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81. Tank Main Gun? - in Feedback/Requests [original thread]
wait NOONE ELSE HAS THIS ISSUE??? My friend who mains tanks has never been able to reload the main cannon ether Its not my controler, I've never had a problem reloading my normal gun, not once Is there anyone else who's heard of this problem??
- by Cypher Nil - at 2015.03.24 02:57:00
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82. Tank Main Gun? - in Feedback/Requests [original thread]
True Adamance wrote: Cypher Nil wrote: Why can't you reload them??? not like the square button is being used? Reload is Square.... pretty sure....at this point the controls are so linked to muscle memory...... Tell me you are not trying ...
- by Cypher Nil - at 2015.03.24 01:23:00
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83. Tank Main Gun? - in Feedback/Requests [original thread]
Why can't you reload them??? not like the square button is being used?
- by Cypher Nil - at 2015.03.24 01:15:00
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84. [FEEDBACK] - in Feedback/Requests [original thread]
Vesta Opalus wrote: Pretty sure you got your 1 PG on the Breach RR, I put one point into mass driver optimization to make a min commando fitting work out and it gave me the extra PG I needed. The Mass Driver and Rail Rifle have the same base PG...
- by Cypher Nil - at 2015.03.23 19:45:00
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85. [FEEDBACK] - in Feedback/Requests [original thread]
Shamarskii Simon wrote: That's it! I don't know why I didn't think of them data types! Real division and leave it with an int... Or in this case a Byte (i hope they did...) I know it seems unfair but it sounds about right... Like look at P...
- by Cypher Nil - at 2015.03.23 14:53:00
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86. [FEEDBACK] - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Well i won't lie. it's integer division. Not real division. So, as soon as a decimal appears, the comp says "NO MORE! INTEGER DIVISION COMPLETE! *prints whole number*" So... Simply the decimal was truncated rather tha...
- by Cypher Nil - at 2015.03.23 00:01:00
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87. [Design] Make the experimental weapons have a white base color - in Feedback/Requests [original thread]
ThatOther BlackGuy wrote: Just to make them look somewhat more special than the proto weapons. They looked nice back in the earlier releases. White also makes some people think of something new and clean, or remind them of white lab coats. ...
- by Cypher Nil - at 2015.03.22 22:02:00
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88. [FEEDBACK] - in Feedback/Requests [original thread]
I just speced into my first weapon optimization (Rail Rifle Fitting Optimization), after doing calculations I expected to save a little PG with the first level but have now discovered the calculation DOES NOT round to the nearest whole number. Is...
- by Cypher Nil - at 2015.03.22 20:29:00
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89. [SUGGESTION] New Battle Map, Eve Player Contract - in Feedback/Requests [original thread]
Pokey Dravon wrote: Question. Do you happen to play EVE? No, I have never played EVE but not because I dislike the game. I understand their would be some balance issues. I have read some combat can take several minutes to complete. I just th...
- by Cypher Nil - at 2015.03.22 17:55:00
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90. [SUGGESTION] New Battle Map, Eve Player Contract - in Feedback/Requests [original thread]
Lady MDK wrote: Cypher Nil wrote: So we got a small presentation at fanfest. no new news and valkyrie got center stage as CCP's new baby. EVE seems to be forgetting who was here first. we were. the merc's of dust. and I want a new map and g...
- by Cypher Nil - at 2015.03.22 17:48:00
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91. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The Trello board entry for this to vote on. A long while ago logis were on the list of things that needed a serious overhaul, Rattati had spreadsheets and plans of slot normalization, but ultimately nothing came ...
- by Cypher Nil - at 2015.03.22 04:11:00
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92. [SUGGESTION] New Battle Map, Eve Player Contract - in Feedback/Requests [original thread]
So we got a small presentation at fanfest. no new news and valkyrie got center stage as CCP's new baby. EVE seems to be forgetting who was here first. we were. the merc's of dust. and I want a new map and game mode to remind new eden that WERE ST...
- by Cypher Nil - at 2015.03.22 03:01:00
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93. Mass Driver ammo capacity lvl 5 - in Feedback/Requests [original thread]
maluble wrote: At lvl 5 ammo capacity on the standard varient MD you get 17 reserve shots. This should be changed to 18 to give 3 full reloads. Not a big deal but doesn't make sence to leave it like this. Its a % increase. I assume its just ...
- by Cypher Nil - at 2015.03.21 14:02:00
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94. Proto stomping Compromise AND squad stomping - in Feedback/Requests [original thread]
Angel Icarus wrote: let me get right too it, proto stomping in pubs is a real problem to the game and i propose a solution or better yet a compromise. i admit to enjoying running proto in matches as much as the next merc but when a herd of me...
- by Cypher Nil - at 2015.03.21 02:08:00
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95. [Request] rename ambush "Smart Deploy" to... - in Feedback/Requests [original thread]
DRT 99 wrote: Lightning35 Delta514 wrote: True. Lol. Ccp has to fix this. They should let us spawn where we want ON THE GROUND. Same way you chose strike location for strikes, let su spawn ourselves. amubush starts both teams spawn onto...
- by Cypher Nil - at 2015.03.21 01:33:00
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96. Best way to improve other roles. - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: We all know how scouts can "fly" turn invisible, heck, they are gods. Other DROPSUITS are like, left behind. Here are my ideas to make other roles better. Here we go. It makes sense that scouts need to be stealth...
- by Cypher Nil - at 2015.03.21 01:30:00
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97. I am a dust mercenary. - in Feedback/Requests [original thread]
Why would I ever take on a contract to work on a planet with 15 other unorganised mercenary's VS teams of organised soldiers communicating with voice chat and using team based tactics. I wouldn't because I'd get my ass kicked. Please CCP separate...
- by Cypher Nil - at 2015.03.20 21:53:00
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98. take a break from the numbers. and look at this video. Rattati. - in Feedback/Requests [original thread]
people are leaving because the game is old dude. console games have a smaller life cycle then PC games and as the system itself is at the end of its life cycle this is not surprising the only thing surprising is so many players finding this fact ...
- by Cypher Nil - at 2015.03.19 03:40:00
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99. To improve new player experience - in Feedback/Requests [original thread]
Made a similar suggestion in a post a month ago, they just don't seem to care about player retention for new players. CCP only cater to hard core gamer's which makes their games suffer from small limited player bases. pretty ironic as their tryi...
- by Cypher Nil - at 2015.03.16 15:22:00
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100. Idea: Weapon Cooling Modules - in Feedback/Requests [original thread]
Clone D wrote: This high slot module would slow the rate at which weapons heat up. Example tiers STD -10% heat rate ADV -15% heat rate PRO -20% heat rate With the forums recently arguing if the scrambler rifle is OP or not and you throw th...
- by Cypher Nil - at 2015.03.12 22:58:00
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