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        621. Do DS3 players actually use auto aim? - in General Discussions [original thread] 
            Tch Tch wrote:    Cosgar wrote:  Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it.  P.S. I'm feathering the trigger too.     Feathering the trigger, right.  Because the las few game... 
          - by Cosgar - at 2013.12.05 22:39:00 
          
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        622. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread] 
            True Adamance wrote:    Cosgar wrote:  Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k.    Sold my copy ages ago, going back to Tales of Symphonia for an 80 hr AMAZINGLY well told story and m... 
          - by Cosgar - at 2013.12.05 22:36:00 
          
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        623. We need Matari Heavy. - in General Discussions [original thread] 
            Disturbingly Bored wrote:    Cosgar wrote:   Seems like you posted the Caldari heavy on accident. Minmatar design usually lacks sufficient base HP in shields and/or armor but makes up for it with more module slots.     You're thinking of the old... 
          - by Cosgar - at 2013.12.05 22:34:00 
          
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        624. It should be like this ...slots - in General Discussions [original thread] 
          I agree, damage mods should've been low slot items for a while. Move scanning and (TBA) EWAR to high slots. 
          - by Cosgar - at 2013.12.05 22:30:00 
          
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        625. Do DS3 players actually use auto aim? - in General Discussions [original thread] 
            KING CHECKMATE wrote:    Boot Booter wrote:  I don't want to start a rant about AA but I am curious to see if people (other than newbies) are actually using it.   I personally don't ever use it because it feels like im cheating. Am I naive to th... 
          - by Cosgar - at 2013.12.05 22:25:00 
          
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        626. Do DS3 players actually use auto aim? - in General Discussions [original thread] 
          Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it.  P.S. I'm feathering the trigger too.  
          - by Cosgar - at 2013.12.05 22:22:00 
          
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        627. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread] 
          Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k. 
          - by Cosgar - at 2013.12.05 22:20:00 
          
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        628. *Shield Regulators need a buff, heres what i have in mind.* - in General Discussions [original thread] 
          Make a regulator variant that works like an energizer, taking a percentage of base recharge rate for a larger regulation bonus. 
          - by Cosgar - at 2013.12.05 22:16:00 
          
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        629. We need Matari Heavy. - in General Discussions [original thread] 
            Vicious Minotaur wrote:   These are the potential stats of the missing heavies  (courtesy of math and logi bro).  The Minmatar Heavy may be:   400 Shields 360 Armor 4.0 Movement Speed 5.6 Run Speed 110 Stamina 12.5 /s Stamina Regen.  Which, if t... 
          - by Cosgar - at 2013.12.05 22:11:00 
          
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        630. We need Matari Heavy. - in General Discussions [original thread] 
            Daxxis KANNAH wrote:    Cosgar wrote:  Minmatar heavy is going to be epic:   5.9 m/s movement  6.9 m/s sprint      I'm sure you meant 4.9 m/s though I doubt it will be that high, 4.2 m/s - 4.7 m/s   Yeah, I meant 4.9. It'll probably be in the 4.... 
          - by Cosgar - at 2013.12.05 21:56:00 
          
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        631. We need Matari Heavy. - in General Discussions [original thread] 
          Minmatar heavy is going to be epic: 200shields 300 armor 25 HP/s recharge rate 7s delay 14s depleted delay (can't be all good) 4 highs 2 lows 5.9 m/s movement 6.9 m/s sprint   
          - by Cosgar - at 2013.12.05 21:36:00 
          
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        632. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread] 
            Tech Ohm Eaven wrote:    Cosgar wrote:  Been losing interest since 1.4 and so on. Some people close their wallets to show their dissatisfaction with what Dust has become, I close my client and play something else. Thanks for reminding me, I need... 
          - by Cosgar - at 2013.12.05 21:27:00 
          
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        633. What makes scouts broken? - in General Discussions [original thread] 
            Iron Wolf Saber wrote:  Lack of HP  Lack of Sensors (pff 16 meters? should be like 30+)  Lack of Stealth (half it)   Lack of utility (give em 2 equipment slots)  Lack of Strafe (remove the strafe cap)  Scanners should be tied into the suits own ... 
          - by Cosgar - at 2013.12.05 21:15:00 
          
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        634. Tanks in real... - in General Discussions [original thread] 
          Using real life examples to gain leverage in an argument about balancing game mechanics leads to convenient bias. If you want realism, go play Red Orchestra. 
          - by Cosgar - at 2013.12.05 21:12:00 
          
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        635. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread] 
          Been losing interest since 1.4 and so on. Some people close their wallets to show their dissatisfaction with what Dust has become, I close my client and play something else. Thanks for reminding me, I need to finish my Amalur expansions. Too bad 3... 
          - by Cosgar - at 2013.12.05 21:06:00 
          
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        636. I miss type-2 and b-series suits - in General Discussions [original thread] 
          I miss running around hacking like crazy with my logistics B-Series. 
          - by Cosgar - at 2013.12.05 20:52:00 
          
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        637. Hi guys. - in General Discussions [original thread] 
          Chicken butt.   (somebody had to say it) 
          - by Cosgar - at 2013.12.05 20:49:00 
          
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        638. What makes scouts broken? - in General Discussions [original thread] 
          Ask 10 different people what the scout's role is and you'll most likely get 10 different answers. 
          - by Cosgar - at 2013.12.05 20:40:00 
          
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        639. Let's talk about using two light weapons - in General Discussions [original thread] 
          The best way I can describe the Commando is fun, but not viable. 
          - by Cosgar - at 2013.12.05 18:21:00 
          
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        640. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread] 
            Rasatsu wrote:    Cosgar wrote:    Sev Alcatraz wrote:  I think the logi's need a swift nerf, they have been in the slayer role too long     Start with the incentive to use support actions. No need to nerf the logi, encourage the need for higher... 
          - by Cosgar - at 2013.12.05 18:08:00 
          
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