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41. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, after reading through the 71 pages, and going back to study the dropsuit progression, plus factor in the massive tank OP situation that has arisen in the past, I propose that we introduce a tiericided approach ...
- by Derrith Erador - at 2015.01.22 05:29:00
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42. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Tesfa Alem wrote: Derrith how would you feel on staggered hours on a planet's districts. They are supposed to be planets, with a day night cyle. On small planets it can be staggered say hourly District 1 through 5 have a 5 hour staggered windo...
- by Derrith Erador - at 2015.01.22 05:21:00
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43. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
But on a serious note, set timers is a seriously bad idea. The problem with this is that it won't stop any sort of universal conquest for any corp on that timer. They may do it for farming, which would be what most of us do. Or just to be a-holes....
- by Derrith Erador - at 2015.01.22 04:59:00
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44. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
CCP Rattati wrote: hfderrtgvcd wrote: As it is right now, MH is a smoldering ruin of hippies, and beatnicks. How to get rid of them, you ask? The answer is probably simple. Haha, that made me choke on my coffee I'll be taking credit fo...
- by Derrith Erador - at 2015.01.22 04:51:00
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45. The swarm turn radius did nothing for dropships - in Feedback/Requests [original thread]
Fizzer XCIV wrote: A Swarm Luncher outputs 1040-1248 damage every 1.4 seconds without factoring any Damage multipliers, just base damage. That's a total of 742-891 DPS, depending on tier. Currently, Plasma Cannons do 1150-1501.5 damage every 4...
- by Derrith Erador - at 2015.01.20 19:45:00
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46. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Derrith, would you say that solo ADSs are the only ones used in PC? Transport might be used a bit but I'm talking about gunning. Yes. The simple fact of the matter is that it's simply more useful to have your gunner o...
- by Derrith Erador - at 2014.12.24 13:33:00
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47. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Derrith Erador wrote: Get ready for some inception style crap, because it's about to go down. "Assault". Assault is the main suit in dust intended for slaying. The first three letters of assault spell "Ass". "A...
- by Derrith Erador - at 2014.12.24 00:42:00
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48. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
Get ready for some inception style crap, because it's about to go down. "Assault". Assault is the main suit in dust intended for slaying. The first three letters of assault spell "Ass". "Ass". Ass is a term for the hindquarters of a human being...
- by Derrith Erador - at 2014.12.23 13:14:00
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49. The problem with ADS - in Feedback/Requests [original thread]
Darth-Carbonite GIO wrote: The first person mode in an ADS is primarily used to fight ther dropships. If you're trying to kill infantry in first person, you're doing it wrong... In this iteration of the control scheme at least Also, 5-6? Tha...
- by Derrith Erador - at 2014.12.19 21:49:00
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50. Vehicle entrance/exit delay - in Feedback/Requests [original thread]
shameless bump.
- by Derrith Erador - at 2014.12.18 19:12:00
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51. [Request]How Swarms should work - in Feedback/Requests [original thread]
Mad Syringe wrote: The Vehicle specialists of the top corps usually do not complain, since they know, with the right fit, and maxed vehicle skills, SL's are not a problem right now. Hate to sound like a pompous ass, but I'm one of the top ...
- by Derrith Erador - at 2014.12.18 19:06:00
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52. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Are those RE's activation delay started once they're thrown, or once they're on the ground?
- by Derrith Erador - at 2014.12.17 13:03:00
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53. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
Spkr4theDead wrote: Alena Ventrallis wrote: Enforcer: 10% reduction to damage mod CPU/PG Caldari Enforcer: +2 to missile magazine size Gallente Enforcer: 7.5% reduction to blaster dispersion. If that were the case, nobody would use the E...
- by Derrith Erador - at 2014.12.16 19:18:00
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54. Sticky:[Feedback] HAV Bring Back Initiative - in Feedback/Requests [original thread]
I wrote down my opinion on this with IWS, I'll paste the HAV parts here for you. Tanks: As it stands, tanks are a pure AV role. Which in all honesty, should not be the case. In PC, tanks are of little use and an ADS could easily do what they do...
- by Derrith Erador - at 2014.12.15 13:05:00
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55. [Idea] Making Commandos useful (and moar) - in Feedback/Requests [original thread]
Greasepalms wrote: -Swarm launchers that can do more other than make shield tankers laugh. You clearly haven't fought swarmers in an ADS.
- by Derrith Erador - at 2014.12.15 02:40:00
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56. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
Derrith Erador wrote: CCP Rattati wrote: We are working on a hotfix as a followup to 1.10, both to fix any issues as well as set us up well for the holidays. These are our thoughts, but we will not be able to do all of them, based on the fo...
- by Derrith Erador - at 2014.12.11 13:30:00
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57. Vehicle entrance/exit delay - in Feedback/Requests [original thread]
Shadow of War88 wrote: lol nu nu nu. I need my min mando + rail tank so I can kill anything even though im a skill less pilot 99% of what Derrith says is utter stupidity. But this post is that rare 1% where the sh*t he says actually makes se...
- by Derrith Erador - at 2014.12.10 23:21:00
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58. Vehicle entrance/exit delay - in Feedback/Requests [original thread]
True Adamance wrote: Passengers could be exempt from these penalties. Respectfully disagree. The problem with this thought is something I personally do myself. Whenever I get shot down, I usually bail out of a passenger side. I do this bec...
- by Derrith Erador - at 2014.12.10 22:37:00
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59. Vehicle entrance/exit delay - in Feedback/Requests [original thread]
One of the main problems involving vehicle on vehicle warfare is the bailing in and out of it. A few of the most irritating scenarios will be as follows: LAV scenario: HMG heavy gets in a LAV, drives around mowing down random people getting cheap...
- by Derrith Erador - at 2014.12.10 21:37:00
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60. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: We are working on a hotfix as a followup to 1.10, both to fix any issues as well as set us up well for the holidays. These are our thoughts, but we will not be able to do all of them, based on the following Community feedbac...
- by Derrith Erador - at 2014.12.09 18:19:00
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