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681. To all the people who run around in Proto gear in pub matches.. - in General Discussions [original thread]
Dexter Hayne wrote: I must be the only person who enjoys fighting against proto. At least you know your gonna have a fight and not 16 blueberries wondering around in a herd watching in awe as one of them figures out how to hack a letter. Keep f...
- by Chances Ghost - at 2013.08.21 23:23:00
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682. Water and island map sighted in new dev blog - in General Discussions [original thread]
if you notice the entire playable map is an EXACT square. that should of been your first clue that it wasnt a real map
- by Chances Ghost - at 2013.08.21 23:01:00
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683. To all the people who run around in Proto gear in pub matches.. - in General Discussions [original thread]
Tallen Ellecon wrote: Chances Ghost wrote: you taste delicious on my bumper Good luck with that, I'm always on higher ground. my dropship ALSO has a bumper my LAV can fly (seriously, nitro + torque mods = small bump and your airborn ...
- by Chances Ghost - at 2013.08.21 22:48:00
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684. To all the people who run around in Proto gear in pub matches.. - in General Discussions [original thread]
you taste delicious on my bumper
- by Chances Ghost - at 2013.08.21 22:31:00
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685. Matchmaking - in General Discussions [original thread]
http://en.wikipedia.org/wiki/Elo_rating_system
- by Chances Ghost - at 2013.08.21 22:07:00
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686. Forge Gun Sniping - in General Discussions [original thread]
its when the forge gunners hide outside of render distance that makes them OP get somewhere high up and control your render distance and snipers cant even see you. and you can see select pieces of the map where you can maintain absolute domanance
- by Chances Ghost - at 2013.08.20 23:53:00
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687. people abusing render distance a banable offence? - in General Discussions [original thread]
there are several spires in partic ular where if you stand on them you dont render, not only that they are slightly sloped, and have a little hiding spot on the top where you can stand inside it and you are invulnerable to weapons fire AND if yo...
- by Chances Ghost - at 2013.08.20 22:46:00
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688. people abusing render distance a banable offence? - in General Discussions [original thread]
Galvan Nized wrote: It's poor design plain and simple. You cannot blame people for taking advantage. They should have never tied it to weapons or vehicles. so you can t blame people for using the melee glitches and invis glitches :P becaus...
- by Chances Ghost - at 2013.08.20 22:32:00
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689. Forge gun over-effective range - in General Discussions [original thread]
Rynoceros wrote: If it's a HAV doing it (same spot, same effect - happens all the time) no problem, right? A single player kept you from squatting your 20+ Kill death machine on the frontline? For a single match? So sorry. not the same inf...
- by Chances Ghost - at 2013.08.20 10:33:00
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690. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
Acturus Galaxy wrote: Chances Ghost wrote: as soon as forge guns and swarms stop climbing up into invulnerable positions beyond the render distance and nuking every vehicle that isnt a logi jeep while being invincable then yull see the tanke...
- by Chances Ghost - at 2013.08.20 10:31:00
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691. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Chances Ghost wrote: THEAMAZING POTHEAD wrote: Chances Ghost wrote: as soon as forge guns and swarms stop climbing up into invulnerable positions beyond the render distance and nuking every vehicle that isnt a...
- by Chances Ghost - at 2013.08.20 10:29:00
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692. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
Baal Omniscient wrote: Charlotte O'Dell wrote: The answer is not nerfjng another vehicle, it is switching the resistance of the lavs with tanks (20%, 0%). Actually HP means very little for vehicles- it is all about the resistances. That's wh...
- by Chances Ghost - at 2013.08.20 10:14:00
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693. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: Chances Ghost wrote: as soon as forge guns and swarms stop climbing up into invulnerable positions beyond the render distance and nuking every vehicle that isnt a logi jeep while being invincable then yull see the t...
- by Chances Ghost - at 2013.08.20 10:08:00
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694. What are the most OP AV weapons? CCP -read - in General Discussions [original thread]
swarms and forge guns, specifically when they hide beyond the render distance (they can see farther than tanks due to tanks rendering farther away than infantry) they nuke you and they and there projectiles are invisable to everyone. CCP the mos...
- by Chances Ghost - at 2013.08.20 09:59:00
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695. So the charybdis is still going to be invincible in 1.4? - in General Discussions [original thread]
as soon as forge guns and swarms stop climbing up into invulnerable positions beyond the render distance and nuking every vehicle that isnt a logi jeep while being invincable then yull see the tankers and dropship pilots come back untill then ju...
- by Chances Ghost - at 2013.08.20 09:54:00
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696. people abusing render distance a banable offence? - in General Discussions [original thread]
i wonder does this belong in the same category as melee/invis glitching? does sitting up in certain places in invulnerable hubs (can shoot out but cant be shoot back at) beyond the render distance shooting out of it with forges and swarms (thereb...
- by Chances Ghost - at 2013.08.20 09:49:00
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697. Forge gun over-effective range - in General Discussions [original thread]
Xender17 wrote: To people that say get good. How would getting good in anything tank related help him kill the tower camper? It only takes one player to shut down the entire map from DS and HAVs. and they are invisible and in the case of sm...
- by Chances Ghost - at 2013.08.20 08:34:00
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698. Tanks drivers suck big time - in General Discussions [original thread]
ADAM-OF-EVE wrote: unless your f****** awsome, skilled, dont moan and just get on with the job honing your skills and becoming more Awesomer. i commend you and if your on my side, i will protect you and not just leech on your kills just my p...
- by Chances Ghost - at 2013.08.20 08:30:00
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699. Forge gun over-effective range - in General Discussions [original thread]
guys were getting off topic. the problem here is that within 300m tank with range 600m cant see and therefor hit forge gunner due to him not rendering. but forge gunner with range 300m CAN see and shoot tank due to the tank rendering. aka re...
- by Chances Ghost - at 2013.08.20 07:48:00
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700. Tanks drivers suck big time - in General Discussions [original thread]
rule 1, unless i can talk to you, GET OUT OF MY TANK. thats it, if you arnt talking to the person in the tank, GTFO no exceptions
- by Chances Ghost - at 2013.08.20 03:16:00
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