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21. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
Ugh. Hardeners on my Python are actually in a pretty decent place right now against everything but swarms (swarms are a joke right now and need a buff). Without decent hardeners though I won't be able to effectively engage any sort of infantry AV....
- by Chris F2112 - at 2014.03.27 05:02:00
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22. Why wasn't Dust reset on launch? - in General Discussions [original thread]
It was an open beta, and people who were playing in the beta didn't want to lose their SP. If I had lost all my SP at the end of open beta I probably would have just left the game. Not entirely sure, but I didn't want to go through that grind again.
- by Chris F2112 - at 2014.02.28 17:24:00
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23. I still miss old vehicles - in General Discussions [original thread]
I don't miss the old dropships at all. Before the dropships were pretty much trash. They were useful for getting up o high buildings and that was pretty much it. Now they are an actual threat that people have to care about. That's probably the bes...
- by Chris F2112 - at 2014.02.28 17:22:00
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24. Why isn't there a public roadmap? - in General Discussions [original thread]
That provides accountability and a reason for us to be angry when deadlines are missed.
- by Chris F2112 - at 2014.02.12 22:25:00
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25. Python Fittings - in General Discussions [original thread]
Pvt Numnutz wrote: Complex hardener Complex booster Basic afterburner Complex pg upgrade 2-3 XT missiles depending on how many gunners I have That's an interesting gunner fit. I'll have to check that out as well.
- by Chris F2112 - at 2014.02.11 20:33:00
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26. Why Do Scanners Even Exist? - in General Discussions [original thread]
Perhaps you guys don't remember the game without them but the game is much better with them. The nerf will do much to balance them out right away and buffing scouts will help as well.
- by Chris F2112 - at 2014.02.11 20:29:00
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27. Python Fittings - in General Discussions [original thread]
Thanks for the responses. I tried running a three hardener fit and didn't like it much. I'll have to try the heavy extender fit though. Has anyone tried damage mods?
- by Chris F2112 - at 2014.02.11 20:11:00
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28. Python Fittings - in General Discussions [original thread]
Over the course of 1.7 I have become a pretty good dropship pilot but I have mostly been using the same general fittings. My fitting is: Complex ammo expansion 2 complex shield hardeners Complex shield expansion Missile turret of choice (XTs ge...
- by Chris F2112 - at 2014.02.11 17:34:00
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29. We should be able to have MULTIPLE CEOs - in General Discussions [original thread]
Soldner VonKuechle wrote: can directors call for a vote to force a CEO to resign in DUST yet? **** works well in EVE No, but EVE pilots can call for a vote and take over the corp easily because dust players cannot vote.
- by Chris F2112 - at 2014.02.11 16:30:00
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30. We should be able to have MULTIPLE CEOs - in General Discussions [original thread]
I think more complex options for roles is a good situation all around. I would love to see something like a daily withdraw limit from the corp that can be set per player and more options for top level corporate leadership.
- by Chris F2112 - at 2014.02.11 16:11:00
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31. Why most blueberry noobs are Caldari - in General Discussions [original thread]
I think it random selects character the default race now.
- by Chris F2112 - at 2014.02.03 22:44:00
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32. 14 mill isk give away - in General Discussions [original thread]
Since you are giving out ISK you might as well give it to someone who has been in several corps with you, right? Besides, I need the money for tank busting dropships.
- by Chris F2112 - at 2014.02.03 22:42:00
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33. isk reset - in General Discussions [original thread]
That's just dumb. Moving on.
- by Chris F2112 - at 2014.02.03 19:02:00
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34. The Blueberry Effect! - in General Discussions [original thread]
You can't do it. There are always going to be some people who are either incredibly stupid, new to the game, or just want to mess with you. Corporations exist so you don't have to play with those people.
- by Chris F2112 - at 2014.02.03 19:01:00
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35. Announcement:Server issues 2014-02-03 - in General Discussions [original thread]
How can it possibly take 12 hours to organize a battle? I've done plenty of PCs, and none of them have ever taken that long to prepare for.
- by Chris F2112 - at 2014.02.03 18:58:00
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36. Dropships are in a good place - in General Discussions [original thread]
I've grown better at identifying forges based on the charging light actually. That's by far the easiest way to tell who's about to kill meand focus on them.
- by Chris F2112 - at 2014.01.31 23:29:00
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37. Dropships are in a good place - in General Discussions [original thread]
Judge Rhadamanthus wrote: Zahle Undt wrote: ...but right now those redline rail tanks along with it actually taking skill to fly dropships are the only 2 things keeping dropships from absolutely dominating this game..... This is not true....
- by Chris F2112 - at 2014.01.31 21:43:00
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38. Dropships are in a good place - in General Discussions [original thread]
Zahle Undt wrote: Redline anything sucks in my opinion, but right now those redline rail tanks along with it actually taking skill to fly dropships are the only 2 things keeping dropships from absolutely dominating this game like they did for a...
- by Chris F2112 - at 2014.01.31 21:22:00
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39. How a respec would effect the game - in General Discussions [original thread]
My goodness. It's affect, not effect. The respec is not going to make the game come into existence. Sorry, it's just that I've had to correct tons of people on that.
- by Chris F2112 - at 2014.01.31 20:06:00
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40. Dropships are in a good place - in General Discussions [original thread]
Alena Ventrallis wrote: Make railguns have a optimal of 350, effective off 450, and dropship will be good. If tanks want to kill dropships, they'll have to leave the redline. Also, ADS need a huge price reduction. I almost break even right ...
- by Chris F2112 - at 2014.01.31 20:03:00
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