]
Iron Wolf Saber wrote: Ghosts Chance wrote: Iron Wolf Saber wrote: I find nothing in PS2 mechanically that Dust 514 needs. hit detection (and bullet physics) maps (not just size but balanced layout) spawn mechanics (vastly superior spaw...
- by DiablosMajora - at 2015.04.18 01:24:00
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434. Forum Trading Section - in General Discussions [original thread]
CCP Frame wrote: We also mentioned this in the dev blog: http://dust514.com/news/blog/2015/04/introducing-player-trading/ Quote: We expect trusted merchants to start offering their services, which is a fascinating subject in and of its ow...
- by DiablosMajora - at 2015.04.15 12:44:00
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435. Well. - in General Discussions [original thread]
Sucks, cause player trading was literally just announced by the Ratman
- by DiablosMajora - at 2015.04.15 02:04:00
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436. Announcement:Dev Blog: Introducing Player Trading - in General Discussions [original thread]
This is good! Though there is (somewhat) of a development plan in the devblog, will the Trello board be updated anytime soon to make note of upcoming features and releases post Warlords 1.2? Any potential (vague is fine) ETA on the upcoming featu...
- by DiablosMajora - at 2015.04.15 02:01:00
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437. New Game Mode: Classic Tower Defense - in Feedback/Requests [original thread]
One would think remaking versions of classic games or gametypes wouldn't be too hard, but I'm sure that there is a *lot* going on behind the scenes that we don't know about. I figured that since this particular gametype wouldn't require new assets...
- by DiablosMajora - at 2015.04.13 17:34:00
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438. New Game Mode: Classic Tower Defense - in Feedback/Requests [original thread]
A Dust 514 version of the classic game Tower Defense. New Assets Required: (Potentially) None! New Code Required: Simple AI following a predefined path (no initial need for new combat AI) Dropping your own OMS (turrets) Changing Battlese...
- by DiablosMajora - at 2015.04.12 23:02:00
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439. Changing Battleserver Code? - in General Discussions [original thread]
Keep in mind that the new SKIN system isn't implemented yet, and that could open up new memory for a flag (or core, missile, whatever). It could also open up the possibility of Skirmish 3.0, which really wouldn't require new assets. Edit: Captu...
- by DiablosMajora - at 2015.04.12 21:39:00
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440. Changing Battleserver Code? - in General Discussions [original thread]
Clearly such a thing is possible for Ratatti and friends. But, how complex of a job would this be? I've heard that the devs are constrained with the gametypes that they can do simply because of legacy server code, so what kind of effort would be ...
- by DiablosMajora - at 2015.04.12 20:59:00
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