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221. Ok. I Hate That I'm Saying This, But..... - in General Discussions [original thread]
Darken-Soul wrote: Delta90212 wrote: Darken-Soul wrote: Delta90212 wrote: Are you kidding? It's definitely not OP especially when theres railgun tanks in the redline, I noticed you didn't mention AV at all. Uhh AV doesn't really ...
- by Delta90212 - at 2014.01.19 20:01:00
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222. Ok. I Hate That I'm Saying This, But..... - in General Discussions [original thread]
Darken-Soul wrote: Delta90212 wrote: Are you kidding? It's definitely not OP especially when theres railgun tanks in the redline, I noticed you didn't mention AV at all. Uhh AV doesn't really bother me as much as redline railguns reall...
- by Delta90212 - at 2014.01.19 19:34:00
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223. Ok. I Hate That I'm Saying This, But..... - in General Discussions [original thread]
Are you kidding? It's definitely not OP especially when theres railgun tanks in the redline,
- by Delta90212 - at 2014.01.19 19:28:00
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224. Who had has this moment playing dust - in General Discussions [original thread]
When you're a dedicated logibro you get used to it
- by Delta90212 - at 2014.01.19 13:11:00
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225. "Without rail turrets assault dropships would go unchecked!" - in General Discussions [original thread]
Imho i think that railguns should get lower ROF and only 1 damage mod per fitting.
- by Delta90212 - at 2014.01.19 11:43:00
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226. 5 rifles, 4 races? - in General Discussions [original thread]
Joseph Ridgeson wrote: Not quite. Caldari = Rail Rifle, Sniper Rifle, Nova Knife, Railgun, Missiles, Magsec SMG, Forge Gun, AV Grenades, and Bolt Pistol. Minmatar = HMG, SMG, Flaylock, Mass Driver,Locus Grenade, and Combat Rifle. They use bull...
- by Delta90212 - at 2014.01.19 11:40:00
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227. Straight definition of domination. 75/4 Representing TPF - in General Discussions [original thread]
Link broke
- by Delta90212 - at 2014.01.18 18:47:00
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228. CCP: are basic frames being updated? - in General Discussions [original thread]
Syeven Reed wrote: Jackof All-Trades wrote: Hate basic frames. In a moment of weakness, I skilled them to proto. Impossible to run. No bonuses, too expensive to even have a chance of making profit, and ugly. Seriously, they're just black. ...
- by Delta90212 - at 2014.01.18 18:41:00
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229. What's very very broken with tanks - in General Discussions [original thread]
MINA Longstrike wrote: Delta90212 wrote: In EvE if you would try to target a frigate in big ships you would have tons of trouble. So why not do the same in Dust? You're wrong for a few reasons - the first being drones, the second is heav...
- by Delta90212 - at 2014.01.18 10:58:00
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230. What's very very broken with tanks - in General Discussions [original thread]
Atiim wrote: R F Gyro wrote: No, its a tank . Its supposed to murder infantry. But it's AV. It's supposed to demolish vehicles. Using someone's logic against them Very effective
- by Delta90212 - at 2014.01.17 22:44:00
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231. Shouldnt the Laser have 120-150m of range? - in General Discussions [original thread]
CCP Remnant wrote: We've not forgotten about it. Just haven't got a chance to work on it with all the 1.8 stuff going on. I'm hoping to get it hot-fixed in the next week or so. I could hug you forever now.
- by Delta90212 - at 2014.01.17 22:28:00
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232. What's very very broken with tanks - in General Discussions [original thread]
Well a enter/exit animation could help prevent the pilot from getting out and killing you immediately
- by Delta90212 - at 2014.01.17 22:14:00
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233. What's very very broken with tanks - in General Discussions [original thread]
In EvE if you would try to target a frigate in big ships you would have tons of trouble. So why not do the same in Dust?
- by Delta90212 - at 2014.01.17 21:37:00
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234. MCC cannons are bad - in General Discussions [original thread]
Virtual Riot wrote: calisk galern wrote: they are their too make sure games end. without them it's possible for games to reach a stalemate if nobody hacks a letter. if you didn't notice, there is a game timer, and a clone count, both wh...
- by Delta90212 - at 2014.01.17 14:31:00
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235. Some changes I would like to see in 1.8 - in General Discussions [original thread]
And already gimped Minmatar assaults get nothing useful? While everything else gets buffed? Hell naw
- by Delta90212 - at 2014.01.16 13:04:00
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236. stealth + re's = av that might actually work - in General Discussions [original thread]
Can't have a RE and cloak at the same time Right now the scout only has one equipment slot
- by Delta90212 - at 2014.01.14 15:00:00
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237. racial heavies - in General Discussions [original thread]
CRYPT3C W0LF wrote: Get you RE's ready Heavies get a bonus resistance to blast damage (explosives)
- by Delta90212 - at 2014.01.13 15:22:00
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238. racial heavies - in General Discussions [original thread]
Just wait for the Gallente Heavy having over 1k armor and a core focused Minmatar Logi behind you
- by Delta90212 - at 2014.01.13 15:05:00
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239. every milita frame should get its milita variant of the AR - in General Discussions [original thread]
Leovarian L Lavitz wrote: If we really are getting the rest of the racial side-arms, then not only can the starter fits come fit with their respective rifle, they can also come fit with their respective side-arm. EDIT Minmatar: Combat Rifle + ...
- by Delta90212 - at 2014.01.10 23:16:00
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240. SHUT THE FUCKKKKKKKKKK UPPPPPPPPPPPP - in General Discussions [original thread]
It's okay just show us on the doll where they touched you.
- by Delta90212 - at 2014.01.10 09:52:00
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