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61. Skill Respec - in Feedback/Requests [original thread]
warmachine prime wrote: Yes, but with the way the games designed, why not offer an Aurum based respect? I mean, specializing may work for some people, but being able to run several different suits and variations is soo much more fun, and quite ...
- by Delenne Arran - at 2013.07.05 03:12:00
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62. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
I might be able to get behind this, but only with a few of the following caveats: Vehicles must be locked every time the owner exits. They default to locked only when first called in. If the driver dies, the vehicle unlocks automatically. Unatten...
- by Delenne Arran - at 2013.07.05 03:05:00
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63. Request - WPs for destroying nanohives and uplinks - in Feedback/Requests [original thread]
I was actually planning on making this exact thread. Would definitely be nice to get like +10 for Nanohive destruction, +25 for uplinks. Or 25 for both.
- by Delenne Arran - at 2013.07.04 05:10:00
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64. Content Before Equipment - in Feedback/Requests [original thread]
Captain Wontubulous wrote: Resources are resources. If someone is building mechanics for new weapons they could be building mechanics for new gameplay options. If there's no dishes to clean the dishwasher can bus some tables. We have enough e...
- by Delenne Arran - at 2013.07.04 03:06:00
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65. Content Before Equipment - in Feedback/Requests [original thread]
Fairly certain that the guys working on new maps, the guys working on new game modes, and the guys working on new weapons aren't all the same people. Getting one thing isn't necessarily coming at the expense of others, so to say "stop working on t...
- by Delenne Arran - at 2013.07.04 02:32:00
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66. Uprising 1.2 CCP LOOK - in Feedback/Requests [original thread]
Most of your complaints don't have much to do with 1.2, which actually did fix a lot of stuff. While I ran into a lot more flaylocks and mass drivers last night than I have in a while, it doesn't seem like they suddenly became OP. Just that t...
- by Delenne Arran - at 2013.07.04 01:42:00
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67. [Request] Yes, Another Respec Thread - in Feedback/Requests [original thread]
It'd be nice to have the remaining racial variants, or at least a placeholder for them, but as of right this second, there's no point in skilling into either Pilot suit anyway. It's probably safe to assume they'll be in 1.3 or 1.4, but for all w...
- by Delenne Arran - at 2013.07.03 07:31:00
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68. [Feedback] What do you dislike about update 1.2 - in Feedback/Requests [original thread]
I'm a bit disappointed in the new plates, but we'll see. They might wind up getting a buff sooner or later. I think the Shield Energizers should require a skill to use, even if it's just folded into Shield Extenders or Rechargers. Kind of odd tha...
- by Delenne Arran - at 2013.07.03 05:54:00
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69. SP - in Feedback/Requests [original thread]
Nope. If you want to pay for more SP, you're gonna have to buy passive and/or active boosters. CCP's said they don't want this game to be pay to win, and despite the presence of one or two Aurum items folks seem to feel are unbalanced, it isn't. B...
- by Delenne Arran - at 2013.06.29 09:38:00
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70. Fix Scout speed!!! - in Feedback/Requests [original thread]
While Scouts aren't much faster than Assault suits, I think the combination of slightly higher speed, higher stamina, and smaller scan profile & hitbox should make them way more effective at hit-and-run tactics, or flanking enemies to place Dr...
- by Delenne Arran - at 2013.06.28 00:15:00
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71. HUD - in Feedback/Requests [original thread]
I don't get it so I could be wrong, but wouldn't curving the HUD cause motion sickness in some players?
- by Delenne Arran - at 2013.06.27 06:54:00
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72. I'll ask again.... - in Feedback/Requests [original thread]
True Adamance wrote: Jathniel wrote: Actually, we did NOT receive a respec in order for us to "remake ourselves". We receive a respec, as a simple customer service for a bad product. Basically many skills did not function as stated, for the ...
- by Delenne Arran - at 2013.06.22 03:28:00
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73. I'll ask again.... - in Feedback/Requests [original thread]
As far as I'm aware, the answer is no. Before applying for the respec, I sent an email asking whether "one-time respec" meant that it would be the only respec, or whether it meant that I'd simply be ineligible for any future ones, and the response...
- by Delenne Arran - at 2013.06.22 02:23:00
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74. (Suggestion) - Respec Mechanic Idea - in Feedback/Requests [original thread]
dday3six wrote: I was referring mostly to skilltrees that have yet to be developed and/or released. They would all need to add up to the same SP value and that is limiting from a design stand point. I may not have been clear when I sugges...
- by Delenne Arran - at 2013.06.17 02:36:00
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75. (Suggestion) - Respec Mechanic Idea - in Feedback/Requests [original thread]
dday3six wrote: Transfers would mean skill trees need to be developed to fit one another to avoid one tree having more or less SP then another. That would add a lot of restrictions to the process. As near as I can tell, all the Vehicle Comm...
- by Delenne Arran - at 2013.06.16 03:18:00
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76. Scrambler Rifle Sight Issue. - in Feedback/Requests [original thread]
A slight drop in opacity would be nice. In the meantime, best I can say is to keep an eye on the dot sight. It turns green when you're on target, even if you can't actually see who you're looking at.
- by Delenne Arran - at 2013.06.16 02:43:00
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77. Dust 514 is not fun - in Feedback/Requests [original thread]
Eris Ernaga wrote: Buying the juggernaut suit cancels out the fun and makes isk factor in to it again we are not a small audience we already have instant battles, faction warfare, and pc battles which are going to be expanded and we are getti...
- by Delenne Arran - at 2013.06.15 07:13:00
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78. (Suggestion) - Respec Mechanic Idea - in Feedback/Requests [original thread]
I'm against any further respecs unless there's a major change to the game. I could maybe be swayed toward one-time skill transfers when the remaining racial variants on stuff comes out, allowing people who want to do, say, Minmatar vehicles to t...
- by Delenne Arran - at 2013.06.15 04:49:00
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79. Dust 514 is not fun - in Feedback/Requests [original thread]
Eris Ernaga wrote: Quote: You can say "well, it'd be your choice whether to play those game modes or not," and that's true. However, funds and time are limited, and every second and cent spent developing those modes is time and money that co...
- by Delenne Arran - at 2013.06.15 03:02:00
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80. Dust 514 is not fun - in Feedback/Requests [original thread]
Eris Ernaga wrote: And the spirit of the game is dull and not fun it would be your choice to play PC or not and arena battles are already coming these are just ideas on how to expand them. Meh. I prefer it this way. If I wanted to play a s...
- by Delenne Arran - at 2013.06.15 02:21:00
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