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41. [Request] Nanohive Adjustments - in Feedback/Requests [original thread]
While I would agree that the nanohive reward should be increased, it should be minimal, like increased to 15 as it is set and forget technology requiring nothing more than deploying in high traffic area to gain wp from. Increasing it to 35 and g...
- by Daddrobit - at 2014.12.03 14:17:00
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42. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
I know it's been said before, but I'm going to echo it here to emphasize my preference for it as a change to the assault bonus lineup. Active tanking bonuses would be an excellent way to balance out the suits if a compromise can't be found on how...
- by Daddrobit - at 2014.11.03 03:30:00
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43. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: I have no doubt that RR needed to be addressed. My point is that there may be serious design concerns that are making the weapon difficult to balance without fully painting into a corner similar to something like the L...
- by Daddrobit - at 2014.10.29 09:17:00
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44. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Daddrobit wrote: Fix effective range bug Minor dispersion reduction Fix false positives when rapid firing the weapon Possible, but not 100% necessary small damage buff Change operation skill from charge time reduction...
- by Daddrobit - at 2014.09.07 22:30:00
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45. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Vell0cet wrote: Daddrobit wrote: Mercy Snip :) That's a good point. So why not keep the damage multiplier for shotgun blasts too? I think there's a lot of room to play around with the stats to make it useful without surpassing the actual...
- by Daddrobit - at 2014.09.06 22:28:00
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46. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Vell0cet wrote: I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a really excellent discussion by people who have a solid grasp o...
- by Daddrobit - at 2014.09.06 22:26:00
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47. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
So, in order to bring more awareness to the underlying issues with the ion pistol, and at the behest of Rattati, I'll be reposting my main thoughts from this thread to here. Sorry if it seems spammy, but I really don't want this gun buffed impro...
- by Daddrobit - at 2014.09.06 22:25:00
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48. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
So how do we fix it? The gun needs a few things. First and foremost, fix the stupid effective range bug. That's something that should have been fixed with the bolt pistol and will act as a massive buff in and of itself. Next fix the false posi...
- by Daddrobit - at 2014.09.06 22:25:00
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49. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Vell0cet wrote: Daddrobit wrote: Mercy Snip :) That's a good point. So why not keep the damage multiplier for shotgun blasts too? I think there's a lot of room to play around with the stats to make it useful without surpassing the actual...
- by Daddrobit - at 2014.09.04 10:22:00
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50. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Vell0cet wrote: Daddrobit wrote: Vell0cet wrote: I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a really excellent discus...
- by Daddrobit - at 2014.09.04 03:53:00
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51. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Zatara Rought wrote: My idea is to make it so you over get 1/3 the heat to overheat per charged shot...meaning you could not only fire regular follow up shots instead of being defenseless in overheat..but also you could get 3 charged shots off ...
- by Daddrobit - at 2014.09.04 00:50:00
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52. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Zatara Rought wrote: I had actually suggested that you third the heat for a charged shot. Normal heat would apply...with the addendum that you couldn't fire the shot unless you less under 2/3's heat to prevent firing a charged shot from like 10...
- by Daddrobit - at 2014.09.04 00:31:00
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53. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Vell0cet wrote: I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a really excellent discussion by people who have a solid grasp o...
- by Daddrobit - at 2014.09.03 22:29:00
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54. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Dexter307 wrote: Increase charge dmg to 500 Increase damage of non charged shots to 70 Fixed That would make the charge a 7.14~ times multiplier and the minicharged shots would skyrocket to 95.3 vs armor and 115.6 vs shields. Again, far too...
- by Daddrobit - at 2014.09.03 22:14:00
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55. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Xerth Frejer wrote: Your explanation of the IP's function were very good and your proposed fix makes sense to me (+ maybe increase clipsize). But I'd like to toss in the idea I read in KAGEHOSHI's Thread for the next client update. Those cha...
- by Daddrobit - at 2014.09.03 16:56:00
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56. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Fox Gaden wrote: The Burst HMG uses both overheat and ammo usage as balancing factors, and the result is fun to use. How about using a similar methodology with the Ion Pistol? If the charged shot has a 7x damage modifier, how about have a char...
- by Daddrobit - at 2014.09.03 14:46:00
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57. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
BL4CKST4R wrote: Daddrobit wrote: BL4CKST4R wrote: Daddrobit wrote: Mercy Snip. :) I like your suggestion to the operation. I do believe the dispersion should be a lot lower, 10% reduction and it would still have more dispersion t...
- by Daddrobit - at 2014.09.03 13:59:00
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58. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
BL4CKST4R wrote: Daddrobit wrote: Mercy Snip. :) I like your suggestion to the operation. I do believe the dispersion should be a lot lower, 10% reduction and it would still have more dispersion than a ScP. Like I said for the AR the we...
- by Daddrobit - at 2014.09.03 13:03:00
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59. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
So how do we fix it? The gun needs a few things. First and foremost, fix the stupid effective range bug. That's something that should have been fixed with the bolt pistol and will act as a massive buff in and of itself. Next fix the false posi...
- by Daddrobit - at 2014.09.03 12:44:00
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60. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
After reading the thread on sidearm changes, as an avid ion pistol user I was disappointed to find very little feedback given on how to fix the ion pistol other than, "just change the damage to x per shot and the dispersion to y%." But to be hones...
- by Daddrobit - at 2014.09.03 12:43:00
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