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261. [BUG] Stuck waiting to join game - in Technical Support/Bugs [original thread]
Kaeralli Sturmovos wrote: Dewie Cheecham wrote: Joining a game I'm stuck on the "Establishing Uplink" screen, this is not the first time that has happened, and I have to quit the game to resolve it, causing the PS3 to crash. Of note. There ...
- by Dewie Cheecham - at 2012.07.04 20:01:00
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262. [BUG] Stuck waiting to join game - in Technical Support/Bugs [original thread]
Joining a game I'm stuck on the "Establishing Uplink" screen, this is not the first time that has happened, and I have to quit the game to resolve it, causing the PS3 to crash. Of note. There were only one Ambush game (EU) at the time, with 22 pl...
- by Dewie Cheecham - at 2012.07.04 18:21:00
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263. How to record game video on a PS3 - in Technical Support/Bugs [original thread]
Flame Highsea wrote: RPGio wrote: Probably like many of you I might want to record in game video of Dust 514 (of course no publishing while the nda is in effect!). How would I do that? On a PC thanx to Fraps et al this is no problem but how...
- by Dewie Cheecham - at 2012.07.04 12:00:00
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264. Voicecom oddities - in Technical Support/Bugs [original thread]
My main gripe with the voice comms is that the game switches off my headset after each game, and forget to turn it back on at the next. I'm using the "official" PS3 headset from the Warhawk launch. But the primary problem is that too few uses comms.
- by Dewie Cheecham - at 2012.07.03 13:31:00
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265. Performance variations between PS3s - in Technical Support/Bugs [original thread]
Fuma Centuri wrote: What an absolute idiot. The NDA is there for a reason. Showing off an unfinished product and complaining about it is a great way to discourage people from playing the finished game that has all that fixed. Especially small s...
- by Dewie Cheecham - at 2012.07.03 13:28:00
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266. Performance variations between PS3s - in Technical Support/Bugs [original thread]
Boksoon wrote: I was watching this video of the last beta weekend and what really caught my eye was the performance. I'm currently running a 60gb launch PS3 and while the new build significantly improved my performance from the old build, it'...
- by Dewie Cheecham - at 2012.07.03 07:35:00
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267. [BUG] Reloading and then Running resets reload / Can reload while hacking - in Technical Support/Bugs [original thread]
Cyn Bruin wrote: Correct which is why I submitted the bug report. I think you misunderstood my reloading/running comment. I understand not being able to reload while running, the bug happens AFTER you reload and THEN try to run immediately...
- by Dewie Cheecham - at 2012.07.02 18:22:00
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268. [BUG] Reloading and then Running resets reload / Can reload while hacking - in Technical Support/Bugs [original thread]
Cyn Bruin wrote: Two things I've noticed in new build: 1. When you reload, after it is done if you try to run to soon it resets your previous ammo like you didnt reload at all. You have to wait a full 2-3 seconds after reload before runn...
- by Dewie Cheecham - at 2012.07.02 13:47:00
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269. Anti-Vehicle Assault Rifles? - in Technical Support/Bugs [original thread]
This is getting ridiculous! 2-3 guys with breach and militia assault riffles from the sound of it, easily eats up my shield and then fairly easily my tank armour. Realistically they should not be able to even touch the armour, but it's a game, ...
- by Dewie Cheecham - at 2012.07.01 22:53:00
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270. {Bug] Hard crash when opening character screen just as the staging timer hits 0 - in Technical Support/Bugs [original thread]
I'm in the staging area before a battle, and accidentally opens my character scree just as the timer hits 0. Screen paints partially, then nothing. Station sound and messages are still audible, but the UI is hung, hard.
- by Dewie Cheecham - at 2012.07.01 22:44:00
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271. [Bug?] Game crashing a lot now - in Technical Support/Bugs [original thread]
Generally the game have been running smoothly all weekend, but now it crashes every time I enter the second battle... I just receives some sort of update when starting the game, after that, it's unstable as if it were last month's build! Edit: A...
- by Dewie Cheecham - at 2012.07.01 21:25:00
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272. Are we still getting 4x SP for battles? - in Technical Support/Bugs [original thread]
Just courious
- by Dewie Cheecham - at 2012.07.01 11:58:00
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273. Vehicle Drops are taken from Assets when "Your teams vehicle limit has been... - in Technical Support/Bugs [original thread]
@DEV or @GM This might need attention asap. People are getting to the point where they are fielding expensive gear and this can not be how it is supposed to work. Also, delivery needs to be looked at. I've tried getting killed waiting for the dr...
- by Dewie Cheecham - at 2012.07.01 11:47:00
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274. Anti-Vehicle Assault Rifles? - in Technical Support/Bugs [original thread]
Orion-Ji wrote: Unlike the previous Build, alll these tanks you see on the field are Militia Tanks......thus they are squishy, but I'm sure some tankers out there have the shiny ones too. Dare ya to try killing it with a Creodrone lol. I've ...
- by Dewie Cheecham - at 2012.07.01 11:43:00
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275. Excessive PS3 fan noise - 40gb fat - in Technical Support/Bugs [original thread]
I've noticed that my old 60GB fat (EU launch version) tend to get very loud as well during battles. Part of it is age and dust (literally), part of it is that it does produce a LOT of heat running modern/demanding games. That said, mine have never...
- by Dewie Cheecham - at 2012.06.30 17:19:00
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276. [Bug] Vhicle module activation handling is sluggish/random - in Technical Support/Bugs [original thread]
I've lost a few tanks now, because the armour repairer didn't engage as expected. The selection->activation process is quite sluggish, and often requires multiple retries before the module engages.
- by Dewie Cheecham - at 2012.06.30 16:38:00
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277. [Bug?] Those "transparent" stageing area kiosk title screens - in Technical Support/Bugs [original thread]
They are transparent, so I would have expected that reading their title from behind them, the text would be reversed... It is a nitpick, but it just look weird, and considering the large scoreboard screens are showing it correctly, although barely...
- by Dewie Cheecham - at 2012.06.30 14:03:00
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278. defenders can't win, and a few other issues. - in Technical Support/Bugs [original thread]
I've been in battles where the defenders won, and of course where they lost. The key seems to be teamwork. If the defenders early on gain the control points, and keep them most of the time, they win. The key is for your forces to cooperate and k...
- by Dewie Cheecham - at 2012.06.29 12:45:00
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279. characters from the first round of closed beta? - in Technical Support/Bugs [original thread]
Sclab wrote: CCP said they will do this during the Beta when they need to. I think they reimburse your spent Aurum stuff. My main questions is my skill points. Do they reimburse that at all? I was told your skill points roll over to the full re...
- by Dewie Cheecham - at 2012.06.28 16:00:00
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280. Come one CCP Why did you waste my money? - in Technical Support/Bugs [original thread]
Public Stylzz wrote: GM Grave wrote: Please get in touch with us via [email protected] and we'll do al that we can to assist you/ :D Thank yo kind sir. You have my respect once more. CCP can't be pricks, but at least they are hone...
- by Dewie Cheecham - at 2012.06.28 15:47:00
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