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1. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: 2: Heavy weaponare hamstrung by poor damage mods which add nothing to TTK in most cases. 6: The railgun maintains the highest alpha, range and sustained DPS among vehicle turrets. 7: the blaster has the worst range, alpha...
- by DRT99 - at 2015.01.24 17:27:00
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2. HMG Balance Proposal - No Direct nerfs. - in Feedback/Requests [original thread]
Imp Smash wrote: Of the HMGs, due to the fact that the Burst takes the most skill to use it, mechanically speaking, is the easiest to escape from. However, HMG user skill can bring this chance down to nil Based on my experiences with the bur...
- by DRT99 - at 2015.01.24 17:09:00
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3. How to put the gallente back in CQC? - in General Discussions [original thread]
better than changing innate damage profiles.... change hybrids (rails and blasters) proficiency from +3% damage in one area to +2% in one and +1% in the other. Prof 5 blasters would end up +20/-5, and rails vice versa. Additionally, take the cal a...
- by DRT99 - at 2015.01.24 16:49:00
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4. The problem with Shield suits and Laser weapons - in General Discussions [original thread]
1. SCR out DPSes those anti armor weapons 2. Shields tend to have embarrassingly low hp, so anti armor weapons usually kill them as fast or faster than armor suits 3. If shields were more popular, so would SCRs 4. Explosives do +20/-20, but how mu...
- by DRT99 - at 2015.01.24 16:46:00
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5. Updated newsletter links for items - in General Discussions [original thread]
bump. this doesnt deserve page 3 : / on a side now... where do i sign up for the newsletter? cant find it
- by DRT99 - at 2015.01.24 03:29:00
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