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1341. Who happy with 1.7 - in General Discussions [original thread]
1.7 finally got me to give up the HMG I now use heavy W/ combat Rifle
- by Dexter307 - at 2013.12.11 17:59:00
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1342. A moment of silence for the HMG. - in General Discussions [original thread]
Disturbingly Bored wrote: Sorry for the double post, I just saw this: Dexter307 wrote: [ Charge time? Also I'm getting 704 dps for proto combat rifle 35.2*1200=42240/60=704 While for proto HMG its 19.8*2000=39600/60=660 Here's the part w...
- by Dexter307 - at 2013.12.11 14:53:00
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1343. A moment of silence for the HMG. - in General Discussions [original thread]
Disturbingly Bored wrote: Dexter307 wrote: Combat rifle has a higher DPS Your statement is patently false. Combat Rifle DPS = 423 (and that's ignoring the charge up time) HMG DPS = 600 You can make arguments all day about how the HMG u...
- by Dexter307 - at 2013.12.11 14:09:00
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1344. FRIENDLY FIRE 24 HOUR BAN, AGAINST A TANK? ARE YOU EFFING KIDDING ME CCP? - in General Discussions [original thread]
I've quit FW for a few reasons 1. The friendly fire kicking system 2. No isk 3. The randoms who play FW seem to be worse than the ones in pubs.
- by Dexter307 - at 2013.12.11 13:59:00
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1345. Combat Rifle>>>>>>>HMG - in General Discussions [original thread]
Combat rifle beats HMG at ALL ranges Why ccp why...
- by Dexter307 - at 2013.12.11 01:52:00
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1346. A moment of silence for the HMG. - in General Discussions [original thread]
Combat rifle has a higher DPS and is more accurate with longer range. RIP HMG
- by Dexter307 - at 2013.12.10 21:23:00
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1347. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
HMG fix!
- by Dexter307 - at 2013.12.09 18:58:00
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1348. Heavy registry - in General Discussions [original thread]
Add me to teh list HMG Heavy 4eva
- by Dexter307 - at 2013.12.09 18:55:00
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1349. Seeing Officer weapons in FW - in General Discussions [original thread]
If somene on my team is using a officer weapon ill be glad there on my team. But if its a thales and their in the redline i will find them and I will will kill them.
- by Dexter307 - at 2013.12.09 06:10:00
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1350. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Jammeh McJam wrote: Dexter307 wrote: Funkmaster Whale wrote: It doesn't follow just anyone a full 360 degrees, no. A Heavy firing that is moving at 1-2 m/s while having an enormous hitbox? Yes, it does. Go test it. Lock your AA on a Hea...
- by Dexter307 - at 2013.12.09 00:07:00
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1351. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Suanar Daranaus wrote: Dexter307 wrote: Vrain Matari wrote: Dexter307 wrote: As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorr...
- by Dexter307 - at 2013.12.08 22:38:00
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1352. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Funkmaster Whale wrote: It doesn't follow just anyone a full 360 degrees, no. A Heavy firing that is moving at 1-2 m/s while having an enormous hitbox? Yes, it does. Go test it. Lock your AA on a Heavy, have him start firing and do a circle a...
- by Dexter307 - at 2013.12.08 22:23:00
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1353. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Bethhy wrote: Dexter307 wrote: It does not follow someone 360 degrees, anyone who says it does is lying. Removing AA is never going to happen. Denial much? From the sound of it your the one in denial,. Whine all you want, nothing will...
- by Dexter307 - at 2013.12.08 22:21:00
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1354. Proof Scrambler Pistols are OP - in General Discussions [original thread]
Izlare Lenix wrote: I posted the damn screen cap that shows i killed someone at 49.8 meters. look at the picture. it took two clips but i could NEVER have done that with an SMG I got a kill at 76.4 meters with the mm209 assult smg. Leave the ...
- by Dexter307 - at 2013.12.08 22:15:00
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1355. Whats the point in using the Shotgun? - in General Discussions [original thread]
Damage is fine, my heavy can be killed in 2-3 shots, the range just needs a small buff
- by Dexter307 - at 2013.12.08 22:10:00
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1356. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Bethhy wrote: Dexter307 wrote: Vrain Matari wrote: Dexter307 wrote: As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state i...
- by Dexter307 - at 2013.12.08 22:00:00
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1357. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Vrain Matari wrote: Dexter307 wrote: As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state it is there's not much of an argument ...
- by Dexter307 - at 2013.12.08 05:44:00
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1358. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M
- by Dexter307 - at 2013.12.08 03:32:00
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1359. How to balance Uplinks - in General Discussions [original thread]
How about this -only one drop uplink placed per person -when you spawn on one you tate damage since its supposed to be painful. So sapwn with 25% hp for std, 50% for adv, and 75% for proto -only one uplink every 25x25 Meter area
- by Dexter307 - at 2013.12.07 00:12:00
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1360. Aim Assist - in General Discussions [original thread]
DootDoot wrote: Dexter307 wrote: You can remove AA when you remove KB/M Dexter307 wrote: Without AA you are FORCED to by a KB/M to be competitive. Not only that but dust has weak aim assist compared to most console shooters. I use DS3...
- by Dexter307 - at 2013.12.06 19:05:00
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