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221. what is dust? - in General Discussions [original thread]
Michael-J-Fox Richards wrote: Clone D wrote: what is dust? baby don't hurt me ... don't hurt me ... no more https://www.youtube.com/watch?v=K5G1FmU-ldg i was scrolling past everyone elses dumb comments thinking "sweet jesus how has n...
- by Clone D - at 2015.06.05 13:36:00
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222. The aiming mechnics in Dust is... - in General Discussions [original thread]
Talking about aiming mechanism alone, not hit detection. C) Other Needs max value of X Y sensitivity increase. Aiming is sluggish during a firefight. Is this by design? Changing between aiming states takes too long. Changing between aiming state...
- by Clone D - at 2015.06.05 13:31:00
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223. what is dust? - in General Discussions [original thread]
what is dust? baby don't hurt me ... don't hurt me ... no more https://www.youtube.com/watch?v=K5G1FmU-ldg
- by Clone D - at 2015.06.05 13:16:00
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224. Your Progression - in General Discussions [original thread]
I extracted this data from the latest static data export (SDE) and the cost multiplier skill point chart at http://wiki.eveuniversity.org/Dust_514:_Skill_Books and derived the total SP cost of the skill tree. It costs 273,609,600 skill points t...
- by Clone D - at 2015.06.05 12:52:00
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225. A Capsuleer's Perspective - Why Try? - in General Discussions [original thread]
This is why we try: https://forums.dust514.com/default.aspx?g=posts&m=2786984#post2786984 To address you point #2. If you want to use expensive gear and still make ISK, try running with a buddy/squad who has a nanite injector. Revives will...
- by Clone D - at 2015.06.05 03:41:00
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226. Hook In > Get Social > SUPERSNEAK PARANOIA GAME - in General Discussions [original thread]
My Hunter slots are now full.
- by Clone D - at 2015.06.04 23:05:00
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227. Win X Battles To Blame? - in General Discussions [original thread]
Lightning35 Delta514 wrote: I would like to see a "loose battle with 1k wp" that way it is actually worth trying even if you loose. Sounds good to me. +1
- by Clone D - at 2015.06.04 13:45:00
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228. Win X Battles To Blame? - in General Discussions [original thread]
Do you think that people are leaving battles so much because of the daily mission "Win X Battles"? if they think their team will lose, then they drop out early on. Should it be counter balanced with a "Lose X Battles" mission? Should "Win X Battl...
- by Clone D - at 2015.06.04 13:07:00
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229. Dust 514 API or EVE API - in DUST 514 Technology Lab [original thread]
THUNDERGROOVE wrote: Clone D wrote: Just awesome! Had some fun with the data this evening. Thanks, THUNDERGROOVE! Is there any graphics data at our disposal - raster images, 3d files? For instance, where did the boys at protofits.com acq...
- by Clone D - at 2015.06.04 11:30:00
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230. Dust 514 API or EVE API - in DUST 514 Technology Lab [original thread]
THUNDERGROOVE wrote: Clone D wrote: Is there any public API that grants access to the Dust 514 market data, or the game object data: dropsuit stats, weapon stats, equipment stats, vehicle stats, etc.? You can lookup market data. Just amoun...
- by Clone D - at 2015.06.04 01:50:00
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231. So i got a question? - in General Discussions [original thread]
Long time ago before cloaking and matchmaking, I was playing a MLT min scout and there was some poor noob standing around by an underground objective, and I decided to run across this open field toward him to see what he would do. So he sees me an...
- by Clone D - at 2015.06.03 15:08:00
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232. [WTB] UNIQUE Dust 514 BPOs - in General Discussions [original thread]
There was a Templar BPO uplink for sale for 1 billion ISK in Code Bazaaar.
- by Clone D - at 2015.06.03 14:14:00
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233. Dust 514 API or EVE API - in DUST 514 Technology Lab [original thread]
Is there any public API that grants access to the Dust 514 market data, or the game object data: dropsuit stats, weapon stats, equipment stats, vehicle stats, etc.?
- by Clone D - at 2015.06.03 13:53:00
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234. CCP, dust needs.... - in General Discussions [original thread]
port game > Dust needs a new technology infrastructure.
- by Clone D - at 2015.06.03 13:44:00
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235. Hook In > Get Social > SUPERSNEAK PARANOIA GAME - in General Discussions [original thread]
Note: As prey, it may be beneficial to stick to 1 battle mode during your posted hours, as it may increase you chances of synching up in battle.
- by Clone D - at 2015.06.03 12:46:00
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236. Leaving battle - in General Discussions [original thread]
And never forget this: https://forums.dust514.com/default.aspx?g=posts&m=2786984#post2786984
- by Clone D - at 2015.06.03 11:48:00
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237. Hook In > Get Social > SUPERSNEAK PARANOIA GAME - in General Discussions [original thread]
HUNTER: Clone D [ ... target_1 ... ][ 0 ] [ ... target_2 ... ][ 0 ] [ ... target_3 ... ][ 0 ] [ ... target_4 ... ][ 0 ]
- by Clone D - at 2015.06.03 03:55:00
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238. Hook In > Get Social > SUPERSNEAK PARANOIA GAME - in General Discussions [original thread]
There are 2 roles in the game: HUNTER and PREY. You choose which one you will be, and in EVE tradition, you may not change roles once you have chosen. HUNTER Hunters get four slots to register for the game that begins the moment you register (j...
- by Clone D - at 2015.06.03 03:45:00
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239. Idea Discussion - in General Discussions [original thread]
Electronics - Range Tuning: Adds +10% to medium range band per level Electronics - Profile Tuning: Adds +2% bonus to scan profile per level Electronics - Scan Tuning: Adds +2% bonus to passive scans per level
- by Clone D - at 2015.06.02 17:44:00
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240. @CCP: Call A Professional - in General Discussions [original thread]
CCP, were you able to get ahold of them? What did they say? I'm curious as to whether or not their development tools can aid your efforts.
- by Clone D - at 2015.06.02 13:43:00
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