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161. new equipment - in General Discussions [original thread]
Sorry Dante but that takes out the usefulness of somethings as a few others said but what I'm wanting is a zip line equipment. Imagine tour entire squad is getting ready to attack an objective. You all surround the object. Then everyone zips in fr...
- by Chao Wolf - at 2012.08.07 19:37:00
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162. new equipment - in General Discussions [original thread]
Mobius do you have any clue how hard that kind of usage would be on the developers to code?...
- by Chao Wolf - at 2012.08.07 19:20:00
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163. DUST at Gamescom - any news? - in General Discussions [original thread]
Site says Germany I think
- by Chao Wolf - at 2012.08.07 02:49:00
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164. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
When your at work zoned out trying to come up with the mythical build to make HMGs good
- by Chao Wolf - at 2012.08.07 02:25:00
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165. Huge maps? - in General Discussions [original thread]
Nah just wishing I typed faster :P
- by Chao Wolf - at 2012.08.07 01:04:00
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166. Huge maps? - in General Discussions [original thread]
vermacht Doe wrote: My SoonGäó is the best dang you I was about to "SoonGäó"
- by Chao Wolf - at 2012.08.07 00:54:00
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167. Just wanted to air this out... - in General Discussions [original thread]
Here's hoping we can get some destructible environment come ps4
- by Chao Wolf - at 2012.08.06 02:27:00
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168. ISK & Skill Rewards Coming SOONGäó - in General Discussions [original thread]
Actually all they do I think is try and make sure it doesn't break the ps3... I think
- by Chao Wolf - at 2012.08.04 03:03:00
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169. What would you name your weapon? - in General Discussions [original thread]
my BFG (Big Forge Gun)
- by Chao Wolf - at 2012.08.03 03:08:00
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170. CSM meeting minutes; Summer of 2012 - in General Discussions [original thread]
Personally the thing that gets my attention most and bugs me most is the "simplified corp" part for dust. I have been looking forward to corp management by new Eden standards, and yes I'm aware it will be tough. But I at least want to give it the ...
- by Chao Wolf - at 2012.08.03 02:47:00
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171. new equipment - in General Discussions [original thread]
Mobius Kaethis wrote: Were you trying to say it would let you travel much further horizontally than jumping? exactly Mobius Kaethis wrote: perhaps it could take a side arm slot. I was think equipment slot. For several reasons. Main rea...
- by Chao Wolf - at 2012.08.02 02:12:00
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172. new equipment - in General Discussions [original thread]
HowDidThatTaste wrote: From higher to lower is already in the game though its dropping, I suppose you just want to be quieter about it. So it only makes sense to be able to use a rope both ways. my apologies I misspoke I ment like a zip lin...
- by Chao Wolf - at 2012.08.02 02:00:00
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173. new equipment - in General Discussions [original thread]
Note I said going from higher elevation to lower elevation.
- by Chao Wolf - at 2012.08.02 01:53:00
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174. new equipment - in General Discussions [original thread]
Sandromin sounds to me like you want the grenades from the first mass effect (personally I'd say bring them in). but back on topic. I'm a little bias on this idea, so could other players give some pros and cons cause I'm not really seeing any re...
- by Chao Wolf - at 2012.08.02 01:52:00
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175. new equipment - in General Discussions [original thread]
I was thinking more of a tactical/stealthy item. One that anyone could use, and not make much noise or cause a big (relative) scene. No bright lights or loud engines involved.
- by Chao Wolf - at 2012.08.02 01:22:00
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176. It's quiet.... too quiet.... - in General Discussions [original thread]
The DA (Dust Anonymous). Is there a cure gods I hope not.
- by Chao Wolf - at 2012.08.02 01:19:00
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177. new equipment - in General Discussions [original thread]
Before I make a thread in requests I wanted to ser what others think. I was thinking an interesting idea for a new piece of equipment might be a zip line like item. allowing a merc to shot a line from a point of higher elevation to one of lower e...
- by Chao Wolf - at 2012.08.02 01:14:00
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178. Strategic Structures strenght need a good boost ! - in General Discussions [original thread]
If I remember correctly in the last build turrets had at least a little cover for the gunners.
- by Chao Wolf - at 2012.08.01 20:20:00
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179. Just wanted to air this out... - in General Discussions [original thread]
Does anyone remember the first red faction? Now that's the kinda of destructible environment I'd like to see.
- by Chao Wolf - at 2012.08.01 01:25:00
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180. Should we nerf the Forge? - in General Discussions [original thread]
The forge gun maybe able to take out dropships but it is next to impossible to take down a top level HAV solo so if anything I say they need a direct damage buff, or a way to over charge a shot using more ammo but doing double damage for every rou...
- by Chao Wolf - at 2012.07.29 10:44:00
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