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61. A way to TK blue dot gunners when im running in my rail tank? - in Rookie Training Grounds [original thread]
Alot of us tank drivers have had to put up with pathetically useless blue dots getting in our tank and doing everythign in their power NOT to be useful. ive heard wispers that there are ways to TK these gunners when your rolling around and was won...
- by Chances Ghost - at 2013.03.10 10:44:00
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62. HAVs: Blue-dot gunners, Yes/No? - in Rookie Training Grounds [original thread]
i hate ALL blue dot gunners I run a railgun range fit, absolutly none of my small turrets (even adv level) have the range to hit anything in the game from where im shooting from. Everytime a blue dot gets in my tank i cry a little as they relent...
- by Chances Ghost - at 2013.03.10 10:43:00
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63. Sharpshooter - in Rookie Training Grounds [original thread]
mass driver does indeed have a range limit and therefor sharpshooter extends its range
- by Chances Ghost - at 2013.03.09 07:53:00
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64. If you terminate your character - in Rookie Training Grounds [original thread]
yes
- by Chances Ghost - at 2013.03.07 19:35:00
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65. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
A note for others reading this thread, if you do not have the ability to fit the 15% AMPs then you get more EHP moving to 2 shield extenders, so make your you skill up those resistance AMPs asap
- by Chances Ghost - at 2013.03.05 06:03:00
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66. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
Oyaeh BadFurry wrote: im sorry numbers games dont fly with me i look at what works and my fit works a lot better for TD as a battle tank fit yours is a old fit that fails now. Sorry had to edit due to error in my spreadsheet
- by Chances Ghost - at 2013.03.05 05:59:00
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67. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
the fact that your one of the best tanksers is probably making up for your weeker fit. If its purely a numbers game then doudle extender eeks out first, extender+rep takes second and yours takes third But its never just a numbers game
- by Chances Ghost - at 2013.03.05 05:45:00
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68. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
ultimatly the difference in stats is not what decides a tank battle, its he who shoots first and if i land a shot on you and bring half your shields down before you have me in your sights are you still going to fire your railgun or are you going t...
- by Chances Ghost - at 2013.03.05 05:35:00
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69. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
yes you can fit it still, and yes the 2x shield extender wins, as i two shot the shields of other tanks You diddnt come in here building a budget tank. your post clearly stated PRO fit, not budget fit Isk is of no consequence to pros
- by Chances Ghost - at 2013.03.05 04:49:00
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70. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
Post reserved for shield calcs (have to redo them)
- by Chances Ghost - at 2013.03.05 03:21:00
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71. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
damn im actually going to have to make a spreadsheet for this arnt i
- by Chances Ghost - at 2013.03.05 03:00:00
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72. Where is my equipment? - in Rookie Training Grounds [original thread]
the starter suits come with gear fitted, but you cant move or switch the gear from those suits, the BPO is for the entire fitting in that case As for purchased BPO's they are for the items (and sometimes different suits) and you can place those i...
- by Chances Ghost - at 2013.03.05 02:38:00
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73. Small Turrets - in Rookie Training Grounds [original thread]
1) Turret Operation (10% bonus damage at level 5) Small Hybrid Turret Operation (15% bonus damage at level 5) (note if both the tank driver and the gunner have these skilled to max it adds up to damage*1.10*1.10*1.15*1.15 due to double dipping and...
- by Chances Ghost - at 2013.03.04 14:10:00
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74. HOW TO FIT TANK ON YOUR TANK !!! - in Rookie Training Grounds [original thread]
For the ultimate EHP shield fit you actually want 2 shield extenders, as an extra 2k+ shields is more EHP than an extra 11-15% passive resist. The best shield fit is currently 2x Hardener 1x Resistance amp 2x shield extender Lows= either power ...
- by Chances Ghost - at 2013.03.04 11:44:00
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75. I suck at shooters :( - in Rookie Training Grounds [original thread]
One piece of advice i can think of that will not only help with shooting but help in survivability is not to rush into pulling the trigger. Get used to being aware of your surroundings and start picking fights that are in your favor instead of st...
- by Chances Ghost - at 2013.02.28 13:18:00
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76. Logi-bros Shield or Armour? - in Rookie Training Grounds [original thread]
Its one of the ones that can go either wqay depending on what other mods and restrictions you are planning on running with. If speed is a factor then shields are a must If damage mods are a must then the result will be armor Its the jack of all...
- by Chances Ghost - at 2013.02.27 12:48:00
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