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201. Only heavies understand... - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: First off this is a terrible terrible idea, a forge gunner could just find a really good camping spot and then just obliterate anything that crosses his line of sight. Secondly there needs so be a trade off for all th...
- by Darky SI - at 2012.08.10 16:53:00
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202. Only heavies understand... - in General Discussions [original thread]
proto heavy needs slight advantage over its lower variants cause currently it cost more than 2x the advance suits and the additions (CPU/PG, slot, recharge rate) you got is not that much in fact sometimes you can't use all its slots due to the lim...
- by Darky SI - at 2012.08.10 16:39:00
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203. Super Heavy Fit - in General Discussions [original thread]
before i gave up on this build i used to run the following setup for my heavy: Heavy vk.0: 1 enhanced shield extender 2 complex dmg mod 2 complex armor rep Standard SMG (i put all my SP on Heavy related skills) proto HMG lucos grenade PS: not s...
- by Darky SI - at 2012.08.10 16:15:00
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204. Seraphim Initiative - in General Discussions [original thread]
21st can't wait to go back in action
- by Darky SI - at 2012.08.10 11:14:00
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205. Precursor Patch Notes - in General Discussions [original thread]
CCP Cmdr Wang wrote: - Increased the optimal range for the HMG - Reduced overheating speed for the HMG - Burst and Assault HMGs Thank YOU CCP! I was hoping for slight increase in the damage but lets test the HMG first i think it will work t...
- by Darky SI - at 2012.08.10 11:03:00
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206. Dream Team! - in General Discussions [original thread]
1. Sha Kharn (God of Scouts and awesome DS pilot) 2. ShadeHR (Elite Gun game skills) 3. Vicker S Grant (one of the best heavy users) 4. Paddy Lyons (one of the best HAV users) 5. BookerDaLooker (my FAV heavy/HMG partner) 6. Darky SI ( )
- by Darky SI - at 2012.08.07 16:00:00
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207. [Request] HMG buff - in Feedback/Requests [original thread]
+1 OP i feel your pain Do NOT judge the HMG before you try it out, its not that badass as you think it is. All HMG users (especially who used it in the last build) agrees it had been over-nerfed and the current state of the HMG is unbalanced and n...
- by Darky SI - at 2012.08.05 16:44:00
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208. hmg sight - in General Discussions [original thread]
Buzzwords wrote: vermacht Doe wrote: Maybe you're not good with it... no amount of snowflake individuality will overcome the simple fact that the basic model only does 16 dmg per bullet, and overheats after 125 shots. you wanna buff t...
- by Darky SI - at 2012.08.05 16:33:00
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209. we really need more players. - in General Discussions [original thread]
i never understood the limited access keys CCP was giving its not like the servers are full! why not allow others who truly wanna try the beta to play constantly instead of torturing them by restricting there activity only to Beta events!
- by Darky SI - at 2012.08.05 16:10:00
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210. Just got proto HVY - in General Discussions [original thread]
Grit Breather wrote: What are you skill levels for all the gear you're using? It's really not enough to get to the minimum requirements on a proto suit (Dust) or ship (T2/T3 in EVE). You have to skill up WAYYYYY higher. The proto gear just allo...
- by Darky SI - at 2012.08.04 16:17:00
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211. Please list Dropsuit Slots again - in Feedback/Requests [original thread]
yeah it is a known bug meanwhile you can use this: https://forums.dust514.com/default.aspx?g=posts&t=23771
- by Darky SI - at 2012.08.04 16:05:00
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212. Just got proto HVY - in General Discussions [original thread]
welcome to the heavies world, the cost of the proto heavy suit doesn't compensate with fire power of the current heavy i mean you could die easily by RE, dropships, Creogay and OP boundless SMG. The survivebility of the porto heavy is so low becau...
- by Darky SI - at 2012.08.04 15:59:00
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213. alternate ways to earn money - in General Discussions [original thread]
vermacht Doe wrote: Something like mining in eve i like this i would like to mine our own captured planets and accelerate resources extraction
- by Darky SI - at 2012.08.04 15:34:00
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214. Seraphim Initiative - in General Discussions [original thread]
Booker DaFooker wrote: More new recruits in today, nice one! am loving the new members enthusiasm its promising
- by Darky SI - at 2012.08.03 14:21:00
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215. "simple corps" Updated (lets test soon) - in General Discussions [original thread]
looking good DUC, keep it up
- by Darky SI - at 2012.08.03 14:17:00
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216. Seraphim Initiative - in General Discussions [original thread]
Booker DaFooker wrote: Hey, missing your big heavy fat ass!! Now it's just me running to catch up all the time. Been working on some great new tactics for heavies that i think you're gonna like on your return dude! I miss my proto heavy and...
- by Darky SI - at 2012.08.01 12:29:00
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217. Count down clock on dust514 website - in General Discussions [original thread]
GM Unicorn wrote: Darky SI wrote: red/green light for when servers are ON/OFF at the top would be useful Ok, I'll see what we can do* *This is NOT a pinky promise!(DFGJ) thanks for even considering it peace
- by Darky SI - at 2012.07.30 22:10:00
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218. Count down clock on dust514 website - in General Discussions [original thread]
red/green light for when servers are ON/OFF at the top would be useful
- by Darky SI - at 2012.07.30 22:04:00
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219. Push to talk / Voice activation treshold (pretty please) - in Feedback/Requests [original thread]
Ryaris Lilethri wrote: Just map the Left D-Pad Button for PTT. Have it when someone hit the PTT button it opens their mic for 10-15 seconds. It's not hard to move your left thumb real fast and hit that left D-Pad Button we do it for the other 3...
- by Darky SI - at 2012.07.30 21:51:00
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220. Seraphim Initiative - in General Discussions [original thread]
Gatsu Scarz wrote: Got to get these in game comms working ,its driving me crazzy. same here, i stopped playing this build after testing all the things i needed but couldn't have fun afterwards so am waiting for the next build, hopefully impro...
- by Darky SI - at 2012.07.30 21:15:00
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