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61. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: DRaven DeMort wrote: DUDE are you really tiring to use the move to fly? YOU SERIOUS? I recommend you play shogun rise of the renegade its seems like its what your looking for. You go back forth side to side. Have y...
- by DRaven DeMort - at 2013.05.23 19:41:00
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62. Dropships are usless - in Feedback/Requests [original thread]
They should make the dropships more agile!
- by DRaven DeMort - at 2013.05.23 12:14:00
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63. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: Hellsatano wrote: bla bla bla la la la. Quote: MOMMY ITS VERY HARD TO PLAY THIS GAME SAY THEM SHOY SHOULD DO SOFCORE!!!!!!!!!!!!!! learn to play, man. your words like "9 level on tetris is very hard. it should...
- by DRaven DeMort - at 2013.05.23 12:03:00
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64. Reduce Dropship prices - in Feedback/Requests [original thread]
prices are good keeps nubs from flying.
- by DRaven DeMort - at 2013.05.23 08:30:00
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65. [Bug\Request] Dropships - in Feedback/Requests [original thread]
Hellsatano wrote: Hi everyone. Dropships have automatic doors, which always opening and closing automatily by they own. Square button does not close\open them. Make manualy close\open by button press Gunners on turrets hit own dropship - no ...
- by DRaven DeMort - at 2013.05.23 08:27:00
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66. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
CCP Blam! wrote: This scheme doesn't seem to restore control to a gun camera. Opening up control customization is a bit of a task since we need to provide a whole new menu for this, and also implement the logic to ensure that mappings that cann...
- by DRaven DeMort - at 2013.05.23 07:23:00
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67. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
CCP Blam! wrote: Let me expand on the ground cam, and general aiming camera status. I do in fact plan on putting in a ground camera when we are able to release our Bomber variant of the dropship, and we have been playing around with ideas on ...
- by DRaven DeMort - at 2013.05.23 06:58:00
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68. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Carbos Tiberior wrote: DRaven DeMort wrote: Sebrone Jamleux wrote: Mary Sedillo wrote: Sebrone Jamleux wrote: I decided to try out the dropships this build since I-Šve heard a lot of bad feedback. Well, I wasn-Št very good in other ...
- by DRaven DeMort - at 2013.05.23 06:36:00
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69. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: Mary Sedillo wrote: Sebrone Jamleux wrote: I decided to try out the dropships this build since I-Šve heard a lot of bad feedback. Well, I wasn-Št very good in other builds too but I could at least fly then without c...
- by DRaven DeMort - at 2013.05.23 03:09:00
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70. This free LAV spamming is terrible - in Feedback/Requests [original thread]
the wheels on my bus go round and round over, and down on your ass i said the wheels on my bus go over your ass. lol
- by DRaven DeMort - at 2013.05.23 02:48:00
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71. Did dropships get stealth speed buff? Swarms completely ineffective... - in Feedback/Requests [original thread]
u guys can kill a ds in one or two hits why cant my gunners do the same to you? would be cool if it took you guys 8 shots to take a ds ship shield down but only 1-2hits for it to kill you. juet saying. . quit your bitsen
- by DRaven DeMort - at 2013.05.22 02:00:00
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72. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
Tankin Tarkus wrote: have u tried missiles on the dropship yet? they recieved a rather nice buff and work pretty well against installations not quite sure how well they work on infantry yet most the pilots i fly with wont give me the chance to ...
- by DRaven DeMort - at 2013.05.15 20:25:00
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73. Maps - in Feedback/Requests [original thread]
I was wondering if the maps will eventually get bigger to warrant the use of dropships and tanks.
- by DRaven DeMort - at 2013.05.15 05:11:00
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74. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
Val'herik Dorn wrote: DRaven DeMort wrote: Val'herik Dorn wrote: This is a IRL version of the dropship this is obviously not a combat vessel... neither is the dropship you want fighters and CCP is working on these and will add in guns...
- by DRaven DeMort - at 2013.05.15 05:09:00
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75. Dropships, combat effectiveness? - in Feedback/Requests [original thread]
shove Bump!
- by DRaven DeMort - at 2013.05.15 05:01:00
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76. Dropships Combat ineffectiveness - in Feedback/Requests [original thread]
shove bump!
- by DRaven DeMort - at 2013.05.15 05:01:00
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77. Dropships, avionics - in Feedback/Requests [original thread]
gbghg wrote: Vallud Eadesso wrote: DRaven DeMort wrote: Hello My friends at CCP I have many suggestions that may help improve game-play for those of us interested in piloting ships within this beautiful game we call Dust 514. The first w...
- by DRaven DeMort - at 2013.05.15 05:00:00
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78. Dropships, avionics - in Feedback/Requests [original thread]
Tolen Rosas wrote: Skihids wrote: It's something CCP Blam is thinking about. Expect to hear more about it possibly as soon as the next build. good news. pilots need more stuff to help them. chaffs and ECM would be good too. I agree it ...
- by DRaven DeMort - at 2013.05.15 04:05:00
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79. Dropships, combat effectiveness? - in Feedback/Requests [original thread]
bump
- by DRaven DeMort - at 2013.05.14 18:01:00
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80. Dropships, avionics - in Feedback/Requests [original thread]
bump
- by DRaven DeMort - at 2013.05.14 18:00:00
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