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561. Is Dust 514 trying to become "World of Tanks"? - in General Discussions [original thread]
Leadfoot10 wrote: When faced with a team of tanks, you have a choice: 1) Drop tanks yourself (or a forge gun), or 2) QQ on the forums. I know which I will choose. Your choice is up to you. Or... use it to practice your stealth scout tac...
- by Dauth Jenkins - at 2014.03.06 19:17:00
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562. so many tryhards....SO SOO MANY TRYHARDS - in General Discussions [original thread]
SILVERBACK 02 wrote: you there scumbag have you ever tried using a plasma cannon?.. have you ever run a scout with dual pistols? no? well thats because your a FOTM tryhard and you are the most boring and generic of player that exists... i hope...
- by Dauth Jenkins - at 2014.03.06 18:32:00
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563. AV buff? - in General Discussions [original thread]
Beck Weathers wrote: As I keep telling everyone, AV damage isent the problem, its HAV torque that lets them escape from danger in mere seconds, and ramp over hills like a dirt bike. I wouldn't mind them being as strong as they are now, if th...
- by Dauth Jenkins - at 2014.03.06 18:27:00
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564. Dust 514: made in china. - in General Discussions [original thread]
I really hate threads that blame CCPs Shanghai's location as the reason they don't like the game. Really? Come on
- by Dauth Jenkins - at 2014.03.06 18:18:00
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565. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
Nirwanda Vaughns wrote: yeah if you get a good choke point you can completely neutralize vehicles. on the map with 'A' on the bridge in both domi and skirm (E and D north an dsouth of it) i love that. you can pretty much hold it solo with a ful...
- by Dauth Jenkins - at 2014.03.06 18:15:00
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566. Nova Knifers Rejoice - in General Discussions [original thread]
Maken Tosch wrote: According to the recent dev blog posted by CCP Remnant on the weapon changes, the nova knives will be the only weapon whose proficiency skill book bonus will still apply bonus damage uniformly to both shield and armor. Other ...
- by Dauth Jenkins - at 2014.03.06 18:12:00
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567. Idea Rail and Plasma weapons Profincies - in General Discussions [original thread]
Awry Barux wrote: Arkena Wyrnspire wrote: Iron Wolf Saber wrote: KenKaniff69 wrote: Iron Wolf Saber wrote: I doubt I can get this changed in time but will bring it up. Also this is waiting out on the results of 1.8 overall before th...
- by Dauth Jenkins - at 2014.03.06 17:45:00
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568. Shanghai, take a cue from the Reykjavík office for balancing - in General Discussions [original thread]
My trusty breach rifle.... So expensive, so UP.... it still works though, although I wouldn't mind a holosight on it, as it is a different variant, and feels like it's the gallente imitation of the rail rifle (which is why I use it. Same great fee...
- by Dauth Jenkins - at 2014.03.06 17:34:00
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569. You wanna know why this game sucks? - in General Discussions [original thread]
Asher Night wrote: Mr Attractive wrote: Because us new players have no single fuckin chance in hell of doing well. Look at your fuckin starter fits CCP. Ive got 130 armor,170 shield, and a militia AR. I'm going up against heavies with 750 s...
- by Dauth Jenkins - at 2014.03.06 17:29:00
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570. CCP, Fix your F-king terrain - in General Discussions [original thread]
Crimson Cerberes wrote: The terrain is absolutely ****. You get hung up on stuff, clip on terrain, get stuck inside of terrain, stumble over almost impercivable elevation increases. Fix the damn ground CCP. You a heavy?
- by Dauth Jenkins - at 2014.03.06 17:26:00
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571. so what im see for Av ... - in General Discussions [original thread]
Plasma Cannon, AV grenades, Flaylock pistols, and a quantum nanohive should do the trick
- by Dauth Jenkins - at 2014.03.06 17:24:00
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572. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
Every time I've tried, the HAVs just seem to know and they shoot the things,
- by Dauth Jenkins - at 2014.03.06 17:21:00
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573. I'm going to try not to sound mad when I say this, but... - in General Discussions [original thread]
Logi Bro wrote: Delta90212 wrote: Out of all people you were the one to complain about damage mods. Why I thought you were a true logibro I've never said anything against damage mods. I'm not even a logibro, I changed out to sentinel a...
- by Dauth Jenkins - at 2014.03.06 17:16:00
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574. I still like the AR - in General Discussions [original thread]
Ammar weapons are going to be FOTM
- by Dauth Jenkins - at 2014.03.06 17:05:00
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575. PROXIMITY EXPLOSIVES.... UP OR OP - in General Discussions [original thread]
How are proximity explosives? Personally I find them useless against anything other than an LAV. Maybe I'm just using them wrong.
- by Dauth Jenkins - at 2014.03.06 17:03:00
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576. damage mods will still be useful in 1.8 - in General Discussions [original thread]
Cat Merc wrote: If it had lowered CPU/PG cost, then the blown would be softened. But it didn't, so goodbye damage mods, hello dual tanking! (Since I have NOTHING ELSE to put in my high slots >_>) I prefer scan enhancers in the top slo...
- by Dauth Jenkins - at 2014.03.06 16:59:00
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577. Whelp, just as I expected - in General Discussions [original thread]
Cat Merc wrote: It's time to put down the assault suits for now, it's time to channel your inner assault scout Or Minmatar Assault Heavy *Cough 7.35m/s with 1000 eHP or more* Whatever floats your boat, there is no wrong choice, except for t...
- by Dauth Jenkins - at 2014.03.06 15:48:00
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578. Keep the grenade Nerf bat away from Flux and AV - in General Discussions [original thread]
Time to run 2 quantum nanohives on my c-1, while I speck into either the ak.0 or the mk.0
- by Dauth Jenkins - at 2014.03.06 15:47:00
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579. 1.8: A clear step forward in balance and play style diversity. - in General Discussions [original thread]
Delta 749 wrote: Diversity? What diversity? You can quote me on this but all these changes are going to give rise to one thing, everyone dual tanked causing engagements to last far longer than they should slowing down the flow of the game /\...
- by Dauth Jenkins - at 2014.03.06 00:58:00
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580. High slot QQ - in General Discussions [original thread]
DozersMouse XIII wrote: instead of whining about how useless damage mods will be now try stacking some precision mods in there you will be suprised Looks at shield regulators... the true useless module
- by Dauth Jenkins - at 2014.03.06 00:52:00
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