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11881. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Velvet Overkill wrote: Boot Booter wrote: I only read the first two pages FYI. 20 seemed kind of excessive. I am mainly a shield guy but entirely agree with a lot that has been said by the OP. I think a large increase in armour plates shou...
- by Cat Merc - at 2013.07.04 02:50:00
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11882. I'm Back! - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Aqua-Regia wrote: EternalRMG wrote: Kiro Justice wrote: SoTa PoP wrote: Who are you and why do we care? xD
- by Cat Merc - at 2013.07.04 02:46:00
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11883. I fixed aiming. - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4 wrote: After extensive testing, I can confirm that CCP's DS3 aiming is broken. It is not acceleration, it is not smoothing, it is not aim assist, it is PURE JITTER is being introduced into the aiming. In the GIMX there...
- by Cat Merc - at 2013.07.04 02:19:00
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11884. Gathering opinions about Ambush - in Ambush Gamemode [original thread]
CCP LogicLoop wrote: Iron Wolf Saber wrote: I think the largest complaint is recent kills would be desired because I have seen games where the spawn system has been 'gamed' to give the organized squad the means of boxing in a spawn point. ...
- by Cat Merc - at 2013.07.04 00:48:00
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11885. So anyone else got the teleporting players problem? - in General Discussions [original thread]
Poplo Furuya wrote: All the freaking time. That goddamned Drop Uplink spam. Occasionally, yes. Also have this rendering bug where everyone's running around as if they're crouched. Surrounded by angry hobbits who are all shooting me and biting ...
- by Cat Merc - at 2013.07.04 00:33:00
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11886. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Alright I think I'll quit for the night. I'll come back tomorrow to put anyone new on the list.
- by Cat Merc - at 2013.07.03 23:59:00
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11887. How is hit detection with a shotgun so BAD? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: ... Are you seriously asking for a respec? I have Woodrow here, and it looks like he doesn't want to die... EDIT: Just got done talking to the cat. He definitely likes living. Meow?
- by Cat Merc - at 2013.07.03 23:58:00
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11888. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Knight SoIaire wrote: It is my sworn duty to protect this thread from falling back more than one page. o7 Thank you very much :) Also, added those who decided to help and gave me a timezone.
- by Cat Merc - at 2013.07.03 23:56:00
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11889. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
achiever wrote: hey cat add me I am on a lot and been in dust from the start and know just about every in dust and eve too put me in all tz I work from home so I be on tru all tz Please give me your timezone so I can put you on the list.
- by Cat Merc - at 2013.07.03 23:56:00
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11890. So anyone else got the teleporting players problem? - in General Discussions [original thread]
Poonmunch wrote: Cat Merc wrote: Even in good connection games when people are strafing in CQC it looks like they're teleporting, jittering. It looks like they're lagging, only they're not. This is really weird. Anyone else got this problem?...
- by Cat Merc - at 2013.07.03 23:37:00
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11891. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
EternalRMG wrote: EternalRMG wrote: ill help too Us time Alright I'll add you to the list.
- by Cat Merc - at 2013.07.03 21:57:00
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11892. So CCP, why is your own data not accurate? - in General Discussions [original thread]
N1ck Comeau wrote: this doesnt give stats on the core locus grenade. I removed all my shields using a flux grenade, and then he thrown a grenade right at my feet. If I destroyed my own shields, it doesn't count in the total damage taken. That...
- by Cat Merc - at 2013.07.03 21:48:00
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11893. CCP: Fair is Fair... - in General Discussions [original thread]
Lance 2ballzStrong wrote: "All is Fair in Love and War"... not when it comes to balancing a game. I have no problem with the strafe speed personally, BUT where does that leave heavies and their stupidly slow turning / tracking speed? You i...
- by Cat Merc - at 2013.07.03 21:46:00
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11894. So CCP, why is your own data not accurate? - in General Discussions [original thread]
http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ Explosive damage. I tested it with Arkena extensively. (R.I.P 12 proto suits with 4x complex plates) Shield damage is 70% and Armor damage is 135~% (It varied from ...
- by Cat Merc - at 2013.07.03 21:43:00
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11895. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
DS 10 wrote: Cat Merc wrote: Ana Mosity wrote: lol whatever. Someone detailed the idea word for word and you happened to do it a few hours later. Good idea all the same, just clearly not yours. No really, it's not that hard to think o...
- by Cat Merc - at 2013.07.03 21:35:00
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11896. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Nin Ker wrote: I've been trying to save up for a District so it can host 16 vs 16 militia fit fights, slow going but I'm getting there. Good idea. I believe Dust University had this idea a while ago though. I remember them opening a thread, a...
- by Cat Merc - at 2013.07.03 21:34:00
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11897. Leave Strafe Speeds as Is - in General Discussions [original thread]
Strafe speed only further buffed shield tankers, who were already better in every way than armor tankers. This was just the straw that broke the camel's back.
- by Cat Merc - at 2013.07.03 21:31:00
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11898. An idea about strafe speeds - in General Discussions [original thread]
mollerz wrote: It isn't necessarily about combat skills so much as retreating and rallying skills. IMHO, it should stagger based on suit mass. like agility in eve perhaps? It already does... Put on some plates, see how slow you are. Which is...
- by Cat Merc - at 2013.07.03 21:29:00
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11899. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Nin Ker wrote: I don't actually mind who uses it. So long as it helps new players enjoy the game a lot more. Still, I would like to thank you for giving me the idea to contact mintchip.
- by Cat Merc - at 2013.07.03 21:27:00
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11900. Helping the newbies - A new help channel for new players - in General Discussions [original thread]
Ana Mosity wrote: lol whatever. Someone detailed the idea word for word and you happened to do it a few hours later. Good idea all the same, just clearly not yours. No really, it's not that hard to think of it. EVE has a channel like this, ...
- by Cat Merc - at 2013.07.03 21:24:00
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