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501. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
DozersMouse XIII wrote: This is the worst "like farm" I've ever seen Have you stopped by the barber shop lately? My god.
- by Demandred Moores - at 2015.07.15 21:45:00
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502. GG New Eden's Army - in The War Room [original thread]
New Edens Army lost to my five man corp called operation save a blueberry, there are no gg 's to be had here. This is obviously a bragging thread for the "raiders" and "browns" of dust. btw, I see you have more than one district now Nah serious...
- by Demandred Moores - at 2015.07.15 18:03:00
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503. Grease up your behinds - in General Discussions [original thread]
Nocturnal Soul wrote: CCP Rattati wrote: Players actually wondering what is best? Real choices? This makes my black heart stir. It's still Amarr :D Calsent has been best sent since it came out. Don't sleep on it bruh I'll mow you down th...
- by Demandred Moores - at 2015.07.15 17:30:00
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504. to former Third Rockians that left because we don't PC - in General Discussions [original thread]
Check out this video sax posted and count how many of these kills are militia suits that you can clearly tell have no passive scans or even just general exp playing the game. Why would you even post this it's just shameful lol. Go watch his other ...
- by Demandred Moores - at 2015.07.11 16:52:00
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505. Why can we not just leave weapons as is? Why all the nerf requests? - in General Discussions [original thread]
VALCORE72 wrote: CCP Rattati wrote: The balancing will continue until everything is OP that would work. even in war machines table top game every race has lot of op stuff. balance is ''everything is op'' . mostly just the bolt pistol for m...
- by Demandred Moores - at 2015.07.10 16:34:00
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506. Why can we not just leave weapons as is? Why all the nerf requests? - in General Discussions [original thread]
DeadlyAztec11 wrote: The Rail Rifle was unfairly nerfed when it was first introduced. The Assault Scrambler Rifle was also buffed unnecessarily. That's why people are complaining about those two. People also complain about the AR because when...
- by Demandred Moores - at 2015.07.10 16:24:00
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507. Buff Commando Cpu/Pg - in General Discussions [original thread]
And I'm just sitting here with two damage mods a shield rrecharger X2 complex reactive and proto rr and swarms like what are you talking about? Calmando has always been the best mando though. Starting to think these ppl saying they have max skills...
- by Demandred Moores - at 2015.07.10 15:51:00
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508. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Please do not move damage mods to the low, cal sent would get shafted when amarr could just stack mods. All these ppl telling you shields are garbage and this and that. Then they cry nerf the cal sct it's op, and it was, now they cry nerf mins, th...
- by Demandred Moores - at 2015.07.05 22:12:00
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509. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
shaman oga wrote: CCP Rattati wrote: move dmg mods to low? For vehicles too? BTW, i like the idea of ROF mod in high, it would also increase scr rifle heat build-up, which will be a good thing. I don't think you understand how the heat ...
- by Demandred Moores - at 2015.07.05 21:52:00
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510. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Modded controllers largely hold me back -_- I can fire just as fast without them, they feel ckunky so I don't aim as well, the occasional need to turn the turbo on or off. You can literally for just as fast on a normal controller all I hear is "I ...
- by Demandred Moores - at 2015.07.04 16:22:00
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511. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Mr.Pepe Le Pew wrote: Aeon Amadi wrote: Few random thoughts/proposals/ideas I want to throw out there. Rail Rifle and Assault Rail Rifle: - Only changes these weapons need is to reduce their ADS recoil so that it isn't so hard to hit long...
- by Demandred Moores - at 2015.07.04 16:09:00
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512. vehicle drop problems. - in Technical Support/Bugs [original thread]
Why are my almost 400k dropships and 1.3m tanks getting stuck on buildings and being dropped in unreachable places? Specifically on one of the new maps where it will just destroy it at mcc spawn or put it on a building at ground spawn. If anyone k...
- by Demandred Moores - at 2015.05.05 17:30:00
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513. Let's Talk about the Core Locus Grenade - in General Discussions [original thread]
KILL3R H3LLH0UND wrote: OR.... do what they did in battlefield 4... yount cook a nade. you hit r2 and you have 0.4 sec to pull the pin and throw it. I Thought this was the dumbest thing in bf4 I don't see the point in taking away the ability...
- by Demandred Moores - at 2015.05.04 05:07:00
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514. Let's Talk about the Core Locus Grenade - in General Discussions [original thread]
Agreed, the op isn't in how it works but how spamable they are I can agree to that at least. The grenade does it's job, but the resupply rate makes them abuseble with 6 hives.
- by Demandred Moores - at 2015.05.03 18:09:00
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515. Let's Talk about the Core Locus Grenade - in General Discussions [original thread]
Aeon Amadi wrote: Zatara Rought wrote: I've brought this up many times and i'll say it here again. Locus nades just need 2 types...sleek and packed. The core gives you enough of the best of both worlds that it ends up being a little 2 easy t...
- by Demandred Moores - at 2015.05.03 04:45:00
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516. Duvolle Assault Rifle - in General Discussions [original thread]
If you would like we can sync factional against each other and I'll give you a live demonstration of why a gal with a ar is in a good place. Recently many of my friends have switched back to the gal with ar. We have a blast, we're all vets with 70...
- by Demandred Moores - at 2015.05.02 21:36:00
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517. Duvolle Assault Rifle - in General Discussions [original thread]
DeathwindRising wrote: Demandred Moores wrote: I don't see how the gal assault fails to do this. Maybe sqd up and I'll show you how it's done. Try using 2 feroscales one reactive and two reps. You will be mobile enough to fire and get clos...
- by Demandred Moores - at 2015.05.02 21:22:00
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518. Let's Talk about the Core Locus Grenade - in General Discussions [original thread]
Saying that a grenade should deal low damage to multiple enemies is ridiculous, it is a high explosive ordinance and does it's job. Make sure ppl run scans and be aware of your situation. If I can hit 6 guys with a weapon that does little damage i...
- by Demandred Moores - at 2015.05.02 21:01:00
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519. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Vulpes Dolosus wrote: Scheneighnay McBob wrote: I like the concept of acquisition, but it doesn't work out in practice. We got to the point where we had 2 HAVs holding down the objective for 4 out of the 5 minutes...
- by Demandred Moores - at 2015.05.02 09:24:00
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520. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
bogeyman m wrote: Like most if the changes, but: - range amplifiers can't be fitted - still get stuck on terrain that shouldn't get stuck on - getting a random blackout or participant screen during a one-on-one - vehicle shield hardeners n...
- by Demandred Moores - at 2015.05.02 09:14:00
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