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221. >> PLEASE RESPOND: Sensitivity is ...WAY TO FAST!! [MICE] << - in Technical Support/Bugs [original thread]
Tomoko Kawase wrote: Right now I'm using a Logitech G9x set to 2500dpi. My PS3 is set to "Fast" and in game I have sensitivity set to 100. I honestly feel like DUST is incredibly slow compared to what I normally play. I'm not sure if I'm just...
- by Cpl Quartz - at 2012.10.12 14:25:00
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222. >> PLEASE RESPOND: Sensitivity is ...WAY TO FAST!! [MICE] << - in Technical Support/Bugs [original thread]
McFurious wrote: Cpl Quartz wrote: McFurious wrote: G Sacred wrote: Try adjusting the "cross hair sensitivity" in the motion controller settings. It helped my sensitivity somehow. Probably a bug. Tried this and now I have it set to ...
- by Cpl Quartz - at 2012.10.12 14:19:00
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223. This is BS!!!! (RANT!!) - in General Discussions [original thread]
And you lot don't get the fact this will be an issue with players come release. Better they do something about it now or let me guess that isn't in the unreal package is it, that would require work lol. A they need to refund peoples items if the...
- by Cpl Quartz - at 2012.10.12 14:05:00
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224. This is BS!!!! (RANT!!) - in General Discussions [original thread]
Jotun Hiem wrote: 2chase3 wrote: YES I understand this is a Beta mode, I also understand I've PAID for the opportunity to play through mercenary pack, and its eating up all My AUR on dropsuits, weapons, vehicles, for absolutely no SP or I...
- by Cpl Quartz - at 2012.10.12 03:24:00
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225. Any skills in EVE needed to support Dust? - in General Discussions [original thread]
wait till it on sisi for testing?
- by Cpl Quartz - at 2012.10.12 03:16:00
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226. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
i like the idea, mind you i loved nexus in tribes 2 and capture and hold. most of the playerbase hated them. not as easy as just making a map and letting people pvp though ;)
- by Cpl Quartz - at 2012.10.12 03:07:00
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227. This is BS!!!! (RANT!!) - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Tony Calif wrote: You will get ISK when the game finishes and SP too. However lost items will not be returned to you if you lose consciousness or die. It said that in the video at the start. I wonder if that's CCP's c...
- by Cpl Quartz - at 2012.10.12 02:58:00
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228. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
how would you work vehcles into this? also cant see a lot of the cod mentality crowd taking to killing bots
- by Cpl Quartz - at 2012.10.12 02:46:00
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229. Friendly Fire - in General Discussions [original thread]
Crimson Moon V wrote: Christ0pher Blair wrote: ReGnUM STBslayer DEI wrote: @ Christ0pher Blair If you have ever played a competitively in any shooter you would understand why people like me will always have multiplier corp invites. I get...
- by Cpl Quartz - at 2012.10.12 02:39:00
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230. Taxer of The Hill [Game mode Idea] - in General Discussions [original thread]
i like the idea of protecting something while it's mining and it holds true to eve lore. so you'd be fighting bots and basically sending your spare teammates over to screw the other team over and try and get them over run? could work
- by Cpl Quartz - at 2012.10.12 02:30:00
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231. Passive ISK - in General Discussions [original thread]
KripnawtiQ Prime wrote: Copy that. Crazy pills it is lol. Thanx guys. maybe what your noticing is delayed payments from matches you got dropped from. ie you log out with 1 million and come back to 1.1 million i read that they dont reach you ...
- by Cpl Quartz - at 2012.10.12 02:17:00
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232. CCP's support of Dust unmatched so far - in General Discussions [original thread]
STB Vermaak Doe wrote: Heavies op in any build? My *** they wernt that bad last build. learch nearly dropped my assault a few times, if i hadnt been using cover and not shooting him in the face he would have dropped me, hate the see how many...
- by Cpl Quartz - at 2012.10.12 02:10:00
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233. CCP's support of Dust unmatched so far - in General Discussions [original thread]
Tony Calif wrote: Precursor was great. E3 was boring, this build is boring. Replication was great, Precursor was well on it's way to being a great game. Stable = boring? Unstable = fun? I just want strafe speed back. I really do. It makes s...
- by Cpl Quartz - at 2012.10.12 02:07:00
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234. CCP's support of Dust unmatched so far - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: crouchwalking SCRUB wrote: The game has been unplayable for 2 builds now. The game is moving backwards. Please elaborate. last build was nothing but scrubs in tanks imo and when they wernt in tanks they were in s...
- by Cpl Quartz - at 2012.10.12 01:59:00
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235. CCP's support of Dust unmatched so far - in General Discussions [original thread]
they screwed up the mouse sensitivity settings so bad that it's like being all i can only imagine a crackhead would be like but after drinking 10 gallons of redbull.
- by Cpl Quartz - at 2012.10.12 01:57:00
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236. Friendly Fire - in General Discussions [original thread]
Brahma El Indio wrote: Planet side system is good After a few tk, your weapons are locked for about a minute....if you do it again after that, the lockout period just increase and basically you wander around waiting to get killed.... Tk is co...
- by Cpl Quartz - at 2012.10.12 01:43:00
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237. Friendly Fire - in General Discussions [original thread]
Red Eye Laser wrote: Mobius Wyvern wrote: ReGnUM STBslayer DEI wrote: If Friendly Fire does get turned I will do the following: 1.If someone is hacking my Objective, I will TK them and hack it myself. 2.If someone is hacking my CRU, I wi...
- by Cpl Quartz - at 2012.10.12 01:33:00
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238. Dust in 2-5 years. Please read(: - in General Discussions [original thread]
has a very long way to go to catch up with games like tribes 2. maybe one day it'll surpass it when they make it on a different engine :P i still cant see this engine getting 128 players in one game no matter how hard they try. bear in mind tribes...
- by Cpl Quartz - at 2012.10.12 01:17:00
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239. Friendly Fire - in General Discussions [original thread]
sry i edited post. i dont see what the issue is, only the people who want to see this game fail are wanting ff on in hi sec. dont get me wrong i'm in favor of ff on everywhere but i don't see a good way to police it so it doesnt cost ccp money in ...
- by Cpl Quartz - at 2012.10.12 01:03:00
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240. Friendly Fire - in General Discussions [original thread]
does it matter if the alt is leveled up if its used for greifing? and ps had quite a bad tk deterent. tank runs you over and if it was bugged bad enough it would lock you out when it was the other player greifing
- by Cpl Quartz - at 2012.10.12 00:58:00
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