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361. Vehicle blog? - in General Discussions [original thread]
EnglishSnake wrote: https://forums.dust514.com/default.aspx?g=posts&m=1066153#post1066153 CCP Eterne wrote: One of the issues with those feedback threads is it distills a great deal of discussion down into a one-line summary. The passiv...
- by CoD isAIDS - at 2013.07.19 17:29:00
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362. The Invisible Merc (ccp might wanna fix this) - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Eddie Rio wrote: So, I spawned in at the CRU at the start of a game and my screen went black, thinking I would have to reset my PS3 I mashed all the buttons on my controller.. suddenly I was in the game, but with a...
- by CoD isAIDS - at 2013.07.19 17:11:00
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363. Well this is awkward - in General Discussions [original thread]
Cat Merc wrote: So I let my niece play Dust 514, she is 7 and never touched a console or a PC game. She couldn't aim, infact following a tank at close range was a problem for her. And then I saw it... She killed a proto bear. She didn't even ...
- by CoD isAIDS - at 2013.07.19 17:06:00
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364. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
Exmaple Core wrote: xSaloLx wrote: I really find it hard to imagine a FG as a "killing" weapon. Its purpose is vehicle suppression, not kill racketing. FG is one of the easist, op weapons that no one seems to cry about. its weird It's no...
- by CoD isAIDS - at 2013.07.19 08:23:00
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365. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
xSaloLx wrote: I really find it hard to imagine a FG as a "killing" weapon. Its purpose is vehicle suppression, not kill racketing. You probably don't get out much.
- by CoD isAIDS - at 2013.07.19 08:21:00
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366. 35:0 with LAV- no ram kills - in General Discussions [original thread]
DJINN leukoplast wrote: LLAV? Either way that was the biggest issue with those things, previously free LAV's were easy to take out, LLAV's are harder to take out than a tank most of the time. Armor tanks have the most variety. Charybdis ha...
- by CoD isAIDS - at 2013.07.19 07:32:00
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367. Vehicles need locks - ppl keep stealing allied vehicles - in General Discussions [original thread]
Bump, +1, agree wholeheartedly.
- by CoD isAIDS - at 2013.07.18 21:16:00
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368. commando with hmg and duvoll. - in General Discussions [original thread]
Cobra CLUTCH79 wrote: can commando's use hmg's?? and are they shield or armor tanks? All the stats are in-game.
- by CoD isAIDS - at 2013.07.18 18:26:00
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369. Vehicle/AV thread - CCP Blam give it a read - in General Discussions [original thread]
Soldiersaint wrote: the enforcer is meant for ranged combat.....READ THE DESCRIPTION.....its not meant to get up close.... Neither Enforcer hull gets a specific bonus to rail guns. I also don't remember anybody saying that the bonus applies ...
- by CoD isAIDS - at 2013.07.18 18:08:00
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370. What happened to MTAC's were they scrapped? - in General Discussions [original thread]
Bill990988 wrote: I haven't heard anything in months. Is this still on the (fabled) roadmap? Has anyone heard anything? Iron Wolf any news you can divulge? I know Core features and balance are priorities, I am just wondering if any word or n...
- by CoD isAIDS - at 2013.07.18 08:35:00
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371. "Hey, does anyone have a mic? Hey! Hey can anyone hear me?" - in General Discussions [original thread]
Bill990988 wrote: This has been the way it is here since the beginning. It's been this way for the history of online shooters.
- by CoD isAIDS - at 2013.07.18 08:32:00
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372. Insanely High KDR Leaderboard - in General Discussions [original thread]
Makyre Vahliha wrote: Sloth9230 wrote: Pub-stomping, anything above 7.0 is meaningless, really though. Pub-stomping? How so? Stomping on those fresh out the Battle Academy with PRO gear. Basically Duvolles vs militia AR.
- by CoD isAIDS - at 2013.07.17 08:38:00
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373. Player Trade - in General Discussions [original thread]
CCP Nullarbor wrote: It is a little bit tricky because we are building these kinds of services on top of the existing EVE code, so that usually takes some extra care and attention as to how it is done. Trade is on our roadmap though and I do...
- by CoD isAIDS - at 2013.07.17 08:12:00
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374. Reserved - in General Discussions [original thread]
Nudge
- by CoD isAIDS - at 2013.07.17 07:13:00
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375. next event please do this ccp - in General Discussions [original thread]
Or, they could just implement a counter, like CCP Mintchip said they're trying to do, so you could track your progress both in-game and online.
- by CoD isAIDS - at 2013.07.17 07:06:00
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376. Departure from Hellstorm - Public Release - in General Discussions [original thread]
And in other news, nobody cares.
- by CoD isAIDS - at 2013.07.17 07:05:00
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377. Were dumbfire swarm launchers Op or something? - in General Discussions [original thread]
Nguruthos IX wrote: FG are Forge guns aren't overpowered, because they require aim.
- by CoD isAIDS - at 2013.07.17 07:04:00
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378. Were dumbfire swarm launchers Op or something? - in General Discussions [original thread]
Xender17 wrote: Why don't they exist? Other than AV grenade its the only weapon completely incapable of killing infantry.(Also Laser Rifles) Because nearly entire teams would spam them at each other. Same thing with how the TARs were before t...
- by CoD isAIDS - at 2013.07.17 07:03:00
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379. Dust 128 VS 128..... Would it really be fun?? - in General Discussions [original thread]
Marston VC wrote: Surt gods end wrote: You do know that's a tactic used by many well known corps on here. since day 1 in fact. Yes but given a well set up defensive position "swarming" can be countered. Because what is swarming on this g...
- by CoD isAIDS - at 2013.07.17 06:18:00
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380. Dust 128 VS 128..... Would it really be fun?? - in General Discussions [original thread]
DUST Fiend wrote: 2000 vs 2000 Bring as many as you can muster or perish before the swarm. Maybe if CCP builds a smaller scale supercluster for supersized Dust battles separate from Tranquility, a couple of years down the line, then I could...
- by CoD isAIDS - at 2013.07.17 05:42:00
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