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1. ability to look around while bleeding out - in Feedback/Requests [original thread]
or rather while waiting on a medic. Would be helpful if you could look around and be able to see if a medic is even trying to get there or if your just lying there wasting time which is the case 99% of the time.
- by De- -Zell - at 2013.02.23 21:50:00
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2. Real Objective game mode - in Feedback/Requests [original thread]
Agree 100%. I love objective based game types. So a defending team vs attacking team is always nice!
- by De- -Zell - at 2013.02.17 03:36:00
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3. [Feedback collection] Controls: Is there a problem? give your feedback - in Feedback/Requests [original thread]
I'd just like the option to be able to chose or create your own custom settings for controls related to on foot, driving and flying. The default settings are less than desirable.
- by De- -Zell - at 2013.02.15 01:56:00
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4. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
sounds like a great idea!
- by De- -Zell - at 2013.02.15 01:53:00
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5. [Idea/Request] Not Spawn Protection, Spawn Insurance - in Feedback/Requests [original thread]
Along with temporary invincibility, you could have it so you can't do any damage for the same amount of time.
- by De- -Zell - at 2013.02.15 01:47:00
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6. [ Request ] better ISK rewards per battle - in Feedback/Requests [original thread]
My current loadout is 63k ISK per death. So I only use it when I know I'm gonna be relativity safe. I.E. if our team is getting owned, I won't waste the suits. If it's an even match or we're winning, I'll use em. Otherwise I use the starter sets. ...
- by De- -Zell - at 2013.02.15 01:45:00
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7. request. CRU value - in Feedback/Requests [original thread]
maybe it'l be a future game type that offers limited clones per CRU?
- by De- -Zell - at 2013.02.15 01:40:00
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8. PS3 vs Xbox 360 - in General Discussions [original thread]
I've heard cross platform gameplay is in the works. Yet, I thought this game was only PS3? Whatever, if cross platform play does come to pass, would be nice to be in the same squad with some people on 360 as I have RL friends who still have a func...
- by De- -Zell - at 2013.02.12 23:27:00
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9. [Feedback] first use experience, generally confusing - in Feedback/Requests [original thread]
Stick with it, you'll learn it all eventually. It was all overwhelming at first for me as well. Now I've got it all pretty well figured out. MAG was the same way, not as overwhelming so much as no clue what to do when i'd spawn. It's the same wi...
- by De- -Zell - at 2013.02.12 21:24:00
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10. [Feedback and Suggestion] Controls & Customization - in Feedback/Requests [original thread]
I'd like to fine tune my driving controls to my liking as well. But as they say "wish in one hand, **** in the other, which fills up first?"
- by De- -Zell - at 2013.02.12 21:21:00
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11. Forge Guns are OP - in Feedback/Requests [original thread]
Yet another "so and so weapon is OP, WAHHHHHH!!!!!" thread. STFU!
- by De- -Zell - at 2013.02.12 21:12:00
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12. I know this has been said before.......... - in Feedback/Requests [original thread]
friendly fire? Kill him before he takes the drivers seat! Obviously he'll be a team killer when they turn on friendly fire.
- by De- -Zell - at 2013.02.11 22:11:00
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13. vehicle controls - in Feedback/Requests [original thread]
perfect? What are you smoking? They are horrible! Acceleration/braking and steering all on one stick. WTF? We need the option to tweak the controls to our personal preferences!
- by De- -Zell - at 2013.02.11 22:01:00
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14. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
I'm skilling the heavy tree myself. Plan to max it out at some point before moving on to a different weapon. It does take some finesse to use effectively. If you get surrounded your done. Simple as that. Or if someone has a mass driver you really ...
- by De- -Zell - at 2013.02.11 04:16:00
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15. Little Things I Think My Help - in Feedback/Requests [original thread]
Maybe a quick reload option? ala, gears of war? Were there's a bar that depletes the closer you get to the end of the reload. Somewhere on that bar put a grey area that you have to hit the reload button a second time, within that area and it speed...
- by De- -Zell - at 2013.02.11 00:25:00
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16. How many players vs? - in Feedback/Requests [original thread]
Just curious what the plan is for the final counts per match? Not sure how to word the question. For examle currently it's 32 vs 32 I believe, depending on the game type. Will we ever see game types of say 64 vs 64 or even higher?
- by De- -Zell - at 2013.02.11 00:19:00
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17. I'd Like to Not Be Terrible. - in Rookie Training Grounds [original thread]
Seems to me this game has a rather steep learning curve. Once you figure out whats going on, it's great fun, but until then it's just downright frustrating! I've only been playing a couple weeks and just last night FINALLY got in a squad with some...
- by De- -Zell - at 2013.02.05 21:56:00
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18. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
No need to nerf it. Those of us who use it are MUCH slower moving than all the other classes. We are also big, obvious targets. There are penalties to pay for having such awesome firepower!
- by De- -Zell - at 2013.02.05 21:37:00
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19. [suggestion] option to reset SP - in Feedback/Requests [original thread]
Keira-Stormborn wrote: I support skill resets. Sorry but we aren't all no lifers who can play forever and re-roll new characters all the time, and this game explains nothing well so I bet lots of players have points in things they never plan ...
- by De- -Zell - at 2013.02.04 23:13:00
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20. Faster SP: Ambush or Skirmish? - in Rookie Training Grounds [original thread]
It would be nice to talk to people in this game. I've been playing for about a week now and have yet to hear a single peep from anyone! It's really quite irritating actually, how no one has a mic.
- by De- -Zell - at 2013.02.03 16:00:00
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