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421. Line Harvest and it's installation placement - in Skirmish Gamemode [original thread]
Not sure if you guys are aware of this but one of my favorite things to run into on this map is it's redline railgun installation placement. It's simply magnificent. Objective D (located on E-8 here ) can be bombarded by the redline railgun a goo...
- by Cyrius Li-Moody - at 2014.04.14 21:18:00
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422. Driveby HMG sentinels - in General Discussions [original thread]
KILLER EI ITE16 wrote: +1. Getting so annoyed by these heavies, I've also noticed a lot of heavies driving around and using the small rail gun turret on the back. I'll accept death by a turret because that's what it's there for.
- by Cyrius Li-Moody - at 2014.04.14 21:02:00
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423. Driveby HMG sentinels - in General Discussions [original thread]
"It's a legitimate tactic" --Heavies since forever It's true though. Drive-by HMG is essentially zero risk all reward.
- by Cyrius Li-Moody - at 2014.04.14 21:01:00
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424. How to un**** the situation with Shotguns - in General Discussions [original thread]
Passive scans are shared. they're just not entirely reliable as passive scans even for the person tanking e-war aren't entire reliable. Sometimes they work, sometimes they don't. It varies match to match and moment to moment. Also, shotguns dama...
- by Cyrius Li-Moody - at 2014.04.14 20:57:00
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425. @ CCP (a fair trade) - in General Discussions [original thread]
The man's got charts. Your move CCP.
- by Cyrius Li-Moody - at 2014.04.14 18:03:00
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426. For jadek: - in General Discussions [original thread]
Hiding in enemy nanohive spam is one of the safest places to hide. Used this tactic earlier today in an ambush.
- by Cyrius Li-Moody - at 2014.04.13 21:02:00
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427. My new best score \o/ - in General Discussions [original thread]
Good stuff, Bane. Was this a Dom or a skirm? I love when there's a constant flow enemies of people pushing the objectives. Even if it's a bunch of newbies having tons of bodies thrown at you is still difficult to deal with. A militia/std weapon c...
- by Cyrius Li-Moody - at 2014.04.13 17:34:00
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428. Us scouts got so much more than what we asked for - in General Discussions [original thread]
Assaults will be kings again. In a few months all these "scouts are OP" are going to be "assaults are OP!" Such is the circle of balance.
- by Cyrius Li-Moody - at 2014.04.13 17:27:00
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429. The Blue Donut in a Nutshell - in The War Room [original thread]
I DRINK YOUR MILKSHAKE
- by Cyrius Li-Moody - at 2014.04.13 17:15:00
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430. is there any active massdriver channel? - in General Discussions [original thread]
What do you mean "how was it op"? The mass driver itself was never statistically OP as far as I know. Like the flaylock, explosives at one point at time were deemed "op" as they were more effective due to poor hit detection on hitscan weapons. Gun...
- by Cyrius Li-Moody - at 2014.04.13 08:29:00
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431. Cat Merc read this. - in General Discussions [original thread]
You don't look for the Cat. The Cat looks for you.
- by Cyrius Li-Moody - at 2014.04.13 02:39:00
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432. Breaking news! The premiere weapon of the Gallente is the PLC! - in General Discussions [original thread]
I'm having a pretty good laugh right now at the Gallente's expense.
- by Cyrius Li-Moody - at 2014.04.13 01:04:00
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433. Pyrex - in General Discussions [original thread]
Most youtubers are entertaininers. So the question is, are you entertained in some shape way or form? Positive or negative? If so, mission success.
- by Cyrius Li-Moody - at 2014.04.12 23:08:00
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434. The Great Destiny Migration - in General Discussions [original thread]
Is this going to be like the great PS4 migration? maybe the last of us migration? No no wait, the Grand Theft Auto 4 migration.
- by Cyrius Li-Moody - at 2014.04.12 19:56:00
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435. 0uter.Heaven - in The War Room [original thread]
VICTORY \o/
- by Cyrius Li-Moody - at 2014.04.12 19:53:00
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436. dns generates 1 billion 936 million isk per day - in General Discussions [original thread]
Mobius Kaethis wrote: Naw. The pie is pointless at this point. All you can use that pie for is to earn isk to take more pie. Endless cycles like that are boring. Hopefully CCP makes PC 2.0 into something a bit more grand with different avenues...
- by Cyrius Li-Moody - at 2014.04.12 04:45:00
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437. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Instant travel is a thing. Thats what makes us who we are and puts us one step ahead of capsuleers who have to use jump clones with a 24 period between jumps. There are even some capsuleers, such as The Broker, who can s...
- by Cyrius Li-Moody - at 2014.04.12 04:31:00
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438. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Cyrius Li-Moody wrote: This isn't about you. this isn't about your alliance. this about the game. Couldn't agree more. Please explain to me in detail hot the hotfixes I suggested specifically benefit my alliance only an...
- by Cyrius Li-Moody - at 2014.04.12 04:25:00
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439. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Cyrius Li-Moody wrote: Personally I think it's silly that the same 16 people can instantly teleport all over MH and defend as many districts that they want at literally the same time. While this game should not be about ze...
- by Cyrius Li-Moody - at 2014.04.11 21:53:00
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440. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Personally I think it's silly that the same 16 people can instantly teleport all over MH and defend as many districts that they want at literally the same time. While this game should not be about zerging. 3 or 4 A-Teams should not be able to def...
- by Cyrius Li-Moody - at 2014.04.11 17:06:00
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