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301. I am disappointed in the lack of duct tape on the combat rifle model - in General Discussions [original thread]
Fizzer94 wrote: I looks like an SMG with a heavy barrel and optical sight. That doesn't seem very unique. Maybe a lot of Minmatar weapons will use a modular design? Nearly all Minmatar weapons use the same grip such as Flaylock: same grip S...
- by Delta90212 - at 2013.11.22 14:00:00
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302. HTFU? - in General Discussions [original thread]
HTFU= Harden The **** Up
- by Delta90212 - at 2013.11.21 14:26:00
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303. CCP=INDIAN GIVERS - in General Discussions [original thread]
Thanatus Sleep wrote: J'Jor Da'Wg wrote: Iron Wolf Saber wrote: No what you guys should be more pissed off about is that there are folks getting more aurum back then what they spent on the blueprints. Double post sorry... ...but why ...
- by Delta90212 - at 2013.11.21 14:23:00
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304. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
Borne Velvalor wrote: Delta90212 wrote: Borne Velvalor wrote: The Imperial Scrambler Rifle currently has an optimal range of 50m. As of 1.7, it will be 78m, almost a 30m increase. For comparison, the current Duvolle Assault Rifle does 30%...
- by Delta90212 - at 2013.11.21 11:06:00
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305. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
Borne Velvalor wrote: The Imperial Scrambler Rifle currently has an optimal range of 50m. As of 1.7, it will be 78m, almost a 30m increase. For comparison, the current Duvolle Assault Rifle does 30% damage up to 70m to shields, at which point t...
- by Delta90212 - at 2013.11.21 10:37:00
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306. Assault dropships being kept in 1.7 - in General Discussions [original thread]
DUST Fiend wrote: Damn you NINJAAAAAAAA!!!!!!!!!! Was gonna post that Linky And they are brooooooookeeeeeeeennnnnnnn What do you mean broken?
- by Delta90212 - at 2013.11.19 19:01:00
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307. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Woohoo!
- by Delta90212 - at 2013.11.19 18:41:00
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308. Need a Corp? Join Mine. - in General Discussions [original thread]
Please don't.
- by Delta90212 - at 2013.11.14 16:31:00
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309. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
Haha i capped friday
- by Delta90212 - at 2013.11.14 14:43:00
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310. My logi - in General Discussions [original thread]
cooldudesuper1 wrote: Delta90212 wrote: Chunky Munkey wrote: I think you just demonstrated why people have a problem with the Logis. Because using proto equipment is wrong? WHY U COPY MY MAINS NAME BRO??'90211' if ya know what i mean...
- by Delta90212 - at 2013.11.13 18:47:00
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311. My logi - in General Discussions [original thread]
Chunky Munkey wrote: I think you just demonstrated why people have a problem with the Logis. Because using proto equipment is wrong?
- by Delta90212 - at 2013.11.13 18:41:00
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312. so im gessing no coop? - in General Discussions [original thread]
Zenok Fuller wrote: ok ive seen this game evolve . many of us did. i love this game alot and the changes are amazing. but still no coop. the ps4 is almost here and no drone infestation or what ever its called now. also i thought we we...
- by Delta90212 - at 2013.11.13 15:04:00
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313. newsletter - in General Discussions [original thread]
DR FEB wrote: hi guys, just a quick question, when I subscribed to the newsletter I got a 50 copies of the burnstalk laser rifle and the 3 day booster. Do we get special aurum items every month or what? please tell me guys ya if you gi...
- by Delta90212 - at 2013.11.12 18:49:00
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314. CCP, A Question: Dust vs. Planetside 2 - in General Discussions [original thread]
Nightbird Aeon wrote: Honest question.... not a trolling attempt, but honest questions: With Planetside 2 currently in open beta and planning to be a hybrid launch across BOTH PC and PS4, I have the following two part question. Part 1 - What ...
- by Delta90212 - at 2013.11.12 18:40:00
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315. HMG falloff dmg is glitched. - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: The 30% damage you're supposed to be inflicting at you're effective range is glitched, equalling I believe 1% damage efficiency. This is why heavies are complaining. The AR can use its 30% damage range to snipe however...
- by Delta90212 - at 2013.11.08 22:26:00
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316. The AR is missing a super important balancing factor... - in General Discussions [original thread]
Laurent Cazaderon wrote: Having played with both weapon a lot (AR for a year / ASCR since uprising), the current situation makes the AR a lot more efficient imo. DPS are more or less equivalent. The extra range for SR is hardly noticeable in ...
- by Delta90212 - at 2013.11.07 14:18:00
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317. Nades don't need another nerf - in General Discussions [original thread]
They should just make the m1 locus grenade we have now the proto one
- by Delta90212 - at 2013.11.06 22:02:00
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318. What is wrong with sniper rifles. - in General Discussions [original thread]
Michael Hyperthraz wrote: I got this feeling that sniper rifles are useless now. I have almost maxed sniper skills, and i carry dmg mods. Still i need 4-5 shots to kill anything, it seems that other weapons are kinda better sniper rifles like a...
- by Delta90212 - at 2013.11.06 17:08:00
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319. The Best Corporate Jackpot System I've Ever Seen - in General Discussions [original thread]
Jadu Wen wrote: Yelhsa Jin-Mao wrote: I'm game, I play ALL BPOs anyway so I don't even need ISK, but the prospect of pulling a jackpot like this is all to enticing. Welcome aboard, director. What stops you from taking all that isk and l...
- by Delta90212 - at 2013.11.06 16:32:00
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320. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Ferindar wrote: Those of us who prefer tactical gameplay, instead of charging in with an AR and screaming while unloading a clip. AKA Snipers. So using a sniper from 500m far on the redline is tactical gameplay? Don't be so silly
- by Delta90212 - at 2013.11.06 16:29:00
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