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41. I do not understand the issue with scouts. - in General Discussions [original thread]
Coleman Gray wrote: Keyboard.... Assault Rifle Fixed it.
- by Daalzebul Del'Armgo - at 2013.08.25 06:30:00
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42. isk between dust and EvE - in General Discussions [original thread]
Bleh with how much some corps have now a tax is pointless. Pc is isk farmville. They should open it up let dust be an isk sink for eve.
- by Daalzebul Del'Armgo - at 2013.08.22 08:16:00
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43. Best weapon in game at the moment - in General Discussions [original thread]
Mass driver and grenades. That way your nanite injectors are worthless logo scum. No war points for you.
- by Daalzebul Del'Armgo - at 2013.08.22 05:46:00
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44. In the Case Of.... - in General Discussions [original thread]
I use a laser at work. Does that count as laser proficiency?
- by Daalzebul Del'Armgo - at 2013.08.21 16:48:00
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45. The most overpowered thing in this game is a grenade - in General Discussions [original thread]
Easy to solve. Put in resistance vs damage types modules for dropsuits. Aka not like the vehicle damage resistance where it is vs all damage types. Specialized ones. Tired of deaths to mass drivers then give up a complex shield extender for a com...
- by Daalzebul Del'Armgo - at 2013.08.18 04:41:00
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46. MD beeing hated cause it actually works as intended? - in General Discussions [original thread]
Sigh, besides decaying damage to the outer most edge if splash damage. We just need dropsuit resistance modules vs damage types. Problem solved. Drops Mic and walks away.
- by Daalzebul Del'Armgo - at 2013.08.18 04:28:00
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47. Himiko's fair and magical comments on the MD from the HMG perspective. - in General Discussions [original thread]
Bah you all are looking at it from the wrong angle!!! Ask for damage type resistance modules for suits. Problem solved. Go home. I will be waiting in the mcc for cheers of approval and isk donations.
- by Daalzebul Del'Armgo - at 2013.08.17 16:30:00
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48. 1.3 patch notes are up - in General Discussions [original thread]
CCP Wolfman wrote: did a quick test. It does mess it up. Looks like you'll have to wait a bit longer for that I'm afraid. Thank you for trying. Would've been cool if it did work.
- by Daalzebul Del'Armgo - at 2013.07.25 07:14:00
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49. 1.3 patch notes are up - in General Discussions [original thread]
Any chance that we can get the invalid fitting removed on vehicles if there is no turret equipped? Would really like to be able fly a dropship without weapons and use it solely as a troop transport.
- by Daalzebul Del'Armgo - at 2013.07.25 05:00:00
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50. Request for Iron Wolf Saber to not call himself a Pilot. - in General Discussions [original thread]
Iron Wolf Saber wrote: All I am asking for is would the current pilots stop being so stubborn and actually try to talk to me? Not by me, not around or behind me, but at me. Because I am sorta getting tired putting quite a bit of effort in tr...
- by Daalzebul Del'Armgo - at 2013.05.30 11:42:00
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51. Stop releasing hotfixes on Thursdays, and Fridays! - in General Discussions [original thread]
lol =p
- by Daalzebul Del'Armgo - at 2013.05.25 11:42:00
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52. Stop releasing hotfixes on Thursdays, and Fridays! - in General Discussions [original thread]
Zekain K wrote: PS:I would flip a table, but it seems that all the drop ship pilots beat me to it. lol the only table left is the Brazilian oak, and it has Diplomatic immunity!!
- by Daalzebul Del'Armgo - at 2013.05.25 11:18:00
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53. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
a nano hive that just give ammo. since grenades eat up nano's like candy.
- by Daalzebul Del'Armgo - at 2013.05.10 22:31:00
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54. CPM, be the voice of reason here. Look what's going on with pilots. - in General Discussions [original thread]
i would more focus on the Logistic dropships they really need the love the assault DS is nimble enough for the quick hit and runs might be fun to take off the guns on the logi DS would free up the fitting they need and the mobile mobile cru would...
- by Daalzebul Del'Armgo - at 2013.05.10 22:27:00
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55. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
shrug well it's outa wack that's for sure.
- by Daalzebul Del'Armgo - at 2013.05.10 13:41:00
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56. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
so for a skill that cost maxed out sp 621,840 both electronics and engineering engineering let's see how much i get outa that many SP Local powergrid expansion unit eat's up a whole 20CPU let's apply my half mill skill points ok i shave off a who...
- by Daalzebul Del'Armgo - at 2013.05.10 13:32:00
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57. vehicles update! - in General Discussions [original thread]
so for a skill that cost maxed out sp 621,840 both electronics and engineering engineering let's see how much i get outa that many SP Local powergrid expansion unit eat's up a whole 20CPU let's apply my half mill skill points ok i shave off a who...
- by Daalzebul Del'Armgo - at 2013.05.10 13:30:00
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58. vehicles update! - in General Discussions [original thread]
Yes i agree it's a little weird having one skill that increases CPU by 5% vehicle electronics then have vehicle engineering only affect PG modules cpu fitting amount. silly yep ccp i said silly you fruity wacks =p
- by Daalzebul Del'Armgo - at 2013.05.10 13:10:00
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59. yellow MTAC in the bottom left? - in General Discussions [original thread]
what did no one else see this screen?
- by Daalzebul Del'Armgo - at 2013.05.06 16:05:00
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60. yellow MTAC in the bottom left? - in General Discussions [original thread]
on the broken bridge load screen is that a yellow mtac?
- by Daalzebul Del'Armgo - at 2013.05.06 15:29:00
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