Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
1701. Come one CCP Why did you waste my money? - in Technical Support/Bugs [original thread]
Public Stylzz wrote: GM Grave wrote: Please get in touch with us via [email protected] and we'll do al that we can to assist you/ :D Thank yo kind sir. You have my respect once more. CCP can't be pricks, but at least they are hone...
- by Dewie Cheecham - at 2012.06.28 15:47:00
|
1702. [Request] Fix Sniper Rifle Sway: it's broken. - in Feedback/Requests [original thread]
carl von oppenheimer wrote: a hint: power armour with hydraulic limbs. The there should be no sway when scoping either.
- by Dewie Cheecham - at 2012.06.28 15:44:00
|
1703. HAV turret placement. - in Feedback/Requests [original thread]
The "camera" on the turrets need work as well, if the top turret gets in your way, you can't see anything but the inside off the turret. It happens quite a lot.
- by Dewie Cheecham - at 2012.06.28 15:43:00
|
1704. [Feedback] Tank Collisions - in Feedback/Requests [original thread]
Worse yet, I had a drop ship delivered with nearly no armour left, because the delivery ship bumped a structure on the way down.
- by Dewie Cheecham - at 2012.06.28 15:41:00
|
1705. New uptimes, only friday-monday now? - in Feedback/Requests [original thread]
I just noticed the new notice about server up times in the game, it no longer says Thursday-Monday, but just Friday-Monday?
- by Dewie Cheecham - at 2012.06.27 18:17:00
|
1706. [feedback] Dropships then and now... - in Feedback/Requests [original thread]
Slan Eveng0d wrote: I do believe its just L1 to raise, L2 to lower, and you can maintain height without consistantly holding either, I also noticed that for some strange reason the hardre i preesed the putton, the more thrust I got lol. Well...
- by Dewie Cheecham - at 2012.06.27 17:55:00
|
1707. negative skill points - in Technical Support/Bugs [original thread]
Mitchman 514 wrote: Beta Phish wrote: CCP Cmdr Wang wrote: This is an issue at the server architecture so GMs alone cannot fix. We are looking into it, and will get to the bottom of it. Full Reset Incoming ....TBA its the only way ...
- by Dewie Cheecham - at 2012.06.27 17:51:00
|
1708. negative skill points - in Technical Support/Bugs [original thread]
Mitchman 514 wrote: CCP Cmdr Wang wrote: We are aware of this issue and it may be caused by the new network architecture we implemented with the E3 build. I will keep you guys posted as more info becomes available. hah, endian problem in...
- by Dewie Cheecham - at 2012.06.27 11:42:00
|
1709. [Bug] Map start off center - in Technical Support/Bugs [original thread]
Confirming this on my end as well. It is quite frequent as well.
- by Dewie Cheecham - at 2012.06.27 11:39:00
|
1710. negative skill points - in Technical Support/Bugs [original thread]
Just to find a pattern. Am I assuming that the problem seems to be that the server records our skill purchases, but sometimes forget the earned skills in some rounds upon game shutdown ?
- by Dewie Cheecham - at 2012.06.27 09:20:00
|
1711. Mini-map problems? - in Technical Support/Bugs [original thread]
Helius Aphelion wrote: I'll start off by saying that I do not know if this was intentional, or if it's a problem. My mini-map is pretty much only useful as a compass, currently. I get absolutely nothing else on is. No layout, no friendlies, no...
- by Dewie Cheecham - at 2012.06.27 06:24:00
|
1712. negative skill points - in Technical Support/Bugs [original thread]
Just logged in to check, and now I'm down to -122k SP. It is going to be pretty hard to earn that Prototype gear this way.
- by Dewie Cheecham - at 2012.06.27 06:03:00
|
1713. Unnecessary dialogues - in Feedback/Requests [original thread]
For instance the one we get at the end of a round, returning to the Merc quarters. It is a button press that is unnecessary. We kinda KNOW we are in the Merc quarters when we get there.
- by Dewie Cheecham - at 2012.06.27 06:01:00
|
1714. Game Type other than Ambush - in Feedback/Requests [original thread]
To the OP and others, this is just a beta, and it is to make it ready for the weekend. I'm sure the other game modes will be up by then.
- by Dewie Cheecham - at 2012.06.27 05:26:00
|
1715. negative skill points - in Technical Support/Bugs [original thread]
Same problem here. Played a few rounds, applied some SP tp a skill, got stuck and restarted. When I came back I had -30k SP, and the skill hadn't been updated.
- by Dewie Cheecham - at 2012.06.27 05:16:00
|
1716. Not Pay-to-Win? - in General Discussions [original thread]
Traynor Youngs wrote: Its not pay to win because you can buy stuff with AUR using micro transactions, then you can sell it on the market for ISK. So if you are good at the game and can make isk, you can buy the same stuff. Its not pay to win....
- by Dewie Cheecham - at 2012.06.27 05:10:00
|
1717. UI grief - in Feedback/Requests [original thread]
Just a quick note on some grief I have with the UI. As always, there are room for improvement, but overall it's manageable. But the inconsistent control needs to be fixed. Take Market. On the first level it loads the top menu item automatically...
- by Dewie Cheecham - at 2012.06.26 21:33:00
|
1718. Caldari Tanks are OP - in Feedback/Requests [original thread]
Nooooo?? Really?? Yes, the sad fact is that they are seriously OP. As are their Drop ships. It is not really the tank, or the drop ship. It is the rocket launchers. Especially when they use their rockets as anti infantry. The splash damage off ...
- by Dewie Cheecham - at 2012.06.26 21:26:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |