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621. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Tch Tch wrote: Cosgar wrote: Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it. P.S. I'm feathering the trigger too. Feathering the trigger, right. Because the las few game...
- by Cosgar - at 2013.12.05 22:39:00
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622. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
True Adamance wrote: Cosgar wrote: Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k. Sold my copy ages ago, going back to Tales of Symphonia for an 80 hr AMAZINGLY well told story and m...
- by Cosgar - at 2013.12.05 22:36:00
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623. We need Matari Heavy. - in General Discussions [original thread]
Disturbingly Bored wrote: Cosgar wrote: Seems like you posted the Caldari heavy on accident. Minmatar design usually lacks sufficient base HP in shields and/or armor but makes up for it with more module slots. You're thinking of the old...
- by Cosgar - at 2013.12.05 22:34:00
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624. It should be like this ...slots - in General Discussions [original thread]
I agree, damage mods should've been low slot items for a while. Move scanning and (TBA) EWAR to high slots.
- by Cosgar - at 2013.12.05 22:30:00
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625. Do DS3 players actually use auto aim? - in General Discussions [original thread]
KING CHECKMATE wrote: Boot Booter wrote: I don't want to start a rant about AA but I am curious to see if people (other than newbies) are actually using it. I personally don't ever use it because it feels like im cheating. Am I naive to th...
- by Cosgar - at 2013.12.05 22:25:00
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626. Do DS3 players actually use auto aim? - in General Discussions [original thread]
Since my preferred input device is doomed to be gimped, I'm blatantly using AA until they fix kb/m. Deal with it. P.S. I'm feathering the trigger too.
- by Cosgar - at 2013.12.05 22:22:00
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627. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Geeze, why does Kingdoms of Amalur even have money? Made a new toon ~an hour ago and already have 80k.
- by Cosgar - at 2013.12.05 22:20:00
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628. *Shield Regulators need a buff, heres what i have in mind.* - in General Discussions [original thread]
Make a regulator variant that works like an energizer, taking a percentage of base recharge rate for a larger regulation bonus.
- by Cosgar - at 2013.12.05 22:16:00
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629. We need Matari Heavy. - in General Discussions [original thread]
Vicious Minotaur wrote: These are the potential stats of the missing heavies (courtesy of math and logi bro). The Minmatar Heavy may be: 400 Shields 360 Armor 4.0 Movement Speed 5.6 Run Speed 110 Stamina 12.5 /s Stamina Regen. Which, if t...
- by Cosgar - at 2013.12.05 22:11:00
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630. We need Matari Heavy. - in General Discussions [original thread]
Daxxis KANNAH wrote: Cosgar wrote: Minmatar heavy is going to be epic: 5.9 m/s movement 6.9 m/s sprint I'm sure you meant 4.9 m/s though I doubt it will be that high, 4.2 m/s - 4.7 m/s Yeah, I meant 4.9. It'll probably be in the 4....
- by Cosgar - at 2013.12.05 21:56:00
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631. We need Matari Heavy. - in General Discussions [original thread]
Minmatar heavy is going to be epic: 200shields 300 armor 25 HP/s recharge rate 7s delay 14s depleted delay (can't be all good) 4 highs 2 lows 5.9 m/s movement 6.9 m/s sprint
- by Cosgar - at 2013.12.05 21:36:00
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632. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Cosgar wrote: Been losing interest since 1.4 and so on. Some people close their wallets to show their dissatisfaction with what Dust has become, I close my client and play something else. Thanks for reminding me, I need...
- by Cosgar - at 2013.12.05 21:27:00
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633. What makes scouts broken? - in General Discussions [original thread]
Iron Wolf Saber wrote: Lack of HP Lack of Sensors (pff 16 meters? should be like 30+) Lack of Stealth (half it) Lack of utility (give em 2 equipment slots) Lack of Strafe (remove the strafe cap) Scanners should be tied into the suits own ...
- by Cosgar - at 2013.12.05 21:15:00
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634. Tanks in real... - in General Discussions [original thread]
Using real life examples to gain leverage in an argument about balancing game mechanics leads to convenient bias. If you want realism, go play Red Orchestra.
- by Cosgar - at 2013.12.05 21:12:00
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635. Did 1.7 convince you to take a break from Dust 514?? - in General Discussions [original thread]
Been losing interest since 1.4 and so on. Some people close their wallets to show their dissatisfaction with what Dust has become, I close my client and play something else. Thanks for reminding me, I need to finish my Amalur expansions. Too bad 3...
- by Cosgar - at 2013.12.05 21:06:00
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636. I miss type-2 and b-series suits - in General Discussions [original thread]
I miss running around hacking like crazy with my logistics B-Series.
- by Cosgar - at 2013.12.05 20:52:00
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637. Hi guys. - in General Discussions [original thread]
Chicken butt. (somebody had to say it)
- by Cosgar - at 2013.12.05 20:49:00
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638. What makes scouts broken? - in General Discussions [original thread]
Ask 10 different people what the scout's role is and you'll most likely get 10 different answers.
- by Cosgar - at 2013.12.05 20:40:00
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639. Let's talk about using two light weapons - in General Discussions [original thread]
The best way I can describe the Commando is fun, but not viable.
- by Cosgar - at 2013.12.05 18:21:00
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640. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
Rasatsu wrote: Cosgar wrote: Sev Alcatraz wrote: I think the logi's need a swift nerf, they have been in the slayer role too long Start with the incentive to use support actions. No need to nerf the logi, encourage the need for higher...
- by Cosgar - at 2013.12.05 18:08:00
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