Pages: 1 2 [3] 4 5 6 |
41. [Request] Box With Instruction Manual and Disk Even if Unnecessary... - in Feedback/Requests [original thread]
Hmmm... How about giving full access beta testers the option to buy a limited edition box set? Maybe throw a T-shirt in it, give an activation code to by pass the cover charge, and have a decent price tag? I'd buy one.
- by Chao Wolf - at 2012.08.08 20:41:00
|
42. Terrian planet and weather effect plus day and night cycles - in Feedback/Requests [original thread]
Personally I'd love to see these ideas become reality.
- by Chao Wolf - at 2012.08.08 20:35:00
|
43. [Request] Now You're Thinking With Portals! BlackOps Suits & Micro-WH - in Feedback/Requests [original thread]
I see one very BIG issue with the portal idea. If it does not have a down side you could end up with entire teams jumping from one objective to the next, for an entire match. I think it would be really one sided. That being said I'd really hate to...
- by Chao Wolf - at 2012.08.07 20:23:00
|
44. (suggestion for latter date) RDV upgrades - in Feedback/Requests [original thread]
I was just thinking, that having the ability for the BC/mcc or something similar to increase the efficiency for the RDV would be nice. Example RDVs that move faster so equipment deployed by them arrives sooner, smarter RDVs so they don't just cras...
- by Chao Wolf - at 2012.08.03 03:15:00
|
45. [request] HMG variations - in Feedback/Requests [original thread]
I'd like to see different versions of the HMG. Say one that does less damage per shot but doesn't overheat as fast. Another that does more damage but overheats faster. and that's just 2 variations I'm sure there is at least 2more versions that cou...
- by Chao Wolf - at 2012.08.01 18:20:00
|
46. (Request) I want in on the whole exploring abandoned stations gameplay coming to... - in Feedback/Requests [original thread]
+1 Podling 1: Hey did you hear something? Podling 2: No, now quit getting jumpy and lets get this artifact and get out of here. Merc 1: Alpha team hold your position. Let's wait till they get closer. Podling 2: We are almost there. Merc 1: No...
- by Chao Wolf - at 2012.08.01 18:14:00
|
47. Request: A better "decreasing SP" system - in Feedback/Requests [original thread]
I'd be happy with just a results page that breaks down how exactly you got what you got.
- by Chao Wolf - at 2012.08.01 18:07:00
|
48. request,handheld av laser - in Feedback/Requests [original thread]
Hmmm, a heavy AV laser that can cause constant damage. Now the big problem I see is how would you balance it so it's not op, besides the fact that it is restricted to heavies only.
- by Chao Wolf - at 2012.08.01 00:19:00
|
49. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
I'm all for active freefall, and for being able to spawn in a MCC and jump out/off when I want.
- by Chao Wolf - at 2012.08.01 00:11:00
|
50. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
Personally I vote for subsystems, and let cpu/pg be modified based on changes to the weapon. If a merc wants a OMG gun let them have at the cost of no cpu/pg remaining to mod their dropsuit. and make each weapon have a skill set that is required b...
- by Chao Wolf - at 2012.08.01 00:05:00
|
51. can we have a small group of planets to fight over? - in Feedback/Requests [original thread]
Actually it would be nice to have us fighting over different districts on the planet we are already fighting on.
- by Chao Wolf - at 2012.07.30 04:43:00
|
52. Sharing Fits - in Feedback/Requests [original thread]
Personally I think there should be a way to create fits in corps and share them. I guess kinda like having a corp officer who is really good at making effective tight fits help out the rest of the corp
- by Chao Wolf - at 2012.07.30 04:40:00
|
53. Salvage? Cargo capacity / carrying capacity? - in Feedback/Requests [original thread]
Actually I could see heavies having the largest capacity while scouts the lowest, another interesting idea would be having current weight decide max movement speed. So a scout who is out of ammo and equipment will move faster then a scout who is c...
- by Chao Wolf - at 2012.07.30 04:26:00
|
54. Heavy Dropsuit Armor Requests - in Feedback/Requests [original thread]
AR kills heavies in a hurry
- by Chao Wolf - at 2012.07.30 01:28:00
|
55. [Request] Day/Night cycle ingame - in Feedback/Requests [original thread]
I agree lets get day/night cycles plz ccp
- by Chao Wolf - at 2012.07.30 01:26:00
|
56. customizable guns - in Feedback/Requests [original thread]
I could see modable weapons. The best way I think it could be done is 2 fold. 1 have a skill that opens up after you have a weapon at lvl 5 operation 2 have the mods also effect the fitting requirements of the weapon
- by Chao Wolf - at 2012.07.29 01:50:00
|
57. [request] Ability to pick up and re-use equipment - in Feedback/Requests [original thread]
I agree equipment should be replaceable
- by Chao Wolf - at 2012.07.28 22:37:00
|
58. don't end maps untill everyone is dead - in Feedback/Requests [original thread]
Fly around all you want, if you're attack defenders will blow up your MCC if your defending attackers MCC will dock.
- by Chao Wolf - at 2012.07.27 20:47:00
|
59. don't end maps untill everyone is dead - in Feedback/Requests [original thread]
Objective based matches are were staying in could mean the most plus I can see it now... Setting the attackers have been wiped out with the exception of one grunt and the battlefield commander. Currently all objectives are captured by the attacke...
- by Chao Wolf - at 2012.07.26 22:48:00
|
60. don't end maps untill everyone is dead - in Feedback/Requests [original thread]
Personally agree corp matches shouldn't end till all clones are dead or retreat But I also believe corp matches shouldn't have time limits, look at it this way if you're fighting over the rights to a planet do you really want the match to just en...
- by Chao Wolf - at 2012.07.26 22:28:00
|
Pages: 1 2 [3] 4 5 6 |
First page | Previous page | Next page | Last page |