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261. Keyboard issues - in General Discussions [original thread]
Godin Thekiller wrote: Are you sure they work? If so, I'll go pick one up.... Every hub/splitter I've used has worked NP.
- by DTOracle - at 2013.03.23 19:13:00
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262. Damage mod stacking. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: N1ck Comeau wrote: Now we all know this is a big issue and has been mentioned tons of times but until CCP fixes it it is still a big problem that needs a fix very quickly. If CCP were to do anything involving how ma...
- by DTOracle - at 2013.03.17 21:18:00
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263. Shotgun Best weapon in the game easily. - in General Discussions [original thread]
XeroTheBigBoss wrote: DTOracle wrote: Though that's an insane # to solo in ambush. You clearly were up against scrubs on a good cqc map. If you tell me you did this on manus peak, against an organized squad of decent players, then paint me i...
- by DTOracle - at 2013.03.17 00:50:00
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264. Shotgun Best weapon in the game easily. - in General Discussions [original thread]
Though that's an insane # to solo in ambush. You clearly were up against scrubs on a good cqc map. If you tell me you did this on manus peak, against an organized squad of decent players, then paint me impressed.
- by DTOracle - at 2013.03.16 23:23:00
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265. Where have all the Great Scouts gone? - in General Discussions [original thread]
Because until you max out SMG operation & get into proficiencies, the SMG is a horrible primary wespon. I love it personally, but decided to upgrade the shotty first. I'll be joining you soon enough though.
- by DTOracle - at 2013.03.06 03:10:00
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266. -Scouts + Shot gunners? - in General Discussions [original thread]
Just wait until active scanners return. I'll make the mini map light up like a Christmas tree.
- by DTOracle - at 2013.03.06 00:44:00
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267. May's UFC 160! Dust release date? - in General Discussions [original thread]
My monies on fanfest. If release is soon, it will be then or possibly around E3.
- by DTOracle - at 2013.03.04 03:28:00
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268. Active Booster question - in General Discussions [original thread]
Pokey Dravon wrote: Calgoth Reborn wrote: \ Not sure if activating a booster after hitting the weekly cap will give you the 50% boost in cap but it would still boost the hard cap of a 1000 to 1500 per match so i wouldn't waste a weekly one o...
- by DTOracle - at 2013.03.03 20:18:00
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269. [Vote] Kb/m Joystick segregate - in General Discussions [original thread]
Don't. If kb/m is better, then use it. Personally I use a a combination of both, nav controller for movement & mouse for aiming & shooting. It's a 3rd party nav controller, so I can map the buttons. I know plenty of great players the use t...
- by DTOracle - at 2013.03.02 01:38:00
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270. CCP's logic behind shield hardeners? - in General Discussions [original thread]
JW v Weingarten wrote: DTOracle wrote: I don't use hardeners, but if they are anything like the extenders. You get a marginal increase in performance, for close to double the price. I still use the complex versions none the less. did you ...
- by DTOracle - at 2013.02.23 01:55:00
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271. CCP's logic behind shield hardeners? - in General Discussions [original thread]
I don't use hardeners, but if they are anything like the extenders. You get a marginal increase in performance, for close to double the price. I still use the complex versions none the less.
- by DTOracle - at 2013.02.22 23:16:00
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272. CCP's logic behind shield hardeners? - in General Discussions [original thread]
Cost, though the surge does the job the best. It is the least cost efficient of the lot. This is true of a lot of the vehicle mods.
- by DTOracle - at 2013.02.22 23:06:00
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273. How to deal with Shotgun Scouts? - in General Discussions [original thread]
If you can see the scout coming, you have the advantage in most cases. Just walk backwards while strafing & if your a decent shot it shouldn't be to difficult to handle. The scouts only real advantage is stealth, & if you can improve your ...
- by DTOracle - at 2013.02.18 14:54:00
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274. Scout advantage? - in General Discussions [original thread]
Besides the obvious speed, & shield regen advantage. IMO, the best advantage a scout has is lower sig, & better profile analyst. A five point difference may not seem like much, but with skill bonus' even without mods I can see a good amoun...
- by DTOracle - at 2013.02.18 13:59:00
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275. How did that fatboy get to my back without me noticing him on my radar with scout? - in General Discussions [original thread]
Buzzwords wrote: this info might be outdated by now but: Radar/spotting actually works on a visual basis for dropsuits. as in, a dropsuit can only put something on the map if it's LOOKING at it. with the signature stats affecting whether or n...
- by DTOracle - at 2013.02.15 22:22:00
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276. How did that fatboy get to my back without me noticing him on my radar with scout? - in General Discussions [original thread]
Necrodermis wrote: welcome to the wonderful world of the broken profile system. you have a 90 degree of actual radar effectivness anything behind you might as well have a zero profile. this is also another reason of why scout suits are the mos...
- by DTOracle - at 2013.02.15 20:17:00
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277. When do you think this game will get out of beta? - in General Discussions [original thread]
The game has been in open beta, for all of 2 weeks. & we are already getting these threads. Patience is a virtue, & you will get plenty of practice if you continue to play any of CCP's games.
- by DTOracle - at 2013.02.04 14:03:00
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278. Aurum items - in General Discussions [original thread]
Only blue prints are permanent, everything else can be lost. AUR items should be thought of as a way to try a piece of gear before spend the SP, or to save ISK for other gear. IMO
- by DTOracle - at 2013.02.03 02:35:00
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279. Calling OBs using capsuleers???????? - in General Discussions [original thread]
The eve pilot needs to link with the satellite over the district & have one of the correct ammo types loaded. When the squad leader requests the tactical strike(not precision), the capsuleer can then fire the strike.
- by DTOracle - at 2013.02.03 02:26:00
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280. Killing people with flux granades - in General Discussions [original thread]
Icy Tiger wrote: If the enemy Heavy is right on the Flux grenade, it will kill him. But he should have lower armor anyways. If you use the search tool,someone posted about this 2 days ago. ^ yeah me, & it wouldn't be unusual if the heavie...
- by DTOracle - at 2013.02.02 18:05:00
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