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441. Mouse turns insanely faster controller - in General Discussions [original thread]
wow, plugged in a mouse and you turn at the very least 2x faster than a controller. It is absolutely ridiculous how incredibly fast you can maneuver with a mouse now. I honestly cannot understand how in the world anyone can complain about aim assi...
- by Crimson Cerberes - at 2013.10.04 22:07:00
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442. Is this games code really that messed up? - in General Discussions [original thread]
Buttercup Chipmint wrote: Yes. They built it for PC then hoped to get it on both Xbox and PS3 at the same time. When Xbox said F-you they started from scratch to be able to put it on PS3. They got held to the fire for a release date and Booom!...
- by Crimson Cerberes - at 2013.10.01 21:03:00
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443. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
daishi mk03 wrote: How about +50% hp for DS and tanks (by setting a base resist of 33%) AND increase shield booster by a factor of 3. <- HOTFIX in 1.5, change numbers and fine This might be asking for too much, after all its been like 6 +...
- by Crimson Cerberes - at 2013.10.01 20:19:00
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444. Is this games code really that messed up? - in General Discussions [original thread]
So not one new module or suit or vehicle since 1.2. No new dropsuits or vehicles or whatever until after 1.6? What is really going on over there CCP? All you really have to do is release one new dropsuit/module/weapon/vehicle per month to keep p...
- by Crimson Cerberes - at 2013.10.01 20:11:00
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445. CCP marketing team = on drugs - in General Discussions [original thread]
Himiko Kuronaga wrote: Crimson Cerberes wrote: Did you really just say that? Must be another fox news loving american. So let me put this a way that your Reagan worshipping mind might understand. Remember the dis-proven Laffer curve? T...
- by Crimson Cerberes - at 2013.10.01 02:01:00
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446. CCP marketing team = on drugs - in General Discussions [original thread]
Crash Monster wrote: Do the math... If I sell 50 widgets at $100 dollars vs 200 widgets at $20 what's the better plan for a profit seeking company? I'd provide more examples concerning a way to nip consumers at their individual price points bu...
- by Crimson Cerberes - at 2013.09.30 23:43:00
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447. CCP marketing team = on drugs - in General Discussions [original thread]
Himiko Kuronaga wrote: Duran Lex wrote: 65k for the Omega booster? That's a ******* 33% increase from the previously released ones. Are you on crack? That's the greediest ******* **** I've seen since War Z's server fiasco. (now called Zom...
- by Crimson Cerberes - at 2013.09.30 22:57:00
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448. Announcement:Events: October Event Schedule! - in General Discussions [original thread]
While I do like events, once again CCP seems to miss the point. On the bonus SP for WP; You are only helping vets get even farther ahead. Most newer players are lucky to get 500 WP per match. On the matches; You are awarding proto-stomping, no...
- by Crimson Cerberes - at 2013.09.25 16:41:00
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449. Forge Guns are Broken - in General Discussions [original thread]
It should be super easy to fix the forge gun against infantry problem. Make it so that the crosshairs never go red against infantry, problem solved.
- by Crimson Cerberes - at 2013.09.20 00:27:00
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450. Sticky:Aiming and control system in general - in General Discussions [original thread]
Your aiming assits system is actually really great so far CCP. Remember, this game is on a console and supposed to be directed at console gamers, keep this in mind when listening to the 2% of your playerbase who use keyboards and mice. Don't let ...
- by Crimson Cerberes - at 2013.09.13 02:59:00
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451. Sticky:Matchmaking in Uprising 1.4 - in General Discussions [original thread]
So every single game has been an utter stomp today and yesterday. If this is your idea of any type of matchmaking I do not know what to tell you. It has been so bad that most times its a race to see if the total dominance in null-cannons can kil...
- by Crimson Cerberes - at 2013.09.13 02:56:00
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452. If tanks are so horrible - in General Discussions [original thread]
The question is if tanks are so horrible that they cause all of these qq threads about tanks, why do I see them all the time?
- by Crimson Cerberes - at 2013.09.08 20:22:00
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453. If tanks are so horrible - in General Discussions [original thread]
Spkr4theDead wrote: Crimson Cerberes wrote: Spkr4theDead wrote: Crimson Cerberes wrote: Why do I see at least 3-4 tanks every AMBUSH? Why are you in ambush and not skirmish? Quicker games So why are you complaining about fast ga...
- by Crimson Cerberes - at 2013.09.08 20:20:00
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454. If tanks are so horrible - in General Discussions [original thread]
Spkr4theDead wrote: Crimson Cerberes wrote: Why do I see at least 3-4 tanks every AMBUSH? Why are you in ambush and not skirmish? Quicker games
- by Crimson Cerberes - at 2013.09.08 20:09:00
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455. If tanks are so horrible - in General Discussions [original thread]
Why do I see at least 3-4 tanks every AMBUSH?
- by Crimson Cerberes - at 2013.09.08 19:37:00
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456. Stop seeding me in battles 3 minutes after they start - in General Discussions [original thread]
Its real simple, I see absolutely no reason to fight in a battle when I will get horrible pay and crap sp for. I just leave if you seed me in a battle already in progress. There should be an option to opt out of joining battles in progress.
- by Crimson Cerberes - at 2013.09.08 05:24:00
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457. Matchmaking is still horrible - in General Discussions [original thread]
So for a few days there matchmaking seemed to be going well, with evenly paired teams going at it in games that seemed to end closely. Results of my last few matches: Ambush OMS: 65:0 Ambush: 30:0 Ambush OMS: 40:0 Ambush OMS: 52:0 *this included ...
- by Crimson Cerberes - at 2013.09.08 05:16:00
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458. M/Kb v. DS3 - in General Discussions [original thread]
talk about the vocal minority. KB/M users make up what? 3-4% of the userbase at max? God you guys sure do like to QQ.
- by Crimson Cerberes - at 2013.09.06 22:02:00
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459. LogicLoop shares another outpost (am I late?) - in General Discussions [original thread]
If the recent map design are anything to go by, this is going to be awesome. I really like how they made it so that the sockets can interchange with eachother, it makes it so any single addition can help create an immense amount of map types that...
- by Crimson Cerberes - at 2013.09.06 08:22:00
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460. Matchmaking still needs work - in General Discussions [original thread]
I would like to start off by saying after a few growing pains, the new battle system is coming along nicely. It seems that battles are a little more balanced and there is nearly no wait time for anything, well that is unless skotty flips out and c...
- by Crimson Cerberes - at 2013.09.06 07:18:00
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