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161. More incentive to play a support role. - in Feedback/Requests [original thread]
BOOM hahaha
- by Cyzad4 - at 2013.07.23 23:01:00
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162. More incentive to play a support role. - in Feedback/Requests [original thread]
no ****.... where's a logi when you need one?
- by Cyzad4 - at 2013.07.23 22:44:00
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163. [Feedback/Question] Racist Developers? :P - in Feedback/Requests [original thread]
Gal and Min heavies look like they should be fighting for bananas somewhere.
- by Cyzad4 - at 2013.07.23 12:26:00
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164. [request] buying/trading stock in dust..... - in Feedback/Requests [original thread]
I'm guessing but admittedly not 100% but this would logically come out around the same time as asset markets (I asked about those yesterday they're working on it https://forums.dust514.com/default.aspx?g=posts&find=unread&t=96520 ) This ...
- by Cyzad4 - at 2013.07.23 12:08:00
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165. More incentive to play a support role. - in Feedback/Requests [original thread]
A lot of good ideas. I def like the wp for defending teammates or objectives.
- by Cyzad4 - at 2013.07.23 12:01:00
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166. E.T.A. (if any) on asset market? - in Feedback/Requests [original thread]
Yeah, it's one of those touchy thing to implement, the up side being that salvage rate is relatively low so that should keep from undermining fixed market prices... I'm already shuddering at the price of a Thale's tho lol
- by Cyzad4 - at 2013.07.23 11:50:00
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167. E.T.A. (if any) on asset market? - in Feedback/Requests [original thread]
The thought of being able to sell off the random salvage I've made and maybe buy some useful items is a pleasant one, has anyone heard anything on this?
- by Cyzad4 - at 2013.07.22 22:42:00
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168. [suggestion] Sniper Rifle Damage. - in Feedback/Requests [original thread]
Trying to refine the sr's would be nice but if i've said it once I've said it 1000 times they need to fix graphics are hit detection before they mess w anything else. I mean if you have to drop graphic options all to lowest and turn OFF 'aim assis...
- by Cyzad4 - at 2013.07.22 22:38:00
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169. [FEEDBACK] Sniper zoom rendering (since 1.2) - in Feedback/Requests [original thread]
Yeah it's been broken for a while now and brought up several time w/o response. Rail guns having the same issue https://forums.dust514.com/default.aspx?g=posts&t=92472&find=unread
- by Cyzad4 - at 2013.07.22 12:39:00
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170. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Sinboto Simmons wrote: I've actually been told by CCP Frame that several of my threads have been tagged and will be discussed,while there's no response to the thread I'll take what I can get. That's something at least
- by Cyzad4 - at 2013.07.17 23:12:00
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171. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Wonder how many pages this has to hit before we hear anything.
- by Cyzad4 - at 2013.07.16 11:23:00
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172. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
*crickets* hello?! *crickets*
- by Cyzad4 - at 2013.07.15 21:38:00
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173. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
Nice to see this whole thing in a coherent conversation and I personally would love to see some battlefield variety... now all we have to hope is devs notice. I do have to mention that releasing new pay weapons and suits while basic core game is...
- by Cyzad4 - at 2013.07.13 23:58:00
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174. An apology from CCP - in Feedback/Requests [original thread]
here here!! How DARE! CCP spend 100's of $1000's of dollars to make a FREE game then word a auto reply email badly. The fact that you feel so self entitled that you can DEMAND an apology is not only ridiculous it's juvenile. If you don't like it...
- by Cyzad4 - at 2013.05.31 12:59:00
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175. Hip fire/aim assist is broken. - in Feedback/Requests [original thread]
depending what you're using, the ads for sniper is still all slippery and you def have to turn off aim asst. not too sure w other stuff tho.
- by Cyzad4 - at 2013.05.22 12:52:00
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176. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
I use advanced dampeners and enhancers, and yeah scanning is a mess. Been a few times when I've seen guys at maybe 200 yds and still no marker on them. I put up the "scan range" or whatever it's called and that seemed to help but...
- by Cyzad4 - at 2013.05.10 12:45:00
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177. [Feedback] Personal grievances from a former sniper. Final Post. - in Feedback/Requests [original thread]
Took me about 10 secs in my first game yesterday to realize we got screwed, slow clap for the whining frontline kiddies who couldn't figure out "find cover" , you won congrats. If I just wanted to run around w an assault rifle I would've saved tim...
- by Cyzad4 - at 2013.05.08 12:41:00
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178. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
That would've been a bit better but w same range, Rof and scope it's still only marginal
- by Cyzad4 - at 2013.04.20 16:42:00
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179. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
TheEnd762 wrote: +1 Agreed. Once I got to Sniper Op level 5 I was using the Ishukone as my standard. Then I realized what a huge waste of ISK and CPU it was. I'm back to the NT for the foreseeable future, until the Ishukone is made worth the ...
- by Cyzad4 - at 2013.04.20 14:32:00
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180. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
I'm a sniper, have been since I started playing and I really think the damage from lvl to lvl needs a tweak. I still use the NT-511 because there's no incentive to use any of the higher rifles. militia sniper - 190 hp - 760 ISK NT-511 - 199.5 hp...
- by Cyzad4 - at 2013.04.20 13:52:00
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