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241. My experience with Dust 514 as a new player - in General Discussions [original thread]
dont worry. nyain san is probs just recovering their kdrs from getting stomped out of pc.
- by Charlotte O'Dell - at 2014.03.10 05:24:00
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242. Dust is filled with scrubs - in General Discussions [original thread]
i disagree. CCP wants this game to be about the win. Nothing else matters except the win...except money, of course. So that's why fun is put last by most people. Putting fun first gets you killed. Losing costs money. Good fits cost money. You ...
- by Charlotte O'Dell - at 2014.03.10 05:21:00
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243. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
nring it back
- by Charlotte O'Dell - at 2014.03.09 23:59:00
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244. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Announcer female voice is so much better. Rectangular minimap alligns better with HUD Wobbling HUD is more immersive Reload noises The plasma muzzleflash of the AR looks much better The battle music is just plain be...
- by Charlotte O'Dell - at 2014.03.09 23:57:00
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245. Why Are HAVs In DUST? - in General Discussions [original thread]
shutup about tanks already. they probably wont be fixed for as long as it took last time to change them (uprising 1.0-1.6
- by Charlotte O'Dell - at 2014.03.09 16:12:00
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246. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
True Adamance wrote: I disagree with you on this one Charlotte.....if tanks were reduced to the same play style as infantry units I honestly would give up on them....... infantry work is boring as hell..... tanks would then be boring as hell......
- by Charlotte O'Dell - at 2014.03.08 04:36:00
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247. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
True Adamance wrote: I disagree with you on this one Charlotte.....if tanks were reduced to the same play style as infantry units I honestly would give up on them....... infantry work is boring as hell..... tanks would then be boring as hell......
- by Charlotte O'Dell - at 2014.03.08 04:26:00
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248. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
Consider this: A dropsuit, a good one, costs 150k to 200k. It is CAPEABLE of killing 40 people and not dying in a very good game, has significant advantages over a 10k dropsuit, but can still be killed by it. Vehicles should be approached the sa...
- by Charlotte O'Dell - at 2014.03.08 04:01:00
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249. Why can't tanks just be another dropsuit? - in General Discussions [original thread]
reserved
- by Charlotte O'Dell - at 2014.03.08 04:01:00
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250. Is the mass driver buff significant? - in General Discussions [original thread]
Cody Sietz wrote: Charlotte O'Dell wrote: Cody Sietz wrote: Patt MaCrotch wrote: Yes, unfortunately Massholes are returning. Prepare yourself for the scrubbery and douchebaggery which will ensue. But it's a area denial weapon! -ever...
- by Charlotte O'Dell - at 2014.03.08 02:48:00
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251. A Quick Message To The AV Community - in General Discussions [original thread]
tanking used to be hard. there were like 25 of us in chrome and 15 until 1.7. Now it'shard to tell who the fotmers are...in fact, it's mostly fotmers. the true blue tankers are all but gone. i dont even play anymore, really... ruined my good name...
- by Charlotte O'Dell - at 2014.03.07 03:35:00
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252. 1.8 Whos keeping what they got? - in General Discussions [original thread]
ill probably be....a railgun tanker...as always....
- by Charlotte O'Dell - at 2014.03.07 03:31:00
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253. Is the mass driver buff significant? - in General Discussions [original thread]
Cody Sietz wrote: Patt MaCrotch wrote: Yes, unfortunately Massholes are returning. Prepare yourself for the scrubbery and douchebaggery which will ensue. But it's a area denial weapon! -every MD user ever while running around n00bToobing ...
- by Charlotte O'Dell - at 2014.03.07 03:29:00
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254. Passive SP (Skill Points) & SP in General - in General Discussions [original thread]
All SP should be passive. Just like EVE so people have to log in to choose what skills to spec, but we don't need to grind.
- by Charlotte O'Dell - at 2014.03.06 16:51:00
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255. Take the Time to Fix Maps; Craters Break the Risk v Reward Mechanic - in General Discussions [original thread]
Port to PSA. This game will never take off with only 512 mb of ram.
- by Charlotte O'Dell - at 2014.03.06 16:48:00
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256. Innocent question about Blasters - in General Discussions [original thread]
ads alt wrote: Atiim wrote: When your running Minmatar Assault suits, Blasters were rather easy to strafe through. Except those Scattered variants. >.> I hope blasters get a huge range reduction... Sort of. Their max range needs ...
- by Charlotte O'Dell - at 2014.03.06 16:43:00
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257. Feedback Please: Assault Role? - in General Discussions [original thread]
Minmitar should gut bonus to damage mods so with max skill, they do 10% bonus BC their suits suck so bad. Amarr is good. Gallente is good...gal assault with shotgun could be good. Very good. Caldari should get bonus to all shield modules.
- by Charlotte O'Dell - at 2014.03.06 16:34:00
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258. damage mods will still be useful in 1.8 - in General Discussions [original thread]
Good day to be Caldari.
- by Charlotte O'Dell - at 2014.03.06 16:31:00
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259. 1.8 Patch Notes and what new weapon will be FOTM? - in General Discussions [original thread]
Michael Arck wrote: Will massholes make a comeback? Yeah but they won't be OP. Its a 20% damage buff. Most ppl fit 2 DMG mods and the weapon is only viable at the cost of tank. I think it'll be a good fix.
- by Charlotte O'Dell - at 2014.03.06 16:29:00
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260. Take the Time to Fix Maps; Craters Break the Risk v Reward Mechanic - in General Discussions [original thread]
Every map, except one, is a crater. A crater is what makes the redline a problem. The redline is a problem because of rail guns. Red line Rail guns are a problem because they exploit a way around the risk v reward mechanic. Redesign every map for...
- by Charlotte O'Dell - at 2014.03.06 16:27:00
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