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1001. [REQUEST] Add new vehicles in LP store - in Feedback/Requests [original thread]
Tough call on figuring out the prices of the tanks though. FW is supposed to be for mid-high level gear, but if you make them too affordable people will just get to afking FW to restock their tanks. I would maybe go with a 200/500/850 lp approach...
- by Derpty Derp - at 2015.03.16 07:39:00
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1002. AV nades - in Feedback/Requests [original thread]
Everyone is saying Madruga = need for 3 av grenade... Well the Madruga has a few fits that make it stupidly OP, so I'm not sure how much this can relate to balance. Lower tiered tanks are thrashed by a few proto av grenades on a pogo scout... Sur...
- by Derpty Derp - at 2015.03.16 07:26:00
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1003. Block Feature To Deal With AFKers...Good or Bad? - in Feedback/Requests [original thread]
Should be able to detect someone that has spawned in the MCC, but not jumped out. Auto-block those people and the problem is easily solved by scooping anyone on the ground afk-ing with a dropship, plop them in the redzone enough times and they'll ...
- by Derpty Derp - at 2015.03.15 05:33:00
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1004. Echo tank feedback - in Feedback/Requests [original thread]
I'm finding all the large turrets to be quite balanced myself... The rail with 2 shots is useable in most circumstances... But add a heat sync and the thing becomes it's old OP self. Missiles are nice to use now, no more wait for the moment and...
- by Derpty Derp - at 2015.03.15 05:28:00
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1005. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
Denchlad 7 wrote: Only died of idiocy and fall damage. I'm not even using them, but I've died several times just watching some random float majestically through the air as someone pops up infront of me and sprays me in the face. It's that W...
- by Derpty Derp - at 2015.03.15 04:59:00
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1006. All this talk of Myos...has anyone tried jumping back into MCC? - in General Discussions [original thread]
Jadek Menaheim wrote: That would be glorious to try and pull off. 10 seems kind of above the vehicle limit in matches. 5 a side, need both teams to work together a bit... Probably requires a private PC match being set up, imagine the carnag...
- by Derpty Derp - at 2015.03.15 04:52:00
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1007. Dropships: the future - in Feedback/Requests [original thread]
Has anyone tried a heat mod with a small rail? I think it might take down a tank. I've managed to down a few basic and militia tanks with my rail LAV (not using heat sync, obviously, as anything other than shield extender ends in death!) Also the...
- by Derpty Derp - at 2015.03.15 04:47:00
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1008. All this talk of Myos...has anyone tried jumping back into MCC? - in General Discussions [original thread]
I'm pretty sure I could fly under an MCC, it can't be that difficult xD But I've had another interesting idea... A race of sorts... spawn points at the top of the tower, 10 dropship pilots spread out between the tower and the MCC... One under the...
- by Derpty Derp - at 2015.03.15 04:42:00
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1009. All this talk of Myos...has anyone tried jumping back into MCC? - in General Discussions [original thread]
There should be a game-mode dedicated to this... Board and take over the enemy MCC to win. First step, get a dropship past the ads defences while keeping the roof surfers alive (don't worry they probably have plasma cannons to defend themselves w...
- by Derpty Derp - at 2015.03.15 04:34:00
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1010. So now that OMS is gone can get a new "quick" game mod... - in Feedback/Requests [original thread]
The issue here is that most vehicle users wouldn't want AV around either... A lot of us would like to just go vehicle vs vehicle, since there's ambush for infantry only... Sooo, don't use swarms and your forge gun/plasma cannon will do just fine...
- by Derpty Derp - at 2015.03.14 13:03:00
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1011. To Rattati: The case for hardener limits - in Feedback/Requests [original thread]
I would suggest just lowering the timer on them, to make fitting extra hp the best way to survive longer, at the cost of regen (also armour hardener should effect armour rep, instead of movespeed.) If you couldn't get through a whole engagement w...
- by Derpty Derp - at 2015.03.14 10:16:00
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1012. God Bless AV - in Feedback/Requests [original thread]
Godin Thekiller wrote: Can't record, and I think it's a bug of some sort. I noticed earlier, in a hardened Saga-II, an av grenade 1 shot me. The kill-screen said '0 damage.' Could be the culprit, though not sure, still haven't been 1 shot in...
- by Derpty Derp - at 2015.03.14 10:08:00
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1013. Large Missiles might be a bit underpowered now. - in Feedback/Requests [original thread]
As the only turret you actually have to bother reloading to down most tanks, it could use a reload speed buff... But honestly I've had more luck with missiles against a Madruga, than with Rails. By the time I had it ready for a 3rd shot, the Madru...
- by Derpty Derp - at 2015.03.14 10:04:00
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1014. Help with intro into tanking - in General Discussions [original thread]
Big Daigo wrote: This is the most important tanking advice you can get. A captain, ALWAYS goes down with his ship. Tanking is not for abandoners. Sometimes he goes down before his ship... Earlier today a heavy jumped out because he was gettin...
- by Derpty Derp - at 2015.03.14 09:47:00
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1015. Does your merc's name have a meaning and or translation? - in General Discussions [original thread]
It's based on my decision making skills!
- by Derpty Derp - at 2015.03.14 09:40:00
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1016. [Feedback] Vehicle Shield Modules Fitting Cost TOO High - in Feedback/Requests [original thread]
I don't tend to fit any tank without a complex PG enhancer... With the massive PG of all the tanks, it really does the trick... If you're trying to put complex **** on a standard tank, then there's your issue... On the other hand, I see no issue...
- by Derpty Derp - at 2015.03.14 07:56:00
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1017. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
I would agree, but... I sprayed a few rounds into a guy, who then jumped really high, and killed himself as he hit the floor... I found this so amusing I decided I like the pogo514 experience.
- by Derpty Derp - at 2015.03.14 07:46:00
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1018. two things tankers need - in General Discussions [original thread]
PLAYSTTION wrote: JLAVs are fine, every match I've played tanks have dominated everything, ADS is even harder then before, and as an AV role they are useless with the new tanks. You new 'expensive' tanks are fine, I ran militia and didn't get...
- by Derpty Derp - at 2015.03.14 07:34:00
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1019. Small blaster - in Feedback/Requests [original thread]
Well I feel bad for asking to reconsider the small blaster 'buff' for fear of it being over powered... Apparently it was meant as a nerf, lol. Can't hit jack **** with it now.
- by Derpty Derp - at 2015.03.12 22:35:00
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1020. Vehicle Handling - in Feedback/Requests [original thread]
Godin Thekiller wrote: Problem is how would you steer, control the turret, AND use modules. Do L3 or R3 do anything in a tank? (I feel so stupid having tanked for ages and paying no attention to this, lol.) If not then: Click analogue sti...
- by Derpty Derp - at 2015.03.12 22:33:00
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