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301. Why tac assault rifles are currently op, an anylization of the build cycle - in General Discussions [original thread]
ZDub 303 wrote: You can easily click 10x a second with a mouse, which is what most people are using to achieve that kind of fire rate, not modded controllers. Nerfing damage and leaving the recoil as is will kill its ability at range, not do m...
- by Deluxe Edition - at 2013.05.11 22:26:00
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302. Why tac assault rifles are currently op, an anylization of the build cycle - in General Discussions [original thread]
Llan Heindell wrote: Well... The trade off on the TAC AR variant is wrong. That's the problem. It should trade damage for range, the same way the Breach AR trades RoF for damage. Me and some friends were actually doing the math. It's possible ...
- by Deluxe Edition - at 2013.05.11 22:24:00
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303. Sticky:Instant Battle Academy - in General Discussions [original thread]
Jet-Set-Willy Clone wrote: you are deluding yourself if you think sp and gear makes no difference lol, put one you in all militia gear and another you in all proto, you know whats going to happen? the you in proto is going to push your **** ba...
- by Deluxe Edition - at 2013.05.11 20:53:00
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304. How does one submit a petition? - in General Discussions [original thread]
I don't understand how mistakes like this get past alpha. Did no one at CCP skill up a tank only character? or do they only play with maxed out toons with all skills already at 5?
- by Deluxe Edition - at 2013.05.11 20:47:00
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305. How does one submit a petition? - in General Discussions [original thread]
On my dropship pilot alt I skilled it out and hit the cap, however they apperantly hotfixed the issue requiring me to get dropsuit shield extenders for my vehicle shields... So now I can't use any of my dropships until next week. Anyone know if th...
- by Deluxe Edition - at 2013.05.11 20:27:00
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306. Sticky:Instant Battle Academy - in General Discussions [original thread]
Django Quik wrote: Kristoff Atruin wrote: You could just put the gear restriction on the suits themselves. A standard level suit doesn't have much room to play with, which would probably be enough to keep people from abusing high level gear ...
- by Deluxe Edition - at 2013.05.11 19:21:00
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307. Sticky:Instant Battle Academy - in General Discussions [original thread]
I think the best metric is WP per game, and have it tracked like K/d is now, also prioritize squad vs squad.
- by Deluxe Edition - at 2013.05.11 19:18:00
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308. assault suits vs logis, the disconnect - in General Discussions [original thread]
William HBonney wrote: Everyone is aware of the caldari logo OPness, because its crazy racial bonus, and the reload glitches. I would also say that logistic suits in general are OP compared to their assault varients. They have more cpu and more...
- by Deluxe Edition - at 2013.05.11 18:39:00
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309. Caldari Logi vs Assault - in General Discussions [original thread]
I agree with a switch to dmg for assault suits and reduce slightly nerf the calidari logi shield bonus.
- by Deluxe Edition - at 2013.05.11 03:50:00
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310. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: So is losing the side arm worth the extra equipment? First, let me ask you something. What side arm do most laser users use? A SMG? Bingo. Why? Because their laser is weak in CQC and does less damage to armor, while the...
- by Deluxe Edition - at 2013.05.11 03:08:00
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311. Active/Passive SP Cost - in General Discussions [original thread]
Currently for a person to constantly keep up both active and passive boosters is costs $20 a month, while not an exorbant montly price it is a little steep especially considering this will be the item that acts most like a monthly subscription. I ...
- by Deluxe Edition - at 2013.05.10 21:18:00
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312. So, is everyone content with the Tac - in General Discussions [original thread]
the same way CCP catches botters, you can detect input speeds and consistency. The system can detect if you are spamming at unrealistic rates and at perfect intervals. Its all algorithms and easy to detect.
- by Deluxe Edition - at 2013.05.10 20:32:00
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313. [CCP] it's time. CUT the Gordian Knot - in General Discussions [original thread]
I would prefer we get rid of Active SP all together and go with a purely passive system. No cap will never be a considered option, New Eden is built on the principle that nothing comes quick or easy. It takes time and planning! I have an alt wi...
- by Deluxe Edition - at 2013.05.10 19:33:00
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314. So, is everyone content with the Tac - in General Discussions [original thread]
Lance 2ballzStrong wrote: Heimdallr69 wrote: Blondie Roads wrote: Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content...
- by Deluxe Edition - at 2013.05.10 19:03:00
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315. Faction Warfare - in General Discussions [original thread]
First off I'd like to thank CCP for the hotfix today, I feel it did wonders to the game. That being said what is the status on a fix for faction warfare? I feel that fixing this game mode should be at the highest priority as FW for many people inc...
- by Deluxe Edition - at 2013.05.10 18:04:00
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316. Stacking Penalty Calculator - in General Discussions [original thread]
I found this on google, I was curious as to how accurate it is. Anyone know the formula for stacking penalties and if they are properly implemented? http://wiki.dust514.info/index.php?title=Stacking_Penalties
- by Deluxe Edition - at 2013.05.10 17:46:00
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317. AFK Auto Kick and Active SP Discussion - in General Discussions [original thread]
Phoenix Arakyd wrote: All of this is way too complicated. Want a simple solution? REMOVE ALL SP GAINS IN THE REDLINE. Solved. but what about those poor rail tanks in the redzone.
- by Deluxe Edition - at 2013.05.09 20:57:00
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318. Yes or No. A question for experienced players. - in General Discussions [original thread]
Orin the Freak wrote: no. but then again, no one has to play without a corp. It's easy enough to get into a corp, get your skills up. then if you feel you can do better, and you have the skills, you can seek to join one of those better corps. ...
- by Deluxe Edition - at 2013.05.09 20:42:00
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319. Yes or No. A question for experienced players. - in General Discussions [original thread]
Schalac 17 wrote: IamI3rian wrote: Can't get better if you don't play people who're better than you are. Can't get better unless you have the skills to boost your damage, tank, speed and accuracy. Actual skill is still a very small facto...
- by Deluxe Edition - at 2013.05.09 20:33:00
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320. Yes or No. A question for experienced players. - in General Discussions [original thread]
Tony Calif wrote: Just an honest question, yes or no will be fine. If you had to start at 500k SP and play vs full proto squads of CRONOS, IMPs, PFBHz, RofL, EoN etc, would you bother, even once all the bugged skills etc are "fixed". No. T...
- by Deluxe Edition - at 2013.05.09 20:31:00
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