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521. my opinion - in General Discussions [original thread]
Shadoe Wolf wrote: Garrett Blacknova wrote: Shadoe Wolf wrote: What truly needs needed is the Gorgon DS. I have a proto sniper rifle and cannot one shot kill it. I have even tried headshotting it and still can't destroy it in one shot. ...
- by Crimson MoonV - at 2012.07.31 03:15:00
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522. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Jesse Jayne wrote: KingBlade82 wrote: STB-stlcarlos989 EV wrote: I prefer to play on the ground and use an AR or SMG and I have a finite amount of ammo, however vehicles have infinite ammo. Now I believe that vehicles should have to resup...
- by Crimson MoonV - at 2012.07.31 03:03:00
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523. insurance - in General Discussions [original thread]
Lurchasaurus wrote: MR-NASTY wrote: Lurchasaurus wrote: Say you are a marauder pilot like i am. you play 10 official contracted matches with STB. out of those ten matches, you lose a total of 4 marauders. 4/10=0.4 with that AE score yo...
- by Crimson MoonV - at 2012.07.31 02:26:00
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524. Lets talk game mechanics. - in General Discussions [original thread]
That sucks, I was looking forward to getting some sick game play of the beta once release time comes. I guess I will have to watch Pdiggys game play. loljk
- by Crimson MoonV - at 2012.07.31 02:11:00
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525. insurance - in General Discussions [original thread]
Lurchasaurus wrote: Debo Galaxy wrote: Things that could stop a flood of blood: Wall of band-aids Flood of sponges Hoover dam Massive swarm of mosquitos Swarm of vampires trust me.....when there is a flood of blood.....its not the blood...
- by Crimson MoonV - at 2012.07.31 02:02:00
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526. Lets talk game mechanics. - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Noc Tempre wrote: xprotoman23 wrote: Crimson MoonV wrote: >>>>ADS shooter and circle strafing might as well be the same thing. I'm sorry but I am going to have trouble taking anything else you say...
- by Crimson MoonV - at 2012.07.31 01:55:00
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527. Lets talk game mechanics. - in General Discussions [original thread]
Berserker007 wrote: Crimson MoonV wrote: Berserker007 wrote: One thing ive still yet to seeanyone address from my post is the idea of strafe ads vs hip. As like i said, whther is realistic or tactical, you shouldnt be strafing running in ...
- by Crimson MoonV - at 2012.07.31 01:52:00
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528. Lets talk game mechanics. - in General Discussions [original thread]
Berserker007 wrote: One thing ive still yet to seeanyone address from my post is the idea of strafe ads vs hip. As like i said, whther is realistic or tactical, you shouldnt be strafing running in circles while you are in ads, hence the term AD...
- by Crimson MoonV - at 2012.07.31 01:40:00
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529. Lets talk game mechanics. - in General Discussions [original thread]
>>>>ADS shooter and circle strafing might as well be the same thing. I'm sorry but I am going to have trouble taking anything else you say after that seriously.
- by Crimson MoonV - at 2012.07.31 01:34:00
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530. insurance - in General Discussions [original thread]
Lurchasaurus wrote: This is the SVER True Blood Insurance Policy for Dust 514. https://docs.google.com/spreadsheet/ccc?key=0Ao3SymX7OVPMdDJweEs4RnhZbHpoTWlkWFNfYXpEb2c#gid=0 If this interests you, please check out the STB Recruitment Thre...
- by Crimson MoonV - at 2012.07.31 01:26:00
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531. When Is The August Update? - in General Discussions [original thread]
I'm gonna be rocking logistics next build. Gonna be sick!
- by Crimson MoonV - at 2012.07.31 01:25:00
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532. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Crimson MoonV wrote: Lurchasaurus wrote: Crimson MoonV wrote: Head glitching behind cover is still very much a tactic in strafe and shoot fps. I see people doing it all the time. Not always effectively but they sure...
- by Crimson MoonV - at 2012.07.31 01:08:00
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533. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Crimson MoonV wrote: Head glitching behind cover is still very much a tactic in strafe and shoot fps. I see people doing it all the time. Not always effectively but they sure do try it a lot. Regardless of how futurist...
- by Crimson MoonV - at 2012.07.31 00:53:00
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534. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Crimson MoonV wrote: Lurchasaurus wrote: Omnipotent lilmamaj wrote: Higher strafe speed is a necessity. Just like having a gun or having a HUD. not necessarily that is pure opinion. maybe CCP wants low strafe spe...
- by Crimson MoonV - at 2012.07.31 00:38:00
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535. Lets talk game mechanics. - in General Discussions [original thread]
xprotoman23 wrote: Crimson MoonV wrote: Berserker007 wrote: Personally, i find the strafe speed to be good at this point, as last build you were able to strafe ads to fast, as idk if anyone here actually has done that, but u cant run and ...
- by Crimson MoonV - at 2012.07.31 00:36:00
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536. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Omnipotent lilmamaj wrote: Higher strafe speed is a necessity. Just like having a gun or having a HUD. not necessarily that is pure opinion. maybe CCP wants low strafe speed as a fundamental game mechanic I wouldn't ...
- by Crimson MoonV - at 2012.07.31 00:32:00
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537. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Berserker007 wrote: Crimson MoonV wrote: Berserker007 wrote: Personally, i find the strafe speed to be good at this point, as last build you were able to strafe ads to fast, as idk if anyone here actually has done t...
- by Crimson MoonV - at 2012.07.31 00:26:00
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538. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Crimson MoonV wrote: Lurchasaurus wrote: Berserker007 wrote: Personally, i find the strafe speed to be good at this point, as last build you were able to strafe ads to fast, as idk if anyone here actually has done t...
- by Crimson MoonV - at 2012.07.31 00:15:00
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539. Lets talk game mechanics. - in General Discussions [original thread]
Lurchasaurus wrote: Berserker007 wrote: Personally, i find the strafe speed to be good at this point, as last build you were able to strafe ads to fast, as idk if anyone here actually has done that, but u cant run and stafe while ads fast li...
- by Crimson MoonV - at 2012.07.31 00:12:00
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540. Lets talk game mechanics. - in General Discussions [original thread]
Berserker007 wrote: Personally, i find the strafe speed to be good at this point, as last build you were able to strafe ads to fast, as idk if anyone here actually has done that, but u cant run and stafe while ads fast like you could build. Thi...
- by Crimson MoonV - at 2012.07.31 00:10:00
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