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61. Gladiator Arena (E-Sports) suggestion thread - in Feedback/Requests [original thread]
Must have gambling and a good observation mode. Would be really cool if players could watch the game from the big screen in the Merc/Captains quarters.
- by Deluxe Edition - at 2013.04.21 19:00:00
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62. [Feedback] Talk to your playerbase. - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Foxfour, it's not that you guys aren't active it's that your active in all of the issues that.... well, don't -matter-. I'd much rather hear: "We're aware that the Logistics LAVs don't have a built in repair tool and are ...
- by Deluxe Edition - at 2013.04.15 03:52:00
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63. [Feedback] Talk to your playerbase. - in Feedback/Requests [original thread]
Lack of any real patch notes, and no communication is not a good way to run a beta. We have no way of testing changes if we don't know what they are half the time. Talk to people on the forums instead of talking to a few people in IRC. People read...
- by Deluxe Edition - at 2013.04.14 22:27:00
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64. A tank game mode AND nerf AV weapons - in Feedback/Requests [original thread]
Heligg wrote: Yes i'm a tank guy. And i think they suck. Now we rarely see a tank last more than 5 min on the field in ambush. So AV weapons need to be nerfed. But doing that would only get us in an endless loop of nerfing and tweaking. So i...
- by Deluxe Edition - at 2013.03.24 01:19:00
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65. [FeedBack] To many high perches/camping spots. - in Feedback/Requests [original thread]
The point is they made to many of these positions, making the game now a race to ladders. Often times I wonder where my team is then look on top of table top and find 10 of my blueberries, and not a single red dot in the area. The map design with ...
- by Deluxe Edition - at 2013.03.23 21:22:00
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66. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Kicking players out of the dropship is a must, right now its stupid to fly around in the Proto dropships because in the end you hurt your team because you end up with 6 people in your DS who refuse to do anything. Do you think a green light will c...
- by Deluxe Edition - at 2013.03.23 20:38:00
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67. [FeedBack] To many high perches/camping spots. - in Feedback/Requests [original thread]
@Bacon, Try running up on a laser sitting on the strait pipe or bent pipe. With anything besides another laser rifle or a sniper rifle it is impossible to run up on a good laser or sniper camping these two spots as it is nothing but a long straigh...
- by Deluxe Edition - at 2013.03.23 20:25:00
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68. [FeedBack] To many high perches/camping spots. - in Feedback/Requests [original thread]
CCP claimed that fast paced action is supposed to be at the forefront of this game, however i'm curios why ever map comes with a plethora of high perches for laser rifles, snipers, and mass driver to rain death. Many maps have high points with ple...
- by Deluxe Edition - at 2013.03.23 03:10:00
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69. Better sights for regular assault rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Have no fear, the AR will have greatly improved sights in the next build. noooooo i like my iron sight :*(
- by Deluxe Edition - at 2013.03.19 16:47:00
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70. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
On another note if they just bring back dummy firing on swarm launchers it would fixe the problem. My main issue as it currently stands corps without a proto tank are basically SOL in CB's. Tanks dominate the field far to easily without another co...
- by Deluxe Edition - at 2013.03.18 18:13:00
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71. [Feedback] Fixing Tanks Part 4: The Marauder class - in Feedback/Requests [original thread]
Are the Sargaris's using missles? The biggest buff to both the Sargaris and the Surya is the passive dmg buffs from the Maurauder skill which makes the tank that much more effective. For the Sargaris extra low slot allows you to buff dmg with ei...
- by Deluxe Edition - at 2013.03.18 18:03:00
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72. Make Swarm Launchers Sidearms - in Feedback/Requests [original thread]
Currently in order to go AV you have to forfeit your ability to defend yourself against infantry, this makes it impossible to kill high skilled tanks who squad with good infantry. This is especcially concerning because it usually takes 2-3 people ...
- by Deluxe Edition - at 2013.03.18 17:36:00
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73. maybe the 7th time i log in today i can play a game. (Scratch that make it 8th) - in Feedback/Requests [original thread]
1rst log in: Mic glitched... no one can hear me and i can't hear them 2nd log in: DS glitched in beggining of game 3rd: DS Glitch again 4th: Black screen hard freeze 5th: Mic Glitched 6th: Tried to call in gunnlogi however my vehicle screen didn't...
- by Deluxe Edition - at 2013.03.15 18:23:00
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74. Issues with current spawning systems and my suggestion for a solution. - in Feedback/Requests [original thread]
Issue #1 Initial spawning system still fails periodically and an enemy will spawn on the wrong side in the middle of the entire enemy team. Issue #2 Spawns are completely predicatable, if the enemy team gets run over in the begining the game beco...
- by Deluxe Edition - at 2013.03.05 02:59:00
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75. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: You might want to reread his actual name and delete this bit? You are confusing 3 different Imperfects... You all look alike to me :p
- by Deluxe Edition - at 2013.03.03 08:02:00
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76. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
I believe the gear gap will be solved by new content designed for vet players to move into. For these early low content days we are in now I believe the solution is a matchmaking system based on total skill points. By doing this the new players ...
- by Deluxe Edition - at 2013.03.03 05:45:00
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77. Skill based matchmaking system - in Feedback/Requests [original thread]
I'm tired of pub stomping 99% of my time with only 1% of my games being good matches. Please if we are going to continue to play this style of random que and shoot for a while longer please at least implement a matchmaking system that takes WP and...
- by Deluxe Edition - at 2013.03.03 05:30:00
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78. [Request][Feedback] Please fix suicide RDV's and RDV/dropship collisions - in Feedback/Requests [original thread]
+1 have lost 3 mil in dropships today to blueberries calling in armies of lavs during skirmish matches.
- by Deluxe Edition - at 2013.03.01 13:41:00
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79. Ambush Initial Spawn - in Feedback/Requests [original thread]
I refuse
- by Deluxe Edition - at 2013.02.26 20:59:00
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80. Ambush Initial Spawn - in Feedback/Requests [original thread]
Please change the initial spawn in ambush to have one team spawn on one side of the map and the other on the other side. I DO NOT WANT REDZONES, I only ask that the initial spawn not be the game of Russian rullet that it is now, then after the ini...
- by Deluxe Edition - at 2013.02.26 20:29:00
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