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4241. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Pokey Dravon wrote: Mobius Wyvern wrote: /me sees people who didn't play Planetside (the first one) >Run down narrow corridor till you find a corner >Stand behind corner >Switch to 3rd Person >Look down hallway while completely ...
- by DeadlyAztec11 - at 2014.10.28 17:00:00
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4242. Ostrakon is making a comeback - in The War Room [original thread]
Everything Dies wrote: I may have to join back up with Chatelain Rapid Response once November rolls around... They were my former corp. They're good, but Ostrakon pays more.
- by DeadlyAztec11 - at 2014.10.28 15:29:00
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4243. Scouts are dead in 1.9 - in General Discussions [original thread]
Nocturnal Soul wrote: True Adamance wrote: If there is such a thing as an AUR respec for 1.9 I'd certainly be interested in picking one up once and really getting down to the nitty gritty of most efficient spends for Vehicle Command , Upgrad...
- by DeadlyAztec11 - at 2014.10.28 10:44:00
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4244. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Samuel Zelik wrote: I think an integrated 3rd person mode might be a nice touch/feature, but Dust should remain primarily an FPS. You can route your visor to a small, deployable Drone that follows you around behind your shoulder(s).
You ...
- by DeadlyAztec11 - at 2014.10.28 10:33:00
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4245. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Vicious Minotaur wrote: DeadlyAztec11 wrote: If the gameplay of Battlefront wasn't tactical then Dust definitely isn't. I don't recall explicitly stating that Battlefront wasn't at all tactical. But technicalities and irrelevant labels ...
- by DeadlyAztec11 - at 2014.10.28 10:32:00
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4246. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
CCP Frame liked my OP :0 *Faints*
- by DeadlyAztec11 - at 2014.10.28 09:46:00
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4247. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
Vesta Opalus wrote: Its not about letting your guard down. Scouts have a big speed advantage, can see you on tacnet, cant be seen on tacnet, and sometimes cant even be seen when they are standing right in front of you , you are going to be s...
- by DeadlyAztec11 - at 2014.10.28 09:44:00
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4248. A video for Veterans and Noobs alike - DON'T PANIC - in Rookie Training Grounds [original thread]
hfderrtgvcd wrote: DeadlyAztec11 wrote: Please direct any likes to his video not my post, thank you. don't tell me how to live my life Gallente boy does what he wants.
- by DeadlyAztec11 - at 2014.10.28 02:59:00
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4249. How did you get into DUST? - in General Discussions [original thread]
xavier zor wrote: I saw it in the PSN store Yep.
- by DeadlyAztec11 - at 2014.10.28 02:41:00
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4250. A video for Veterans and Noobs alike - DON'T PANIC - in Rookie Training Grounds [original thread]
Video by Drift0r , who explains perfectly why you should stay calm and learn tactics rather than complain and make out your enemies as greater than they are. Please direct any likes to his video not my post, thank you.
- by DeadlyAztec11 - at 2014.10.28 02:39:00
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4251. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
Added relevant video to end of OP
- by DeadlyAztec11 - at 2014.10.28 02:33:00
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4252. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Why create an obstacle in the first place, where there isn't one? The game doesn't need their like you say it does. You just want it. Of course I want it. I used the word need as an exaggeration in a way of saying "this is ...
- by DeadlyAztec11 - at 2014.10.28 02:18:00
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4253. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Fizzer XCIV wrote: DeadlyAztec11 wrote: Fizzer XCIV wrote: GÇó3rd person allows better "aiming down sights". Removing the actual ironsights from the screen allows for better target acquisition and tracking. Ironic given that people us...
- by DeadlyAztec11 - at 2014.10.28 02:10:00
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4254. FPS to TPS - in General Discussions [original thread]
My thread is here. On 3rd person.
- by DeadlyAztec11 - at 2014.10.28 02:09:00
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4255. Legion should include 3rd person - in General Discussions [original thread]
Made said thread here. If anyone wants to view the discussion and examples of 3rd person in major shooters over the years. It would be sweet.
- by DeadlyAztec11 - at 2014.10.28 02:07:00
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4256. When (if) Legion launches what features do you think it MUST includ... - in General Discussions [original thread]
3rd person - Idea thread
- by DeadlyAztec11 - at 2014.10.28 02:03:00
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4257. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Fizzer XCIV wrote: GÇó3rd person allows better "aiming down sights". Removing the actual ironsights from the screen allows for better target acquisition and tracking. Ironic given that people use to complain back when Dust had no iron sight...
- by DeadlyAztec11 - at 2014.10.28 02:01:00
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4258. People are being unreasonable when it comes to scouts. - in General Discussions [original thread]
Protocake JR wrote: @OP All you did, was post a bunch of intentions. Just because a suit is intended to play a certain way, doesn't mean that it is the most viable way to play... Just because a suit is intended to play a certain way, doesn't m...
- by DeadlyAztec11 - at 2014.10.28 01:53:00
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4259. Dust needs a 3rd person option - in Feedback/Requests [original thread]
Ripcord19981 wrote: not really for this idea. I play another game on PC, face of mankind. Both 3rd person and first person are available but 1st person is obsolete and uselees because 3rd person lets u see things around the corner, aim better, ...
- by DeadlyAztec11 - at 2014.10.28 01:33:00
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4260. Caldari assault regens fully every 3 seconds - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: This is how minmitar suits should be One word, "Ferroscale".
- by DeadlyAztec11 - at 2014.10.28 00:08:00
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