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321. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
CCP Logibro wrote: I think one thing from personally using it that would be helpful would be to provide a way to quickly set skills to 0 and then skills to all max. On it
- by Cyrus Grevare - at 2014.01.20 23:33:00
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322. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
I've opened up user registry to the site, fairly simplistic log in system really. The benefit for creating an account is that you can create multiple characters and fittings and have them saved for later use, you can quickly apply fittings between...
- by Cyrus Grevare - at 2014.01.19 18:40:00
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323. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
I did have an issue in some of the skills, before I had access to the SDE I calculated Reload Speed as a percentage increase , but in reality it works as a percentage decrease . Percentages from different skills are multiplied before applying...
- by Cyrus Grevare - at 2014.01.16 18:08:00
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324. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Fixed the gauge issues and made coloring red only when going over max values also corrected the militia items designations manually (and requirements - which was my bad ), I hope next SDE updates has that info so I can sync correctly.
- by Cyrus Grevare - at 2014.01.14 19:19:00
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325. Dear snowraven warbringer - in The War Room [original thread]
It was fun running with you Oz, it sucks that things got complicated between you and Snow or the Corp or whoever as I don't know what happened - nor really care to know honestly, but IMHO you're taking things too far, not cool.
- by Cyrus Grevare - at 2014.01.13 03:15:00
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326. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Populated and Sync'd all items from the SDE to site (might be missing a few) and fixed some bugs mentioned, some issues still remain as well as desperately needed features, working on it But all is going well, Thanks for your feedback. I'll b...
- by Cyrus Grevare - at 2014.01.10 22:57:00
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327. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Thanks for the feedback, I'll add this to my notes ^^ G Torq, I thought nobody had made one :D I searched for one before I started building the site - this was pre SDE arrival I must add, since I didn't find one even for EVE! I figured it'd be a ...
- by Cyrus Grevare - at 2014.01.02 08:34:00
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328. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
[RESERVED]
- by Cyrus Grevare - at 2013.12.29 19:22:00
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329. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Hello fellow Dust players, a fan of the game here o7 I'm finding myself enjoying the game quite a lot despite some of the flaws we all know it has, I'm still confident that Dust 514 is growing into a more robust offering little by little. So with...
- by Cyrus Grevare - at 2013.12.29 19:19:00
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330. FW ban case, step by step - in Technical Support/Bugs [original thread]
Yeah, got banned again , but this time I know exactly what happened as I got banned within minutes of starting and didn't do much of anything. I'm pretty sure this is not working as intended. So I spawn in with uplinks and I proceed to deploy ...
- by Cyrus Grevare - at 2013.12.13 04:00:00
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331. Well, FW was fun - in General Discussions [original thread]
at Warp speed , lol that's hilariously true
- by Cyrus Grevare - at 2013.12.12 21:18:00
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332. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
The game is harsh, the game is buggy, the game has faults, but the game can be rewarding. If you're doing it alone it's hard to make things out without dedicating a lot of time trying to learn. Doing it alone requires a LOT of patience. Get into ...
- by Cyrus Grevare - at 2013.12.04 17:55:00
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333. What's to come of N-F? - in The War Room [original thread]
Quote: the current carebear mentality is whats hurting the game and will continue to hurt the game till more real clans join and that aint happening thanks to new player torture courtesy CCP I doubt new players would ever be able to crea...
- by Cyrus Grevare - at 2013.08.16 23:10:00
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334. The game data is corrupted. This game will close - in Technical Support/Bugs [original thread]
Deleted and reinstalled, was happy that I could play with no errors (save the usual) for one full day. Today however after one battle I got the same error message on the post battle loading screen, system reset by itself and after several tries...
- by Cyrus Grevare - at 2013.06.28 03:35:00
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335. The game data is corrupted. This game will close - in Technical Support/Bugs [original thread]
Happened two more times today, way more frequent then last times, will reinstall.
- by Cyrus Grevare - at 2013.06.24 04:50:00
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336. The game data is corrupted. This game will close - in Technical Support/Bugs [original thread]
This will mark the third time mid play that I get the following message: "The game data is corrupted. The game will close. You must delete the game data to play this game." it looks formatted like a PS3 system error message, that is, not like a ...
- by Cyrus Grevare - at 2013.06.23 20:48:00
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337. Is voicecomms related to the performance issues? - in General Discussions [original thread]
My experience which may or may not be related. If you're PS3 is on a wireless connection and your voicecom is also wireless, your gaming experience could be crap or even not viable at all. After wiring up my PS3 connection has never been smoother ...
- by Cyrus Grevare - at 2013.05.25 19:57:00
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