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1861. Melee Damage - in Rookie Training Grounds [original thread]
Hand to hand I feel is worth investing in but melee seems sketchy at best on this game, perhaps if we could change the melee button
- by Coleman Gray - at 2013.02.16 23:04:00
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1862. Destructive Beam - in Rookie Training Grounds [original thread]
It's an orbital strike made by an EVE player. When a squad earns enough WP in a battle the squad leader can call for a orbital strike if a friendly EVE player is in range.
- by Coleman Gray - at 2013.02.16 22:59:00
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1863. Question on Drop suits - in Rookie Training Grounds [original thread]
Do the higher level suits take less damage? I find myself firing my HMG at point blank range at people in assault armour yet they barely take damage yet my life drops down in moments at most? Any reason for this? just high skills in shields ect?
- by Coleman Gray - at 2013.02.16 16:59:00
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1864. The meanning behind some of our names. - in General Discussions [original thread]
Coleman Gray is the name I use for most RPG's when I can lol
- by Coleman Gray - at 2013.02.16 16:10:00
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1865. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
But it takes longer to respawn than to hack so if you just died and tr to respawn at that objective and they hack it, your repsan timer resets, taking you out the game for even longer so it does have it's risks.
- by Coleman Gray - at 2013.02.16 13:01:00
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1866. There is No Point... - in General Discussions [original thread]
Keep at it, the harder it is the better the rewards and exp in all senses of the word
- by Coleman Gray - at 2013.02.15 05:03:00
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1867. AFK SP losers! - in General Discussions [original thread]
Today I joined a game, Shot a guy in a buggy with a swarm launcher, got one kill and buggy destruction so earned a wopping total of 90 war points and didn't die before the game ended, my reward from salvage, a Sagaris Tank wtf
- by Coleman Gray - at 2013.02.15 04:56:00
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1868. HMG's have ridiculous range.....and another question - in General Discussions [original thread]
AR's have better range than HMG, plus you can skill up to increase the range anyway
- by Coleman Gray - at 2013.02.14 21:17:00
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1869. useless weapons thoughts - in General Discussions [original thread]
Only weapons that would be useless are ones that get nerfed
- by Coleman Gray - at 2013.02.14 20:51:00
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1870. HMG Fix??????? - in General Discussions [original thread]
I play a hmg heavy with max sensitivity, other classes still move faster than I can Aim, so no aiming isn't easy if people strafe
- by Coleman Gray - at 2013.02.14 20:36:00
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1871. Tanks - in General Discussions [original thread]
Personlize it to your likes and prefs, you may come up with a great loadout on your own, ya have to try
- by Coleman Gray - at 2013.02.14 06:45:00
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1872. Dusters beware... - in General Discussions [original thread]
Skills in your shields? nice choice
- by Coleman Gray - at 2013.02.14 06:43:00
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1873. Not a pro - in General Discussions [original thread]
It can also help in Ambush tho taking the CRU since it keeps your team together easily
- by Coleman Gray - at 2013.02.13 11:17:00
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1874. My Opinion of Dust 514 - in General Discussions [original thread]
Sir Eos wrote: I think I will go back to CoD. I mean, most of the replies here just solidify my point that.... building this FPS around the same concept of the MMO. was just wrong. This was their chance to give their entire universe the recog...
- by Coleman Gray - at 2013.02.13 11:01:00
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1875. My Opinion of Dust 514 - in General Discussions [original thread]
Tolen Rosas wrote: some of ur complaints abt spawn camping, learning curve are valid. others are just silly. u were sniping? most players who read this stopped right there...seriously. and the sway? should you have hand pinpoint aim like COD? t...
- by Coleman Gray - at 2013.02.13 10:41:00
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1876. My Opinion of Dust 514 - in General Discussions [original thread]
Dust isn't an FPS like COD it's essentially a PVP based MMORPG that plays like an FPS. Players skill add alot to their battle ability, more than people probably think. Then you add on Mods to your drop suits ontop of that, You can create some sick...
- by Coleman Gray - at 2013.02.13 10:40:00
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1877. *DUST 514 PLAYERS WILL TAKE OVER* - in General Discussions [original thread]
Last I checked only Dust 514 players play Dust 514...infact i you wasn't a Dust 514 player it would be impossible to play Dust 514.
- by Coleman Gray - at 2013.02.13 01:54:00
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1878. [Request] Mantle - in Feedback/Requests [original thread]
Mithridates VI wrote: One day, when destroyed models of all of the current models are built and environmental destruction is possible, heavies will simply walk through fences. Now that would be cool, scary to see, and rather OP XD tho using...
- by Coleman Gray - at 2013.02.13 01:47:00
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1879. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
Although I agree Ambush is essentially the dust equivelent of TDM but a game mode where rather than trying to beat the enemy in a grind, you work to score kills. However a kill score could be negated should a downed player get revived, making it T...
- by Coleman Gray - at 2013.02.12 21:54:00
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1880. [Request] Mantle - in Feedback/Requests [original thread]
For those who may not know what I mean by Mantle It's essentially climbing over Fences ect that are like waist or so high, I aint a gamer programmer or any kind and I have no idea how difficult it would be to put Mantlinh into the game but I feel...
- by Coleman Gray - at 2013.02.12 21:47:00
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