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61. What kind of player are you? - in General Discussions [original thread]
Nome of those. I'm the one that gets **** done and I'll act stupid doing them
- by Death Shadow117 - at 2015.12.01 16:04:00
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62. CCP, why not nerf the MyoFibs? - in General Discussions [original thread]
No what we need are 2 different mods 1 for jumping and 1 for punching there also needs to be a module that increases base walk speed.
- by Death Shadow117 - at 2015.12.01 15:57:00
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63. Is there an FPS with excellent matchmaking. - in General Discussions [original thread]
The problem isn't matchmaking it's the community of dust that just generally suck donkey ass
- by Death Shadow117 - at 2015.12.01 15:55:00
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64. dust friends = best friends - in General Discussions [original thread]
Radiant Pancake3 wrote: Mortedeamor wrote: i gotta say the community in this game is stellar ive made rl friends in this game and it's simply lovely Never made any real life friends... BUT the community is amazing... LIEAR. He's right t...
- by Death Shadow117 - at 2015.12.01 13:45:00
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65. [Graph] Dropsuit Usage Rates - in General Discussions [original thread]
IceShifter Childhaspawn wrote: I think we have all seen matches with 5 logies on 2 heavies (meat grinder for instance.) On the other hand we have matches where we see kill after kill (no links or hives to speak of) and an objective which is alw...
- by Death Shadow117 - at 2015.11.30 18:36:00
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66. Arkombine exposed (undeniable video footage) - in General Discussions [original thread]
I would actually belive that that is logibro. I feel bad for rarara
- by Death Shadow117 - at 2015.11.30 14:38:00
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67. Magic ponies and tacos. - in General Discussions [original thread]
Dammit stop talking to yourself like a senile gjr
- by Death Shadow117 - at 2015.11.30 14:30:00
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68. Nanite Injectors - in General Discussions [original thread]
Yeah the problem is when the blue got killed he was moving and some weapons like the r kill your clone but not your hitbox per se. Have you ever been killed sprinting and see your body keep going even though you're dead? On the reds screen your cl...
- by Death Shadow117 - at 2015.11.30 14:28:00
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69. crazy ideas your going to hate :) - in General Discussions [original thread]
Union118 wrote: Glass Bowtie wrote: What if Uplink spawn times were decreased and remaining spawns increased for every friendly Uplink deployed on the field? Also, Nanohives should have a stackable bonus. Literally. If you stack Nanohives on...
- by Death Shadow117 - at 2015.11.30 14:25:00
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70. crazy ideas your going to hate :) - in General Discussions [original thread]
Radiant Pancake3 wrote: You know, I've heard all the maps we play on in the 'map rotation' were really suppose to be just 1 huge map we all fight on... Looks like that didn't happen... It's true have I not showed it to you? Probably not but ...
- by Death Shadow117 - at 2015.11.30 14:24:00
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71. Council's Modified Repair Tool - in General Discussions [original thread]
Lightning35 Delta514 wrote: Yay! While you're at it, why not extend range now instead of after event as it was planned??? And, heck, maybe more range instead of 12 plz? Idk...15 would be good in my opinion for this specific event tool. So ...
- by Death Shadow117 - at 2015.11.30 13:38:00
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72. So Stuff... - in General Discussions [original thread]
Radiant Pancake3 wrote: Death Shadow117 wrote: What ever happened to the power core system? Is there a way ccp can get rid of all the map sockets and extra stuff and rebuild the maps using less data? Vehicles are in a good and bad spot rig...
- by Death Shadow117 - at 2015.11.30 00:59:00
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73. So Stuff... - in General Discussions [original thread]
Squagga wrote: It seems to me .. That they were trying to make this like mag.. Except you'd actually travel to .. More map locations... And then .. Just continually went on vacations.. And didn't do their jobs? So.. Now all that unused space.. ...
- by Death Shadow117 - at 2015.11.30 00:57:00
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74. So Stuff... - in General Discussions [original thread]
What ever happened to the power core system? Is there a way ccp can get rid of all the map sockets and extra stuff and rebuild the maps using less data? Vehicles are in a good and bad spot right now alternately mostly armor hardener tanks. Shie...
- by Death Shadow117 - at 2015.11.29 23:22:00
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75. has anyone ever seen this trailer? - in General Discussions [original thread]
Adelia Lafayette wrote: that caldari medium suit was wielding a forge gun... must of been an officer suit. of course the trailer was before all the heavies were released Yeah it looked like carrying and firing that thing was really taxing the...
- by Death Shadow117 - at 2015.11.29 22:59:00
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76. Event rep tool - in General Discussions [original thread]
So you scrubs who got it yesterday got it removed also? I hoped this would happen
- by Death Shadow117 - at 2015.11.29 20:00:00
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77. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
postapo wastelander wrote: Death Shadow117 wrote: postapo wastelander wrote: Doc Browner wrote: no future to the game jumpy mass drivers lag switches or rubber banding black screens internal errors most people have bailed for other ga...
- by Death Shadow117 - at 2015.11.29 19:59:00
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78. has anyone ever seen this trailer? - in General Discussions [original thread]
Not just does it show our mercy are human it has PvE, you can drop installs, and everyone even the forge gunner was a goddammit squid
- by Death Shadow117 - at 2015.11.29 16:57:00
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79. MAPS!!! - in General Discussions [original thread]
Clear all the data on the maps and just put a cannon in the middle of an open field for us to fight over we won't have framer ate drops whatsoever
- by Death Shadow117 - at 2015.11.29 16:53:00
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80. To Peeps Calling for a Port - in General Discussions [original thread]
Draxus Prime wrote: the old hardware is holding back A LOT of the potential. We can't even have trees cause of the mesh count... When it does move to current gen/PC they can do a lot more with the game A lot of the problems ccp is having with...
- by Death Shadow117 - at 2015.11.29 16:41:00
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