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21. Alert system for snipers??? - in Feedback/Requests [original thread]
BlossDECOY wrote: Guys, thanks for all the feedback. I by no means want the sniper class to be over protected and over powered. To be honest this is the first game I've beta tested and I usually don't play FPS so I'm way down low on the learnin...
- by Crit Zero - at 2012.07.20 01:14:00
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22. Alert system for snipers??? - in Feedback/Requests [original thread]
Anatoly Gasputin wrote: Crit Zero wrote: Piercing Serenity wrote: Crit Zero wrote: Why does everyone always seem to jump down the throats of people who just want to improve on the sniper class and make it more balanced with the rest? i...
- by Crit Zero - at 2012.07.20 00:33:00
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23. Alert system for snipers??? - in Feedback/Requests [original thread]
Corvus Ravensong wrote: So you want snipers to be high damage, shoot from beyond the draw distance so no one can retaliate, AND have super "spidey-sense"? Tired of getting squished? Quit sitting in one place scoped in for so long - eventually ...
- by Crit Zero - at 2012.07.20 00:05:00
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24. Access to closed beta Expired - in Technical Support/Bugs [original thread]
from what i have read on the forums is that every weekend is like a phase in the beta and that the key is only good during that one phase
- by Crit Zero - at 2012.07.19 23:08:00
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25. Drop suit scanners. - in Feedback/Requests [original thread]
If it gave you a quick read out of something simply stating threat level and the higher the threat level the more likely you are to loose to that person.
- by Crit Zero - at 2012.07.19 23:02:00
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26. Specials for PS+ maybe? - in General Discussions [original thread]
Anatoly Gasputin wrote: Crit Zero wrote: Ayures0 wrote: Crit Zero wrote: Anatoly Gasputin wrote: No. I ain't one of them and granting certain people access to equipment that is not available to the "masses" spells pay-to-win. ...
- by Crit Zero - at 2012.07.19 20:52:00
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27. Specials for PS+ maybe? - in General Discussions [original thread]
Ayures0 wrote: Crit Zero wrote: Anatoly Gasputin wrote: No. I ain't one of them and granting certain people access to equipment that is not available to the "masses" spells pay-to-win. it would be like paying to get the merc pack. ...
- by Crit Zero - at 2012.07.19 20:43:00
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28. Specials for PS+ maybe? - in General Discussions [original thread]
Anatoly Gasputin wrote: No. I ain't one of them and granting certain people access to equipment that is not available to the "masses" spells pay-to-win. it would be like paying to get the merc pack.
- by Crit Zero - at 2012.07.19 20:34:00
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29. Specials for PS+ maybe? - in General Discussions [original thread]
Is any one else in favor of playstation plus members having access to exclusive equipment or sales?
- by Crit Zero - at 2012.07.19 20:27:00
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30. Heavy Suit Adjustments. - in Feedback/Requests [original thread]
Xerr Shadowkiller wrote: Not only this but it definitely feels like (as mentioned in another thread) it should have another slot (maybe 2?) added to it or maybe for the heavy weapon as mentioned replacing the sidearm or adding a second armor s...
- by Crit Zero - at 2012.07.19 20:13:00
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31. Alert system for snipers??? - in Feedback/Requests [original thread]
Piercing Serenity wrote: Crit Zero wrote: Why does everyone always seem to jump down the throats of people who just want to improve on the sniper class and make it more balanced with the rest? i think its a very good idea. Crit's right. W...
- by Crit Zero - at 2012.07.19 20:11:00
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32. Sniper rifles adjustment? - in Feedback/Requests [original thread]
stonerMonkey wrote: I was just wondering what everyone thought about these idea's I had for the sniper rifle, I couldn't spot anything on the forums, but then with so many threads I didn't really look that hard. Any how firstly I was thinking ...
- by Crit Zero - at 2012.07.19 20:06:00
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33. Alert system for snipers??? - in Feedback/Requests [original thread]
Randrii wrote: Crit Zero wrote: Why does everyone always seem to jump down the throats of people who just want to improve on the sniper class and make it more balanced with the rest? i think its a very good idea. because it means, if i snu...
- by Crit Zero - at 2012.07.19 17:59:00
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34. Alert system for snipers??? - in Feedback/Requests [original thread]
Why does everyone always seem to jump down the throats of people who just want to improve on the sniper class and make it more balanced with the rest? i think its a very good idea.
- by Crit Zero - at 2012.07.19 17:08:00
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35. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
I have grown fond of just flying up there with a drop ship of my own and ramming it into theirs so it falls off. doesnt kill them but annoys them
- by Crit Zero - at 2012.07.18 16:52:00
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36. Issues with sprinting - in Technical Support/Bugs [original thread]
I have noticed that sprinting will cancel out a number of actions. while this isnt a huge problem it becomes some what of an annoyance. 1.Sprinting will cancel out a gun swap which i find to be overly frustrating when needing to switch to a side...
- by Crit Zero - at 2012.07.17 00:29:00
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37. Charge sniper rifle - in Technical Support/Bugs [original thread]
After playing a few rounds with the charge sniper rifle i found that i rather enjoyed it. It was a different approach to sniping its defiantly a gun for long range. Holding the button in until you get some one in your sights then releasing for the...
- by Crit Zero - at 2012.07.17 00:19:00
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38. Charge sniper rifle - in Technical Support/Bugs [original thread]
Fuma Centuri wrote: Normal sniper: Hold L1 to aim. Press R1 and it shoots (even makes a POW noise) Charge sniper: Hold L1 to aim. Hold R1 to charge (no sound) then wait about 3 seconds and when you release R1, it shoots (makes a POW noise then)...
- by Crit Zero - at 2012.07.15 22:50:00
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39. Give snipers the ability to no scope - in Feedback/Requests [original thread]
Realism in a sci fi game? seriously man dont be tthat guy. no one likes that guy.
- by Crit Zero - at 2012.07.15 22:25:00
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40. Give snipers the ability to no scope - in Feedback/Requests [original thread]
We need something to make us less vulnerable. We already have to stop moving and crouch down to stop scope sway to even hope to hit our target. Scout armor can barely take any damage. and switching to a secondary weapon takes far to long and is wa...
- by Crit Zero - at 2012.07.15 22:00:00
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